njw Posted May 17, 2009 Share Posted May 17, 2009 Hey Guys This Mod Would be Great For Kotor 2.I Need An Group Of Experienced Modders To Crweate this Mod Link to comment Share on other sites More sharing options...
darth-me Posted May 17, 2009 Share Posted May 17, 2009 That's descriptive... No one's going to make this for you if you're so demanding and don't even try to explain what you want. Link to comment Share on other sites More sharing options...
Demongo Posted May 17, 2009 Share Posted May 17, 2009 That's descriptive... No one's going to make this for you if you're so demanding and don't even try to explain what you want. Yes, you should be more descreptive and this is a very hard task.........I mean TSL or K1 doesn't have modules and placeables like Mustafar. You will have to model and reskin the whole planet! Not to mention the sounds,characters,quests etc. Link to comment Share on other sites More sharing options...
TriggerGod Posted May 17, 2009 Share Posted May 17, 2009 I'm already working on one. idk when it will be done, all I know is that it will be done. Link to comment Share on other sites More sharing options...
njw Posted May 24, 2009 Author Share Posted May 24, 2009 I'm already working on one. idk when it will be done, all I know is that it will be done. ok Im thinking about using these pictures to start this off but what i will do is add 3 new modules and change the textures Edit: here are some images of what i would like it to look like except i would add 3 more modules http://jediknight3.filefront.com/screenshots/File/86585/1 http://jediknight3.filefront.com/screenshots/File/86585/2 http://jediknight3.filefront.com/screenshots/File/86585/3 http://jediknight3.filefront.com/screenshots/File/86585/4 http://jediknight3.filefront.com/screenshots/File/86585/5 http://jediknight3.filefront.com/screenshots/File/86585/6 http://jediknight3.filefront.com/screenshots/File/86585/7 Edit 2: here are some more and better screenies http://jediknight3.filefront.com/screenshots/File/31653/1 http://jediknight3.filefront.com/screenshots/File/31653/2 http://jediknight3.filefront.com/screenshots/File/31653/3 http://jediknight3.filefront.com/screenshots/File/31653/4 http://jediknight3.filefront.com/screenshots/File/31653/5 http://jediknight3.filefront.com/screenshots/File/31653/6 http://jediknight3.filefront.com/screenshots/File/31653/7 http://jediknight3.filefront.com/screenshots/File/31653/8 http://jediknight3.filefront.com/screenshots/File/31653/9 http://jediknight3.filefront.com/screenshots/File/31653/10 http://jediknight3.filefront.com/screenshots/File/31653/11 http://jediknight3.filefront.com/screenshots/File/31653/12 http://jediknight3.filefront.com/screenshots/File/31653/13 http://jediknight3.filefront.com/screenshots/File/31653/14 http://jediknight3.filefront.com/screenshots/File/31653/15 Link to comment Share on other sites More sharing options...
TriggerGod Posted May 24, 2009 Share Posted May 24, 2009 1: Don't need to triple post, just edit your post 2: To stay in line with continuity, my mod is going to show what Mustafar was like in the KOTOR era. It was a lush, green world. If you want a planet similar to what Mustafar is during the Clone Wars, you aren't going to get it with my mod. Link to comment Share on other sites More sharing options...
juansaman Posted May 24, 2009 Share Posted May 24, 2009 1: Don't need to triple post, just edit your post 2: To stay in line with continuity, my mod is going to show what Mustafar was like in the KOTOR era. It was a lush, green world. If you want a planet similar to what Mustafar is during the Clone Wars, you aren't going to get it with my mod. That's interesting, good thinking!! Link to comment Share on other sites More sharing options...
Trench Posted May 24, 2009 Share Posted May 24, 2009 2: To stay in line with continuity, my mod is going to show what Mustafar was like in the KOTOR era. It was a lush, green world. If you want a planet similar to what Mustafar is during the Clone Wars, you aren't going to get it with my mod. That's good thinking. Perhaps you should also have a volcano or two. And maybe some lava rivers. Just a suggestion. Sounds cool. Link to comment Share on other sites More sharing options...
cwby74 Posted May 25, 2009 Share Posted May 25, 2009 well i was also working on that mod its going to be in with about four others that i have been creating for awhile now. and your correct mustafar was a lush very tropical planet till it was torn apart. Link to comment Share on other sites More sharing options...
Blix Posted May 25, 2009 Share Posted May 25, 2009 1: Don't need to triple post, just edit your post 2: To stay in line with continuity, my mod is going to show what Mustafar was like in the KOTOR era. It was a lush, green world. If you want a planet similar to what Mustafar is during the Clone Wars, you aren't going to get it with my mod. How do you figure that Mustafar would be a lush and arboreal planet 4000 years before the Battle of Yavin? Tatooine 4000 years ago was just as dry and arid as it was in Episode VI, are you using the idea from K1 where Bastila hinted that Tatooine may have had life on it many years ago? I don't mean to sound like I'm shooting your idea down because in fact it sounds rather interesting. Link to comment Share on other sites More sharing options...
TriggerGod Posted May 25, 2009 Share Posted May 25, 2009 How do you figure that Mustafar would be a lush and arboreal planet 4000 years before the Battle of Yavin? Tatooine 4000 years ago was just as dry and arid as it was in Episode VI, are you using the idea from K1 where Bastila hinted that Tatooine may have had life on it many years ago? I don't mean to sound like I'm shooting your idea down because in fact it sounds rather interesting. Mustafar page Point of interest: Once a lush green world, Mustafar was home to many Jedi Enclaves during the days of the Galactic Republic. It was here that they cultivated their abilities as well as training their students. One such Jedi Master was Chu-Gon Dar, an individual whose mastery of physical Force was unmatched... Link to comment Share on other sites More sharing options...
njw Posted May 25, 2009 Author Share Posted May 25, 2009 something cool to do would be that it starts out lush and green when u arrive there and then a sith lords comes and attacks u and before u defeat him u can either choose to join him on the dark side or stay in the light side.If U stay in the light side mustafar will be lush and green but if you go to the darkside then a sith fleet attack a gas giant orbiting mustafar and it crashes into mustafar makin it a volcano Link to comment Share on other sites More sharing options...
Trench Posted May 25, 2009 Share Posted May 25, 2009 something cool to do would be that it starts out lush and green when u arrive there and then a sith lords comes and attacks u and before u defeat him u can either choose to join him on the dark side or stay in the light side.If U stay in the light side mustafar will be lush and green but if you go to the darkside then a sith fleet attack a gas giant orbiting mustafar and it crashes into mustafar makin it a volcano Hmmm... Your idea sounds interesting, but planets don't orbit planets. And how would a gas giant turn a lush world into a volcanic living hell? A gas giant would either: (A). Destroy Mustafar outright, or (B). Corrupt the atmosphere and turn it into a desolate wasteland. Maybe if you said the Sith Lord threatened to overload the volcano's somehow, and flood the planet with lava and ash. That certainly sounds like something a Sith would do. Link to comment Share on other sites More sharing options...
TriggerGod Posted May 25, 2009 Share Posted May 25, 2009 The magnetic fields of the gas giants are exactly what caused Mustafar to become all dead and covered in lava. Caused the planet to break apart. Now the idea of a Sith Lord threatening to cause an eruption in a volcano (possible Supervolacano) would be cool, but it wouldn't be enough to cover the whole planet in lava. Link to comment Share on other sites More sharing options...
Trench Posted May 25, 2009 Share Posted May 25, 2009 The magnetic fields of the gas giants are exactly what caused Mustafar to become all dead and covered in lava. Caused the planet to break apart. Now the idea of a Sith Lord threatening to cause an eruption in a volcano (possible Supervolacano) would be cool, but it wouldn't be enough to cover the whole planet in lava. I thought about that, and I was thinking that it was a lush jungle world that had x amount of volcano's covering the surface. And the Sith Lord had units at a few key "hotpoints" that if tampered with, might cause chain reactions across the planet. I'll have to read more about Mustafar to understand what I'm talking about. Link to comment Share on other sites More sharing options...
Blix Posted May 25, 2009 Share Posted May 25, 2009 Mustafar page Ah okay. Sounds interesting, I never looked Mustafar up on wookiepedia so you'll have to forgive my ignorance It sounds like it was a mysterious place before the volcanoes popped up, I'll definitely be interested in seeing your final results on this pre-volcanic Mustafar mod . Link to comment Share on other sites More sharing options...
DarthJacen Posted May 25, 2009 Share Posted May 25, 2009 What are you going to do about adding mustafarians and native lava fleas that end up as Mustafarian mounts during the Clone Wars. Link to comment Share on other sites More sharing options...
TriggerGod Posted May 25, 2009 Share Posted May 25, 2009 @Mustafarians: the academy on Mustafar that the master of my mod built for Jedi in hiding is hidden in a dense forest on Mustafar, where no Mustafarians are. @Lava Fleas: There is no lava on Mustafar's surface at this time in the galaxy, so there wouldn't be any lava fleas Link to comment Share on other sites More sharing options...
DarthJacen Posted May 25, 2009 Share Posted May 25, 2009 So what part of this Mod is going to remind gamers that they are on Mustafar rather than a Naboo jungle version of Dantooine. Link to comment Share on other sites More sharing options...
Ulmont Posted May 25, 2009 Share Posted May 25, 2009 So what part of this Mod is going to remind gamers that they are on Mustafar rather than a Naboo jungle version of Dantooine. Well I'd assume that the people would call it Mustafar.... And if it gets turned into a volcanic mess during the mod, then I think it would be obvious... Link to comment Share on other sites More sharing options...
TriggerGod Posted May 25, 2009 Share Posted May 25, 2009 So what part of this Mod is going to remind gamers that they are on Mustafar rather than a Naboo jungle version of Dantooine. The part of the mod that isn't included with mine, of course Link to comment Share on other sites More sharing options...
njw Posted May 26, 2009 Author Share Posted May 26, 2009 but it is a cool idea and would make the mod better Link to comment Share on other sites More sharing options...
TriggerGod Posted May 26, 2009 Share Posted May 26, 2009 but it is a cool idea and would make the mod better my mod won't need rivers of lava to be cool. Link to comment Share on other sites More sharing options...
logan23 Posted May 26, 2009 Share Posted May 26, 2009 To have a river of lava, you could use the Dantoonie module with the river and change the water color to red for lava. Then have the rest of the module bare-rock. I would not over do the lava. Logan Link to comment Share on other sites More sharing options...
juansaman Posted May 26, 2009 Share Posted May 26, 2009 Yup, the Dantooine river is an interesting idea. Anyway, there is discussion about the fate of the once lush green Mustafar, but we don't know what's the main story of your mod. If you could give us a hint, we could know if that cataclism is needed to fit in the plot or is not. It would be rather interesting to see such a hell conversion, though. As the wookieepedia says: Mustafar was a very young and volatile world, torn apart by opposing gravitational forces of the gas giants Jestefad and Lefrani, with the former being the closer of the two. (....) Once a lush green world, Mustafar was home to many Jedi Enclaves during the days of the Galactic Republic. (...) when the Sith became powerful, they wished to exterminate the Jedi, and so a climactic battle took place on the planet. This battle was so intense that one of the nearby gas giants was pulled into its current location by the Force, starting the gravitational tug-of-war. The environmental hazards caused by this tug-of-war forced the Jedi to abandon their temples on the planet. As I see this, there are two ways to do this: following canon or not doing so. Anyway, a cataclism caused by the aproximation of a giant gas and the displacement of Mustafar it's nice to imagine but I don't see how put that into the game. By the other side, volcanoes could be cool to see, but anyone knows how to create that? I think the whole volcanic Mustafar, despite being cool, it's hard work to do. So, where is this going? Good luck and good work! Link to comment Share on other sites More sharing options...
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