redrob41 Posted December 18, 2008 Share Posted December 18, 2008 Download at DeadlyStream Download at FileFront (if it ever comes back) Alright everyone, I started this quite awhile ago, but then I joined the Revenge of Revan mod. Now, I've finally gotten back around to finishing this. Sort of. In this first release, there are nine male Rattataki and four female playable characters. The males are all generic and nameless, as well as one of the females, BUT, included are Aurra Sing and two versions of Asajj Ventress. I made unique head models and textures to represent both the original vision of Asajj from the comics and 2D Clone Wars animation; as well as the new vision from the 3D Clone Wars. As for Aurra, her default clothes will be similar to her red jumpsuit and brown vest. This release doesn't have any unique clothes or lightsabers for Asajj, but if I find the time to, I'll rectify that in a future update. For now, mjpb3's version of Asajj has some nice saber hilts in it. While we do use the same base head model and texture (PFHC05), I did all my own work (I did like the way mjpb3 did her eyes, so as inspiration I made mine similar in colour). I submitted earlier tonight, and I am awaiting approval at FileFront. I'll post the link when it is ready. Edit: It's up and ready now. Link to comment Share on other sites More sharing options...
Endorenna Posted December 18, 2008 Share Posted December 18, 2008 Very nice! I don't really like the male heads, but the female heads are awesome! Link to comment Share on other sites More sharing options...
Chevron 7 locke Posted December 18, 2008 Share Posted December 18, 2008 Sweet. Now I can finally play as my favorite bounty hunter! Great work! Link to comment Share on other sites More sharing options...
Darth Payne Posted December 18, 2008 Share Posted December 18, 2008 Sweeet. I've been looking forward to this. Excellent work as always red. Link to comment Share on other sites More sharing options...
Drewton Posted December 19, 2008 Share Posted December 19, 2008 Seriously, these look perfect. Excellent job. Link to comment Share on other sites More sharing options...
Lord Dagron Posted December 19, 2008 Share Posted December 19, 2008 Looks awesome. Link to comment Share on other sites More sharing options...
jonathan7 Posted December 20, 2008 Share Posted December 20, 2008 Link; http://knightsoftheoldrepublic.filefront.com/file/Playable_Rattataki_r11;96491 Link to comment Share on other sites More sharing options...
SpaceAlex Posted December 20, 2008 Share Posted December 20, 2008 You've done it again; great work! I'm not really a fan of those black beards, but the rest looks great. Link to comment Share on other sites More sharing options...
redrob41 Posted December 20, 2008 Author Share Posted December 20, 2008 Link; http://knightsoftheoldrepublic.filefront.com/file/Playable_Rattataki_r11;96491 Thanks J7 You've done it again; great work! I'm not really a fan of those black beards, but the rest looks great. Yeah, I was surprised to see that the males had beards when I bought the trade paperback comic where we actually see the planet Rattatak. Just to be safe though, I made a few that were beardless. Very nice! I don't really like the male heads, but the female heads are awesome! I basically started this mod because I wanted to do the female heads. It was after getting into the Clone Wars comics that I decided to do the males as well. The artist who drew the comics really played with the facial hair. Lots of handlebar moustaches Link to comment Share on other sites More sharing options...
Achilles Posted December 20, 2008 Share Posted December 20, 2008 Great work, once again sir. I will admit that it saddens me greatly that you do not (yet?) mod for TSL. Link to comment Share on other sites More sharing options...
redrob41 Posted December 20, 2008 Author Share Posted December 20, 2008 Great work, once again sir. I will admit that it saddens me greatly that you do not (yet?) mod for TSL. All of my work on TSL has been for the Revenge of Revan. When Logan23 is ready to release it, you'll see what I've been up to Link to comment Share on other sites More sharing options...
GeorgNihilus Posted December 20, 2008 Share Posted December 20, 2008 Thanks for the great job, a permanent playable character/s for my Override, starting a new game right now with Aurra Sing ... ah and those tattooed darkside transitions, awesome. good modding! Link to comment Share on other sites More sharing options...
DarthYuugi Posted January 3, 2009 Share Posted January 3, 2009 May i ask but would MDLOPS be able to port these to k2 like weapons Link to comment Share on other sites More sharing options...
TriggerGod Posted January 3, 2009 Share Posted January 3, 2009 May i ask but would MDLOPS be able to port these to k2 like weapons Not unless the models are in TSL. And I haven't checked, but I don't think many, if any, are found in TSL. If you do put those models and make them work in game, then you committed porting, which is illegal, and not allowed to be mentioned here. Link to comment Share on other sites More sharing options...
redrob41 Posted January 3, 2009 Author Share Posted January 3, 2009 May i ask but would MDLOPS be able to port these to k2 like weapons Not unless the models are in TSL. And I haven't checked, but I don't think many, if any, are found in TSL. If you do put those models and make them work in game, then you committed porting, which is illegal, and not allowed to be mentioned here. You said it Trigger! Only one of the heads (PMHB03) that I used for the KotOR version is completely unchanged in TSL. I was able to use Taina's replacer to modify the vertices & uvw map of the TSL versions using the already modified K1 ascii version, thus saving me some time. The other male heads (PMHA05A & PMHC01A) are slightly different around the soul patch on thier chins, and so I had to re-do all the modelling and some of the skinning (some of the tga files exist in both games). Here is a screenshot of some (there are now 10 in total) of the heads that I've already done for the Revenge of Revan mod: I have also done 4 female heads for RofR, but I haven't found any female heads that are easily made bald AND are identical in both games. I'll eventually have to make some female heads for Aurra Sing and Asajj Ventress, though. They will have to be done from skratch because I can't re-use any of the K1 versions (except for the bald skull that I painted myself). Because I made these for another mod, I'm not going to release them as a separate mod untill after the Revenge of Revan is ready. I hope you can wait for it . Link to comment Share on other sites More sharing options...
Jordan_Winter Posted May 31, 2009 Share Posted May 31, 2009 I'm pretty new to Kotor on the pc, I played it a numerous times on the xbox and decided I'd give it a go on the PC but i'm not starting a new game until I can play with the asajj skin. But something is going wrong, all the heads look fine except asajj and aurra sing ... any idea what i'm doing wrong? am I the only one having trouble with this? http://i299.photobucket.com/albums/mm293/jordan_winter/Aurrasing.jpg Link to comment Share on other sites More sharing options...
Quanon Posted May 31, 2009 Share Posted May 31, 2009 any idea what i'm doing wrong? am I the only one having trouble with this? It looks like you haven't put the skin/textures in the Override folder. Link to comment Share on other sites More sharing options...
Jordan_Winter Posted May 31, 2009 Share Posted May 31, 2009 which are the skin files? I just used the installation file that came with the download and hoped that would do the job. When it didn't work I basically dragged everything from the folders into my override folder .. and that didn't work. It does just look like the mesh is there but the skin just isn't.. but why is it like this on only aurra and asajj and not everyone else? Link to comment Share on other sites More sharing options...
TriggerGod Posted May 31, 2009 Share Posted May 31, 2009 which are the skin files? The files with the .tga extension. I just used the installation file that came with the download and hoped that would do the job. When it didn't work I basically dragged everything from the folders into my override folder .. and that didn't work. Odd, the TSLPatcher should've installed it correctly. And when a mod has the .exe file in it (the TSLPatcher), you don't drag files from the folder into your override. Link to comment Share on other sites More sharing options...
Jordan_Winter Posted May 31, 2009 Share Posted May 31, 2009 if its any help heres a link to my install log http://www.fileshost.com/download.php?id=0CD433C61 I really don't understand what is going wrong are there files that aren't being moved into the override folder? thanks for your help btw guys Link to comment Share on other sites More sharing options...
redrob41 Posted June 24, 2009 Author Share Posted June 24, 2009 Sorry for the long wait, I've been on vacation. Now I'm moving, so I won't be checking in here very often for the next little while. if its any help heres a link to my install log http://www.fileshost.com/download.php?id=0CD433C61 I really don't understand what is going wrong are there files that aren't being moved into the override folder? thanks for your help btw guys Your install log looks like the texture files went to the override directory properly. It might be a problem with the 2da files. Do you have Kotor Tool? You'd be able to open the heads.2da file and look at the entries for RFHR04. For Aurra Sing it should have: head=RFHR02 headtexvvve=RFHR02D headtexvve=RFHR02D3 headtexve=RFHR02D2 headtexe=RFHR02D1 If you can post a screen shot of your 2da files, I'll look 'em over. I'll also try to post a screen shot of what they should look like, but later tonight. Link to comment Share on other sites More sharing options...
Darth Revan2 Posted December 24, 2015 Share Posted December 24, 2015 Sorry for the long wait, I've been on vacation. Now I'm moving, so I won't be checking in here very often for the next little while. Your install log looks like the texture files went to the override directory properly. It might be a problem with the 2da files. Do you have Kotor Tool? You'd be able to open the heads.2da file and look at the entries for RFHR04. For Aurra Sing it should have: head=RFHR02 headtexvvve=RFHR02D headtexvve=RFHR02D3 headtexve=RFHR02D2 headtexe=RFHR02D1 If you can post a screen shot of your 2da files, I'll look 'em over. I'll also try to post a screen shot of what they should look like, but later tonight. So as I understand it this mod can work for Knights Of The Old Republic 2 TSL? Because I wanted to play as Aurra Sing in TSL. If there is a guide to installing this please let me know or if there is another mod that adds Aurra Sing to TSL, Thanks! Link to comment Share on other sites More sharing options...
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