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Help me find this curved perspective tall tower shot!


TimeGentleman

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Hi all, I'm working on a game at the moment which needs an establishing shot of a very tall tower, and I want to find a reference screenshot for how I think it should be handled. I'm sure there's a shot in a Lucasarts adventure (I could be getting muddled and it's a non-Lucasarts game, but I don't think so) where if you look at the entire piece of art, it's three or so screens tall and the tower curves out at the middle so that in-game when they scroll from the bottom of the piece upwards, it looks like it's starting from a low angle framing of the bottom of the tower then pivoting up to look directly at the middle of the tower, then continuing to pivot up for an angle looking up at the top of the tower. I've seen this called curved perspective.

 

Can anyone tell me what game and scene this is, please?!

 

edit: Full Throttle has the inverse of this for its opening shot - the perspective pinches in at the middle, so the clouds at the start and the highway at the end feel closer than the horizon in the middle - and the Booty Island cliff in MI2 has the middle and bottom of it, but doesn't pan up past Guybrush to look up at the sky!

Edited by TimeGentleman
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  • TimeGentleman changed the title to Help me find this curved perspective tall tower shot!

This one from The Dig is a bit more extreme, and probably not a good reference, as it places you INSIDE the structure:

 

088 Tomb - Crypt Elevator Shaft.png

 

EDIT: I just learned that this is sometimes called a "banana pan", and googling for that gives some possibly helpful results.

 

 

 

Edited by Laserschwert
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7 hours ago, TimeGentleman said:

edit: Full Throttle has the inverse of this for its opening shot - the perspective pinches in at the middle, so the clouds at the start and the highway at the end feel closer than the horizon in the middle - and the Booty Island cliff in MI2 has the middle and bottom of it, but doesn't pan up past Guybrush to look up at the sky!

 

Full Throttle's opening is immediately what I thought of. And the two moments in MI2:

  • Booty Island Cliff
  • When Guybrush swims down to the sunken ship from Kate Capsize's boat

 

Feels like something Curse would have done, but I can't think of a specific example of it.

Edited by ThunderPeel2001
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Looks like "4-point perspective" is the correct term for this: https://www.pbslearningmedia.org/resource/four-point-perspective-drawing-video/how-to-draw-using-perspective-dick-termes/

 

But I think the The Dig shot I shared above isn't really that. It's more like the bottom and top halves are just separate perspectives, while the middle is just covering up the seam with non-descript concrete texture (and some streaks following either of the two perspectives) and a huge cracked piece that covers up where the vertical edge changes its direction. A clever solution, since the pan doesn't linger on the center area, and only the two ends need to look correct.

Edited by Laserschwert
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I did mention the Booty Island cliff, and it might be that that I'm thinking of, though it only pans one way and I really do have a strong image in my head of a tower or skyscraper. I don't think it's the COMI lighthouse either - do they even do a scroll on that screen? That always struck me as more of a fisheye lens shot. Maybe it's not a Lucasarts game after all...

 

Also remembered that Hit the Road has at least one banana pan, from the close up of the end of the ball of twine, panning up to the restaurant. But that's not the one I'm thinking of, obviously!

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3 hours ago, TimeGentleman said:

I did mention the Booty Island cliff, and it might be that that I'm thinking of, though it only pans one way and I really do have a strong image in my head of a tower or skyscraper. I don't think it's the COMI lighthouse either - do they even do a scroll on that screen? That always struck me as more of a fisheye lens shot. Maybe it's not a Lucasarts game after all...

 

Also remembered that Hit the Road has at least one banana pan, from the close up of the end of the ball of twine, panning up to the restaurant. But that's not the one I'm thinking of, obviously!

I always think of the Curse lighthouse because it’s so bowed, but you’re right it doesn’t pan. 

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A quick scan through JPL's background collection didn't bring up any unexpected shots like the ones already mentioned.

 

I somehow remember a shot like the one we're looking for, but it might just as well been something from a Disney movie.

 

Edit: This sketch looks helpful.

 

Perspective 27.jpg

Edited by Laserschwert
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