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JKII Weapon List (so far)


GonkH8er

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Lightsaber (ignited and not)

Bryar Pistol

Storm Trooper Rifle (E-11 Blaster Rifle)

Stun Baton

Thermal Detonators

Bowcaster

Golan Arms FC-1 (Swamp trooper rifle with 4 holes- Flechette)

Destructive Electro-Magnetic Pulse 2 Gun

Sniper Rifle (we've seen it, but it's not confirmed..... but DUH!)

Rocket Launcher of some sort

Disruptor (possibly the name of the rifle, but I doubt it)

 

 

 

I don't think I've left any off. If I have, tell me. that's 11 (maybe 00), but if we have fists too, that's 12 (maybe 11), so it looks like we're having HL style weapon menus. Good :)

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At first glance, that weapon looked more powerful to me, possibly the Disruptor Rifle. However, someone said they heard a rumor that the Disruptor is the Sniper Rifle. That would definately make sense becuase that thing does look like a Sniper Rifle now that I look at it again, especially at the tip.

 

I believe you guys are right.:D

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Here is info from the new site:

 

Destructive Electro-Magnetic Pulse 2 Gun

Commonly referred to as the DEMP 2, the primary mode of the pulse rifle shoots out a concentrated energy ball which is very effective against droids, probes and other mechanical devices. The DEMP 2 also has a secondary fire mode which produces fast attacks that cause radius damage to droids and living things.

 

I'm not sure which gun that is ...

 

Also, does anyone know which guns will have scopes? And perhaps how we will select them (maybe 'z' as in Elite Force?)

 

Thanks,

 

Mike

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Originally posted by SlowbieOne

At first glance, that weapon looked more powerful to me, possibly the Disruptor Rifle. However, someone said they heard a rumor that the Disruptor is the Sniper Rifle. That would definately make sense becuase that thing does look like a Sniper Rifle now that I look at it again, especially at the tip.

 

I believe you guys are right.:D

 

 

Well, a disruptor rifle would NOT make a very practical sniper rifle. This is because disruptors only have a range of 5-10 meters, hardly enough for sinping. However, i do hope they include a high-powered sniping rifle of some sort, as the screen seems to indicate.

 

As for scopes, txa1265, if you look in the screen above you can see what appears to be a scope. I'm not sure what other guns have one, but from the ones i've seen so far, no others have visible scopes that i can detect.

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The bowcaster and the ST rifle have scopes. Raven has been quoted in saying that the scope will be on a special gun. I don't think that's the disruptor, why would you carry around a disruptor (which has a large blast raidus) on small ledges where there are guys at long distances? It dosen't make sense, if close range you would probably shoot yourself off the edge, if you are sniping then why use a gun that has a short range?

 

 

Strider

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You wouldn't use a weapon with a very short range for sniping, as a matter of course.

 

But who says the disruptor rifle range is really only 10 m?

Maybe Raven coded it to have a much longer range? Perhaps it's infinite, across an entire map? No reason the disruptor rifle and the sniper rifle really can't be one and the same.

 

Although I think I recall the disruptor has splash damage... not sure. If that is true, it's unlikely the disruptor is 'the' sniper rifle.

 

In any case you could use the disruptor for sniping at close range.

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First off, this is my first post. I'm a kitten.

 

Secondly, the Magnetic-Pulse gun is the pistol-looking thingy that is on the main site. Old RPG books (WEG) will tell you that these generally tend to be ion guns cobbled together by Jawas for the sake of droid-napping, as well the RAVEN version would look, with crappy antique-looking wooden handle and such. Looks pretty faithful to that used on R2 in New Hope and the art provided in WEG books and probably WotC books as well, although sadly I am less familiar with them.

 

Anywho, the Disruptor, at least as I am familiar, has only ever been listed as a Pistol, not a rifle. That screen looks like a rifle to me, but previous Disruptor listings portray the gun as a short-range and rather reckless weapon, preferred by pirates and terrorists. They drain power terribly fast and also stated as having little or no military value. It would surprise me, unless RAVEN has no SW-nerds like myself on their staff, that they would choose to make such a weapon into a sniper rifle. However, prior to Jedi Knight, only Wookies could use Bowcasters. And they called them crossbows! And thermal detonators only have a radius of, oh, a meter!

 

People--accurate?! Not game-makers! They're about as accurate as Rush Limbaugh orating over the goings-on of the Democratic National Convention.

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Well, after Com Raven said the preview mentioned there will be 10 weapons, let's rehash this thing.

 

Lightsaber

Bryar Pistol

Storm Trooper Rifle

Stun Baton

Thermal Detonators

Bowcaster

Golan Arms FC-1 (Flechette)

Destructive Electro-Magnetic Pulse 2 Gun

Sniper Rifle (we've seen it, but it's not confirmed..... but DUH!)

Rocket Launcher of some sort

Disruptor (possibly the name of the rifle, but I doubt it)

 

Here's your list GonkH8er.

 

We know for sure the first 8 on the list are DEFINATE.

 

Actually, the Disruptor Rifle is definate too, but there is still some confusion as if this is also the Sniper Rifle. If this is true, assuming there are in fact only 10 weapons, that leaves room for one more, most likey the Conc. or the Conc.'s replacement.

 

And although I would like to have punches and kicks, it seems that they have been replaced by the Stun Baton.

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I didn't realize there ever was going to be punches and kicks, but now that I know, I feel like pouting out my bottom lip and kicking the dirt.

 

Hot-dangit. When are they going to release a good MP game with some quality hand to hand? Curse you, Oní, curse you.

 

I feel like bludgeoning someone with a stun baton. Why hello, Mr. Stormtrooper, I see you're first in line...

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Originally posted by SlowbieOne

Actually, the Disruptor Rifle is definate too, but there is still some confusion as if this is also the Sniper Rifle. If this is true, assuming there are in fact only 10 weapons, that leaves room for one more, most likey the Conc. or the Conc.'s replacement.

 

Well, the flechette launcher (Golden arms FC-1) IS in a sense, a rocket launcher. The normal ammunition is basically a frag rocket/grenade, but it also has anti-vehicle canisters. So, this weapon could replace the conc, rifle all together, and personally i think it is better. Still, that doesn't mean that there won't be a conc rifle, but it would be kinda redundant, and i think that the flechette launchers makes a suitable replacement.

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I was under the impression that the flechette was a rapid fire weapon(see: Nov. Issue of PC Gamer)... also awhile ago, a Raven member came on here and said the the flechette wasn't competely blockable by lightsaber.. of course this could very well be because the flechettes are all sent out at once in a frag grenade-style explosion..

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perhaps the disruptor is the rocket launcher style weapon.

 

 

and im pretty sure the bowcaster DOESNT have a scope, to whoever said that. Someone said it in a jkii preview, but a Raven dev came here and corrected that a few months ago, saying there is only 1 with a scope.

 

 

the weapons page on the site should be up fully and running soon. I'll start work on it.

 

and pink panther- termy explained it pretty simply but well. you can walk around with it out, but not tured on, so you dont leave scorch marks on those pretty jedi academy walls :)

 

and im not sure the bar keeprs in the nar shaddaa bars would be too happy if you accidentely dragged your saber across the bar and a few stools :)

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Personally I would only want 1 or 2 scoped weapons ... actually 1 would be fine. I really liked the MotS scoped rifle ... it is a great concept to take a relatively inaccurate weapon and turn it into a long-distance precision dissector ;-) However, I think that having it not be a rapid-fire weapon is also a good idea - more real that way.

 

Also, does anyone know if the shoot-cycle for any weapons will be limited - in other words, in JK we could load up the ST rifle to 500 shots and then blast away continuously until it was empty. That was also true in Elite Force - I depended on it at the end! But, in RtCW, you work off of clips, and certain guns also overheat. I'm wondering if any weapons will have to reload, or be otherwise limited. Even though I plan to play as much in saber-only mode as possible, augmented with the scoped rifle as needed ...

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