Dak Drexl Posted May 21, 2010 Share Posted May 21, 2010 I'm working on a PC head mod that brings one of my favorite K1 heads into TSL... before I get a whole bunch of spammed posts about porting, no this is not porting. I was browsing through heads and I noticed that this (disregard the skin, just a reference. Though it is very cool ) one has many similarities to this (on the bottom) one from K1. So I reshaped it and made the new skin and I think it looks decent. Now, I'm going to include various skins for this. The default skin that you see in the pic and a chiss are what I've decided on so far. Would anyone like to see anything else? (This idea was inspired by RedRob41's awesome PC heads in RoR. Thanks man!) Also if anyone has suggestions about how I can improve it, please tell! Screenie: Show spoiler (hidden content - requires Javascript to show) Edit: Would a mod please change this to "Dak's W.I.P. Thread" so I don't have to keep posting new threads? Thanks. Link to comment Share on other sites More sharing options...
redrob41 Posted May 21, 2010 Share Posted May 21, 2010 that's looking pretty good so far Dak, very similar to the head you mentioned. The seam across the forehead is a bit noticeable tho. Link to comment Share on other sites More sharing options...
Dak Drexl Posted May 21, 2010 Author Share Posted May 21, 2010 I'll try to work on that. For some reason the top segment of the forehead (where the hair meets the head down to that little line) has its own part on the UVmap, so it's tough to match the colors just right. Edit: Wait, is that something like this? Link to comment Share on other sites More sharing options...
redrob41 Posted May 21, 2010 Share Posted May 21, 2010 Edit: Wait, is that something like this? I don't think so. Are you using PMHA03.mdl or PMHA07.mdl? Link to comment Share on other sites More sharing options...
Dak Drexl Posted May 22, 2010 Author Share Posted May 22, 2010 I'm using PMHA06.mdl/.mdx Edit: Fixed which model... Link to comment Share on other sites More sharing options...
Forogorn Posted May 22, 2010 Share Posted May 22, 2010 That's a pretty well done skin, and I noticed it's not porting because of the model's head shape is a little different. Great job. Link to comment Share on other sites More sharing options...
Dak Drexl Posted May 25, 2010 Author Share Posted May 25, 2010 Update: Finished up two skins (might do one or two more, I dunno), both the complete transitions for the regular human and a chiss. I just have to get my .2da entry right so the chiss' skin is blue in his undies Also, to add to the K1 style, the default clothes for the heads will be K1 style robes. Screens: Show spoiler (hidden content - requires Javascript to show) Link to comment Share on other sites More sharing options...
VarsityPuppet Posted May 25, 2010 Share Posted May 25, 2010 The dude's head is a little dark, don't you think? I recommend this tutorial here: For making good portraits. I do applaud your attempt: making portraits is one of the harder things to make, at least in terms of getting it to look right. Hell, I contributed to the tutorial and I can't even get mine to look right half of the time... Link to comment Share on other sites More sharing options...
Dak Drexl Posted May 25, 2010 Author Share Posted May 25, 2010 Yeah, I just realized that after I switched computers... My other monitor is very light. I always have that problem -_- so really for me it's just like guess and check about the brightness thing. Will check out that tut though Looks good in-game, but I think the screens should look good too. I'll just play around with he brightness and contrast and what not. Thanks VP. Link to comment Share on other sites More sharing options...
Dak Drexl Posted May 25, 2010 Author Share Posted May 25, 2010 Just went ahead and remade them: Show spoiler (hidden content - requires Javascript to show) What do you think? Link to comment Share on other sites More sharing options...
redrob41 Posted May 25, 2010 Share Posted May 25, 2010 well, he looks like he's got a bikini tan line on his chin. I didn't notice that in the first pic. Once you fix that, it'll look great. Link to comment Share on other sites More sharing options...
Dak Drexl Posted May 25, 2010 Author Share Posted May 25, 2010 That's been giving me trouble too. It comes in and out of view at different angles, so I don't really know how I should approach it Link to comment Share on other sites More sharing options...
redrob41 Posted May 25, 2010 Share Posted May 25, 2010 That's been giving me trouble too. It comes in and out of view at different angles, so I don't really know how I should approach it That sounds more like this problem: Edit: Wait, is that something like this? I always thought that it had something to do with the self illumination of the model, but I have no idea if I'm right, how to test it, or how to fix it sorry. Link to comment Share on other sites More sharing options...
Dak Drexl Posted May 28, 2010 Author Share Posted May 28, 2010 Eh well that's okay. I'll just include flattering screenshots when I release I just need to get my .2da's straight and it'll be good to go. Since this is now my WIP thread, I figured I'd post some screens of some other projects I finished a while back. I uploaded them to Kotor Files about a week ago and am patiently waiting for them to be added Show spoiler (hidden content - requires Javascript to show) By request of LancerChronics: Because I was bored: Enjoy! If there are any heads anyone might like to see, please tell me because I'd love to do it! That's about all I can do anyways Link to comment Share on other sites More sharing options...
Forogorn Posted May 29, 2010 Share Posted May 29, 2010 That new Dopak looks way better than the original, for real, I love those awesome Sith eyes. Link to comment Share on other sites More sharing options...
Trench Posted May 29, 2010 Share Posted May 29, 2010 Nice work! I'd personally like to see an attempt at skinning a Taung. (The skin should be grayer than it is in the main article picture.) Link to comment Share on other sites More sharing options...
LDR Posted May 29, 2010 Share Posted May 29, 2010 I'd like to see... Saren, or the Collectors. From the Mass Effect series. Oh yeah... nice work! Link to comment Share on other sites More sharing options...
Holty1-5 Posted May 29, 2010 Share Posted May 29, 2010 Well Since The Others are i will also Make a Request (For K1) Could you try to Change the Head with No hair (The Bald 1 ) to WWE superstar Randy Orton. http://i31.tinypic.com/2wg7y1l.png and the One at the Front here http://images2.fanpop.com/images/photos/6800000/Legacy-randy-orton-6805118-650-406.jpg Link to comment Share on other sites More sharing options...
Dak Drexl Posted May 29, 2010 Author Share Posted May 29, 2010 Hehe come on people The Taung may be doable but very hard; I'll probably give it a go sometime when I get better.... a lot better. Have not played mass effect, but I googled those LDR and they would be impossible. Now, Holty, that's a sensible request. I'll do it when I have a free moment from our "other" works Link to comment Share on other sites More sharing options...
LDR Posted May 29, 2010 Share Posted May 29, 2010 One time, Mr. Miller told me: Nothing is impossible. We just don't know how to do it. Dak, it isn't impossible. It'll just take lots of time and painstaking effort. An plus all that boring UVMapping. Link to comment Share on other sites More sharing options...
Dak Drexl Posted June 5, 2010 Author Share Posted June 5, 2010 Well well looks like Dak has another WIP and this one isn't a boring 'ol head. I present: Mandalorian Wars Jedi Robes! Thanks to VarsityPuppet's new findings (seriously, everybody thank VP!), we can now make neat little things with robes. As the title suggests, I am bringing in robes from the mandalorian wars era (what I think they would look like, at least). This includes 1. Jedi General Robe, 2. Jedi Knight Robe, and 3. What I am calling a Jedi Weapon Master Robe. Since I have to replace 2 models for this mod, can I please have some suggestions (again)? Also I am planning on having several (at least 3) different skin variations for each new model. I hope you guys like what you see! 1/3 models complete (originally had 2, but one was very f'd up in-game) Show spoiler (hidden content - requires Javascript to show) Jedi General Robes: The Jedi Knight robes will be the robe with the Republic soldier model (I may include my camo skins with these:thmbup1:) and the weapon master model will use a heavy armor of some sort. Hope you all like!! Link to comment Share on other sites More sharing options...
VarsityPuppet Posted June 5, 2010 Share Posted June 5, 2010 Looks very nice. Link to comment Share on other sites More sharing options...
newbiemodder Posted June 5, 2010 Share Posted June 5, 2010 nice pairing Dak! Looks good. Link to comment Share on other sites More sharing options...
LDR Posted June 5, 2010 Share Posted June 5, 2010 WOW. Nice robes, but try to replace the Republic Officer uniform with that of a Republic Admiral. Link to comment Share on other sites More sharing options...
VarsityPuppet Posted June 5, 2010 Share Posted June 5, 2010 WOW. Nice robes, but try to replace the Republic Officer uniform with that of a Republic Admiral. There isn't a male Republic admiral model: the only admiral model I know of is Dodonna's and as manly as she comes off as, that body would not work well for a male. But maybe I'm wrong. Either way, perhaps a "General" reskin would be a likely possibility. EDIT: By the way, Dak, I can fix the UVmap and move some verts if you want me to. I have your model and the skins, so I could do it pretty quickly I think. Link to comment Share on other sites More sharing options...
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