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Revan All Along is a recruitment mod that will allow you to recruit a new character by the name of "The Rook". This character had followed Revan around secretly during Revan's quest during the Jedi Civil War. He will take the place of G0T0, and he will actually join you in the same place, albeit you choose to get rid of G0T0 once on the Ebon Hawk. I can't much explain anything else about him, without revealing a (hopefully) major point in the side-quest that I may include with him.

So far I only have one helper in this, which is DarthJango/Weasley.

 

I will hopefully be getting out of the RUT that I am in at the moment, which includes school (trivial matter in a few weeks), and I've lost most, if not all, of my data... so don't expect that much from me for a few more weeks until school is out and I can finally FOCUS!!!

 

Progress:

 

Dialogue: 2%

Story: 5% (In my head)

Character: 20% (Added him to the game files using Kotor Tool, but I haven't actually gotten the script to recruit him, and done it.)

(What other things to the mod am I missing? I can't think of anything at the moment.)

 

Extra thoughts:

In one quick sentence, my life is terrible at the moment, I have lost all data at this point, Steam crashes when I try to do anything on it, and I just had finals... But, good news is that summer is coming soon, and I'll probably be able to work on this crazy project. (If I can get K2 to work...)

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Why do I get the feeling this character is Revan which I doubt though.

 

No, it's not Revan, although that would be a good idea to add into this. I don't think I will though, and like I said, he just followed Revan around during KOTOR I. I might even add a mod for KOTOR I to recruit "The Rook", so that you can find out more about what happened with him during the first game.

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The title is a little misleading, but it sounds like a fun character mod. Just a couple things...

 

A lot of people use the HotOR mod which also has a character replace G0-T0. This might make people have less interest in your mod.

 

Also if you have a recruit mod in TSL, you should really work out a way for your recruit to leave before Malachor or else it will just be messed up. Other than that, good luck!

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Hmm, Fallen, maybe replace another character like Bao Dur. He has no REAL importance. But just say to Bao to do some job or whatever. likr keep telos protected. An maybe talk to him before ravenger. Also, compatabilaty with TLSRCM would have to be attempted, as its id say the most popular mod out there. remember, PM with assignments.

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Hmm, Fallen, maybe replace another character like Bao Dur. He has no REAL importance. But just have Bao do some job or whatever like keeping Telos protected, for example. And maybe talk to him before the Ravager. Also, compatibility with TLSRCM would have to be attempted, as it's - I'd say - the most popular mod out there.

 

How would you explain Bao-Dur and the Remote's appearance on Malachor V then? Would the new character have a new cutscene to replace the Bao-Dur's hologram instructions to his Remote?

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Also if you have a recruit mod in TSL, you should really work out a way for your recruit to leave before Malachor or else it will just be messed up. Other than that, good luck!

 

Yes, so Ive been thinking what about if you get Bao Dur back before the ravenger or just after but then only having him in your party till telos is finished. It would make sense then, as Bao would be there with you at malachor.

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Okay, so I have been thinking, I am going to put a poll up for a while that asks who the new recruit should replace, so that instead of putting up a post in here and cluttering it up, then I can just see the results of it. I am not going to put Bao-Dur up as an option for multiple reasons, 1.) I actually do kind of like him... 2.) He plays way too important of a role during Malachor to replace him. I think I'm just gonna replace someone useless...

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You know i think the characters who really dont have a part on MALACHOR, are visas hk mandalore t3m4 and atton. But attons my favourate because he cracks me up, hk is too badass, mandalore and visisa are important on the ravenger but t3 is just a droid who only can be important 1nce. (taris and peragus.) also, check this

http://www.lucasforums.com/showthread.php?t=208456&page=2

and scroll down to the scripts. Might find useful.

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Thanks for the link DWJ! That'll definitely come in handy once I am to that stage. Right now I am just adding his personal items. He comes in later in the game, after Peragus and the first time to Telos, he might actually come in during Telos though, not entirely sure about WHERE he will come in. If anyone has any suggestions on that, let me know.

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Hm, just one question for anyone who wants to answer it, how do you add a placeable or an NPC to a module, 'cause I do need to know that for this all to work.

 

EDIT: I have decided to replace T3 for this mod, as no one really likes him, and he is only of use during the Prologue and Peragus, and maybe a little in Telos...

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So, I've checked out everything that is restored for TSLRCM, and T3 doesn't have any part on Malachor that I have seen. So, I was thinking that I could replace him easily, without many problems. I am in the middle of fixing "The Rook's" character up a little bit, and I am soon going to try to add him to the party. I'm just going to edit Atton's dialogue as a Debug for the sake of this mod, and I will add an option to add or remove "The Rook", and replace or re-add T3 in the process.

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You could always just spawn a T3 NPC on the Hawk after the PC has recruited the Rook, so they could still go about talking with T3 and gaining influence with him and such, but have the Rook take his party slot and normal spot on the Hawk. Then in the Nar Shadda quest you could do some tweaking and have the NPC T3 be used for the quest, rather than the NPC in T3's party slot. i.e. The Rook.

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