ThunderPeel2001 Posted October 2, 2022 Share Posted October 2, 2022 5 hours ago, IllidanS4 said: There is a StarMap0-hd image in the game files. I don't remember seeing this anywhere in the game, but it seems it might match the area at the north: Ooh. How did you get into the game files? Link to comment Share on other sites More sharing options...
IllidanS4 Posted October 2, 2022 Share Posted October 2, 2022 57 minutes ago, ThunderPeel2001 said: Ooh. How did you get into the game files? The latest version of Thimbleweed Park Explorer works with the game. 2 Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted October 2, 2022 Share Posted October 2, 2022 19 minutes ago, IllidanS4 said: The latest version of Thimbleweed Park Explorer works with the game. Darn, I wish there were Mac versions of BGBennyBoy's tools 1 Link to comment Share on other sites More sharing options...
Laserschwert Posted October 2, 2022 Share Posted October 2, 2022 (edited) EDIT: Never mind. Edited October 2, 2022 by Laserschwert Link to comment Share on other sites More sharing options...
IllidanS4 Posted October 2, 2022 Share Posted October 2, 2022 (edited) 2 hours ago, ThunderPeel2001 said: Darn, I wish there were Mac versions of BGBennyBoy's tools It's for .NET, so it should run on Mac too! (Either install .NET or Mono) I've uploaded the latest build here if you need. Edited October 2, 2022 by IllidanS4 1 1 1 Link to comment Share on other sites More sharing options...
Benny Posted October 2, 2022 Share Posted October 2, 2022 Its under heavy development at the moment , a lot of ReMI stuff has been added. I added support for dumping the audio a few hours ago. I'm not doing a new official release until I can think of a new name for it. Grumpy Explorer is one possibility, any other suggestions welcomed. 2 Link to comment Share on other sites More sharing options...
Laserschwert Posted October 2, 2022 Share Posted October 2, 2022 Aren't both games based on the Dinky engine? Dinky Explorer might make sense then. Link to comment Share on other sites More sharing options...
Benny Posted October 2, 2022 Share Posted October 2, 2022 I think dinky is the scripting language, for ReMI the engine internally seems to be called WeirdEngine Link to comment Share on other sites More sharing options...
Jake Posted October 2, 2022 Author Share Posted October 2, 2022 2 minutes ago, Bennyboy said: I think dinky is the scripting language, for ReMI the engine internally seems to be called WeirdEngine I think in the closing credits they call the engine Dinky, so I guess they did settle on that name. 1 Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted October 2, 2022 Share Posted October 2, 2022 (edited) I love Grumpy Explorer, but I guess Dinky Explorer makes more sense. (Or you could just go with Terrible Explorer ) Quote There are only two hard things in Computer Science: cache invalidation and naming things. Edited October 2, 2022 by ThunderPeel2001 2 Link to comment Share on other sites More sharing options...
Jake Posted October 3, 2022 Author Share Posted October 3, 2022 A Grumpy, Terrible, Dinky Explorer Link to comment Share on other sites More sharing options...
LowLevel Posted October 3, 2022 Share Posted October 3, 2022 17 hours ago, Bennyboy said: Grumpy Explorer is one possibility I think that's a great name. Ron has developed more than one engine in the last few years, and he seems to enjoy developing and refining them, so I suggest not mentioning any of his engine names; they change. 17 hours ago, Bennyboy said: any other suggestions welcomed. BUTT: Browse Utility for Terrible Toybox Shamelessly recycled from the name I suggested years ago to Ron for his next engine. And, believe me, "BUTT" would have been a much better choice than "Dinky". 16 hours ago, ThunderPeel2001 said: naming things. That's so true. I still remember the compression algorithm we devised with the Amiga computer nerd group when we were about eighteen years old. The name was "burp": its goal was to ingest bytes and produce as few bytes as possible, with a "burp" to represent the heavy digestion. We never got beyond the name and an audio sample. 1 1 Link to comment Share on other sites More sharing options...
AltS Posted October 16, 2022 Share Posted October 16, 2022 (edited) On 10/2/2022 at 6:58 PM, cinnamon said: I wonder if the concept art we get during the credits, which is randomized, is available in a higer resolution in the actual game files. I think there's a few images that show cut stuff, related to the island and otherwise. This one particulary is bugging me, seeing how polished it is. Is it in the game somewhere? I went diving so many times to try to find it.. Is it a submarine? spaceship? other game/pop culture reference? I don't get it... Edited October 16, 2022 by AltS 1 Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted October 16, 2022 Share Posted October 16, 2022 There's an achievement for seeing all the diving backgrounds... this one isn't in it. Link to comment Share on other sites More sharing options...
AltS Posted October 17, 2022 Share Posted October 17, 2022 3 hours ago, ThunderPeel2001 said: There's an achievement for seeing all the diving backgrounds... this one isn't in it. Nope if indeed it's in the game, it's a well hidden easter egg (btw there's a 5 written on the ship...we only miss a letter to make that coordinates😉) . But then again it might just be cut content or just another red herring... Link to comment Share on other sites More sharing options...
neoncolor8 Posted October 19, 2022 Share Posted October 19, 2022 On 10/2/2022 at 3:18 PM, IllidanS4 said: There is a StarMap0-hd image in the game files. I don't remember seeing this anywhere in the game, but it seems it might match the area at the north: Lechuck mentioned in his diary that he gazed at the stars and even found the 'grog mug'! There might have been a puzzle involving the night sky. The Melee clock was mentioned in this thread, and it feels like there was a puzzle planned: -There's a gear from the clock in the museum and a dialoge about repairing it. -the clock got updated with sun and moon symbols -the same symbols are on the clock on Cogg island (as someone mentioned above), which shows the same time. -the map to the secret shows the Melee clock tower, but with a different time, which is very strange. I made myself sad, because I feel like I would have really enjoyed these kind of puzzles that might have gone deeper and screw with the reality. I imagine the 'secret' only being in place when the time is right, so changing the time on the notorious clock might have been essential have access to it. 1 Link to comment Share on other sites More sharing options...
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