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Stances.... again....


C'jais

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WTF is up with people that only use red stance??!

 

I don't want to sound harsh, but it's like blue and yellow stance aren't recognized as "real stances", only something for n00bs to spam.

 

I once came across a girl that called me a yellow and blue spammah, even though she didn't deviate from the standard 3-swing red combo. I asked her if she didn't think there was a thing such as "red spammage", but she only replied that "it just felt better :)"....

....well boohoo, the people only using red aren't squat better than the newbies twirling around like maniacs with blue.

 

I use mainly blue and yellow, with a few ventures into red, just to keep my enemy on his toes and confuse him. I get called many things, but when I get called a "good playa", I just reply: -"I'm not good. I don't use red stance".

 

I am so sick, tired and fed up with the d00ds than only know the lunge and two types of strong stance swings.

 

I'll gladly admit I once was a fanatic "yellow uzer", but I've gradually changed since then. So, get off ya butts and try something new! :D

 

-This daily rant was brought to you by jais.

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I think many use what they are most comfortable with. I started with yellow, then learned blue, then red. I like red stance the best because it is closest to my style of fighting. I still use blue and yellow to mix attacks up a bit, but red allows me to keep my distance and use timing to score killing blows. It also frustrates blue spintoppers and yellow finisher fanatics.

 

After mastering the timing and technique needed with red, blue is too fast to time and land solid combos and just promotes randomness except for the lunge. Yellow offers only more speed and one effective move (jump flip finisher) red does not.

 

Any stance that is used exclusively with the same spammed moves should not be hard for you to eventually figure out a counter to. You really shouldnt knock people who use only Red, after all, they are playing for their enjoyment, not to use what stance/techniques you think they should.

 

People are different. Thats a good thing IMHO.

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Originally posted by Darth Kaan

Any stance that is used exclusively with the same spammed moves should not be hard for you to eventually figure out a counter to. You really shouldnt knock people who use only Red, after all, they are playing for their enjoyment, not to use what stance/techniques you think they should.

 

Well, considering many "good" players only use the same spammage of red swings, I'll say they do pretty good for something that should be so easy to counter...

 

Aight, people seem to agree that red is the only stance that requires timing, thought etc - but it's evident in the other stances too. The key is control - once you can control yellow stance's moves as well as most people control the red stance swings, you can really begin to have fun, controlled and hectic battles.

 

Yellow swings are just as controllable as red's, they're just faster which is more fun IMHO. If the other player makes a swing to the wrong side, you have to be swift and slam him with a yellow/blue swing in the other side. It's not about just slashing away, even though it may seem that way to the untrained eye, it's about minute control for me. Red swings are just slow, ponderous chops with little opppurtunity for reacting fast - not very hectic or exciting in my eyes.

 

The quote about "Yellow offers only more speed and one effective move (jump flip finisher)" is plain ignorant IMHO. All the stances have their uses, although red junkies may differ.

 

To someone new to the game, red wh0res must seem like the biggest n00bs of them all: they're apparently only capable of using the same boring 3 swings over and over till the other guy pukes himself. But it wins the day, I'll grant it that.

People who only have 3 controlled swings in their repetoire miss out on a lot of the depth in this game's saber fighting.

 

I'm not writing this to say that red is a bad stance in any way (fat chance), but I'm really, really tired of people who can't vary their attacks and provide a good show for the spectators.

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well, for me actually, I use mostly red and blue.. not as much yellow.. because im a noob probably, dont know how to use it yet

 

cjais, I know how ya feel though, those gay all red spammers piss me off to no end.. or those jumping red dfas in 1.02.. but then, killing them after they dfa is also fun.. they shout comments like "OMG how come that didnt hit?!"

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I'm sorry, I lack the energy to get into this again. It was covered in depth a couple of months ago. I will say this however, I think that people who stick to one stance and don't utilize every stance for thier merits are not considered good players in my book.

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Originally posted by cjais

 

Well, considering many "good" players only use the same spammage of red swings, I'll say they do pretty good for something that should be so easy to counter...

 

So learn Red stance if you think it is so easy.

 

Aight, people seem to agree that red is the only stance that requires timing, thought etc - but it's evident in the other stances too. The key is control - once you can control yellow stance's moves as well as most people control the red stance swings, you can really begin to have fun, controlled and hectic battles.

 

Yellow swings are just as controllable as red's, they're just faster which is more fun IMHO. If the other player makes a swing to the wrong side, you have to be swift and slam him with a yellow/blue swing in the other side. It's not about just slashing away, even though it may seem that way to the untrained eye, it's about minute control for me. Red swings are just slow, ponderous chops with little opppurtunity for reacting fast - not very hectic or exciting in my eyes.

 

The quote about "Yellow offers only more speed and one effective move (jump flip finisher)" is plain ignorant IMHO. All the stances have their uses, although red junkies may differ.

 

To someone new to the game, red wh0res must seem like the biggest n00bs of them all: they're apparently only capable of using the same boring 3 swings over and over till the other guy pukes himself. But it wins the day, I'll grant it that.

People who only have 3 controlled swings in their repetoire miss out on a lot of the depth in this game's saber fighting.

 

I'm not writing this to say that red is a bad stance in any way (fat chance), but I'm really, really tired of people who can't vary their attacks and provide a good show for the spectators.

 

Well Cjais,

 

I can understand your thoughts and points somewhat. But, to me, yellow offers little more than speed and its unique special move over red. Sure its spin moves require timing, but I can do the same spinning moves with red and do more damage.

 

Blue definately has it's merits like the lunge in crowded (cramped)spaces, and can kill all but the highest skilled Red users. But overall it is to fast to truely have timing and skill chaining moves other than the lunge. In short, its a whirling dervish randomized stance. But I don't find fault with those that use yellow or blue or Red. Use whatever works.

 

But be honest, there are just as many lunge whores and yellow finisher whores as there are that spam the DFA. Red stance is the slowest of the three. If you have the control and timing you say you have with blue and yellow then you shouldnt have any problems facing someone in Red stance.

 

To find fault with people saying they should be more concerned in providing more entertainment for spectators is at least as ignorant as what you acused me of.

 

Yes, good players use what works. Reguardless of the stance they are in. Join a Promod server sometime and check out the good players in action.

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I don't know about everyone else. But I must change stance once every five seconds in a duel. I'll be in the middle of a red stance swing, and in mid swing, i'll switch to light, and open up a barrage of swings, and then switch back to red, and then to medium, and so on and so on. It's called sword fighting people. Do you realize how easy it is to kill a red stance spammer? He swings, roll back, and chuck your saber at him. Gets them EVERY time. To often does a duel between two red stance spammers turn into a bull fight. It's gay, and true L337 players are the ones that know HOW to mix up there attacks. Any idiot can click their mouse and hit with a big powerful swing. A true pro, can leave a player leaving battered and bewildered after completely trashing a player with ALL of the resources at the pro's disposal. That means ALL the stances, that means heal, seeing, protect, absorb, push, pull, saber chucking, gripping, lightning, etc., and not just learning to spam one move, because one day, you will meet a true pro, and you will die a horrible, and violent death. All because he knows the counter to your so called "uber" move. The only time I ever die to a spammed move, is when a skilled player is using it. Basically not spamming it, and throwing it in when im not expecting it, or when he's got me completely cornered, and helpless. There's a reason moves like the DFA or the backswing or set up the way they are. They are meant to catch people off guard or helpless, like the FINISHERS THEY ARE. There is a counter to everything, you spammers will learn that the hard way when you fight me/artifex/etc. So be prepared, and heed my advice.

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Originally posted by thehomicidalegg

Its all artifex's fault...:p his 1.02 and 1.03 strat has created an intrinsic culture and belief within the strong stance is the best

 

not say that it isnt and the fact that you need lvl 3 sabreoffense to get it... :D

 

LOL. Yeah, I guess my guides were pretty strong on that point. Remember I never did a 1.04 guide. I only played it for a few days before I got too pissed off to mess with it anymore. It's entirely possible that with that latest version that Blue and Yellow have come into their own.

 

There's still the issue of the saber hit-from-the-opposite-side bug with long range red swings in 1.04. If I were still playing it, that would be the first thing I'd try to master. Done correctly, close range red swings will break defenses every time. It would seem to me that the new uber move in 1.04 ought to have been the overhead red swing, as it hits twice, breaks defenses 100% at close range, and is chainable with either forwards+attack or backwards+attack. I imagine a really tough tactic to beat would be to just wait until your opponent comes at you, then block his first swing (guaranteed as long as you're looking at them and not too close to a red attack) and use the blocking bounce to counterattack with the overhead swing. Done properly, your opponent will have no defense, and will take 120 damage while you have remained protected.

 

I stick by my 1.02 and 1.03 opinions, though.

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All i have 2 say is that red DFA's r bad in duels. When u c some1 swing with a red stance from far back then u have 2 suspect something is wrong, and when i dodge their DFA i lunge at them. THis happens a few dozen times everytime i play and i always wonder is the other person is 2 high on crack 2 realize that move doesnt work in dueling situations. The only moment i c it being useful (and trust me it is) is in a compact fighting attack with tons of people going at it.

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Yellow is a really nice stance to use in a duel with a good ping. It sneaks right by the red swings and keeps you just outside of blue but if you yellow DFA too much....... backflip then red DFA(I do this successfully all the time).

 

And to those people who are saying if you don't change stances you aren't a good player well let me tell you about this one guy I know. He uses red exclusively(and i mean you won't even seen him in another stance just testing moves) and he great. He has good distance and his timing is nearly perfect. He gives you 50-100 damage and rolls away before you can counter.

 

Artifex> That overhead swing you were talking about, you're right it is an extemely effective move. I use that going into large goups and chaining 3 swings together can get you 2-3 kills in about 2 seconds.

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Originally posted by hansmoleman

All i have 2 say is that red DFA's r bad in duels. When u c some1 swing with a red stance from far back then u have 2 suspect something is wrong, and when i dodge their DFA i lunge at them. THis happens a few dozen times everytime i play and i always wonder is the other person is 2 high on crack 2 realize that move doesnt work in dueling situations. The only moment i c it being useful (and trust me it is) is in a compact fighting attack with tons of people going at it.

 

 

Only a beginer or someone with no skill in Red stance does a head on dfa while facing an opponent, as you said, an idiot can see that coming.

 

You can DFA from any swing, even from spinning and strafe swings. With some thought put into combos and fast thinking DFA is very viable in duels.

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Originally posted by Darth Kaan

Only a beginer or someone with no skill in Red stance does a head on dfa while facing an opponent, as you said, an idiot can see that coming.

 

You say that but I have successfully hit people in duels with an obvious head on DFA.

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Well said Jais,

 

these one stance wonders are comedians. They are distance players and when you get in close they crap their pants man.

 

As you know, default 1.04 and some other mods (no names artifex) strongly favour red over other stances. Blue and yellow do so little damage in comparison that people are reluctant to use it. Its only marginally harder to score a hit with red so the huge hike in damage is unjustified.

 

I know i bang on about it a lot but on our server jais, the way we got it set up all stances are useful with out simply having to bludgeon your opponent to death with downward hacks in red stance.

 

I think that 9/10 servers are set up badly. I think of it liek taking a car and tuning it for best performance. Many seem to be set for such massive damage that it stops being enjoyable and becomes a case of who gets the hit in first as opposed to making a string of good hits.

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Originally posted by Jah Warrior

I know i bang on about it a lot but on our server jais, the way we got it set up all stances are useful with out simply having to bludgeon your opponent to death with downward hacks in red stance.

 

I think that 9/10 servers are set up badly. I think of it liek taking a car and tuning it for best performance. Many seem to be set for such massive damage that it stops being enjoyable and becomes a case of who gets the hit in first as opposed to making a string of good hits.

 

Yeah - your server definately doesn't favour any stance at all. It's so funny seeing these red masters come in and expect to wipe the floor with their one stance...

 

I've seen people on servers that really had lost touch with reality: Suddenly it's oh so n00bish to go ballistic on them with blue when they open up their red defenses.

 

If I were to set up a server, I'd either up the other stances damages, or tune down red.

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Well as for me, I am a noo but I am practicing with the yellow and blue stances first. They are quite easy to master compared to the red stance which requires perfect timing. Anyway As I said I am just a noob. I just started playing the MP 3 days ago(lol) and therefore dont take my word for it.

 

 

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Originally posted by leXX

I'm sorry, I lack the energy to get into this again. It was covered in depth a couple of months ago. I will say this however, I think that people who stick to one stance and don't utilize every stance for thier merits are not considered good players in my book.

 

i agree with u leXX. u can only be a good player if ur a master at all stances and not at just 1. u need to change stances multiple times so ppl cant adopt to ur style. if u play a stance too long they know what u do and can act to it.

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  • 3 weeks later...

Plain and simple.

 

Red is used because you can actually deal DECENT damage...That is, decent damage that it is the most effective way of killing a person. Yellow and blue don't deal enough damage and can only be used for the special moves (which are deadly), or as a way to change up your attacks, combos and strikes - FROM TIME TO TIME.

 

If yellow and blue dealt more damage (in fact all stances need a damage increase), I would most likely pick yellow.

Red is a bit too slow for me at certain times (unless i'm doing a combo), and blue is simply too chaotic. But all stances are good.

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the best to keep moving in is red. keep strafe slashing. but when u get close the best to do is switch to blue for the lunge. the lunge is one the best moves. red is good for ff.

 

for me i use red usually. if they do something stupid i always go blue and lunge them. if they are one of those blue folks who charge u i use yellow dfa. but otherwise i use red.

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My thoughts on this are as follows:

 

1, If you can beat the people that only use the red stance then what do you care what stance they prefer?

 

2, Not everyone takes the game as seriously as others do, therefore they dont spend the time to try to master everything, they are just there to play and try to have some fun with it. if youve ever just sat in a server and chatted or completly just spent the time goofing off, then you know what I mean.

 

3. I do personally take exception to the statements made that people who only use red stance arent any good becuase they are not diverse, most likely becaus I myself ONLY use red stance. I dont use red stance for the power of it (although dont get me wrong its a nice bonus) I use it because its effective at a distance and I can try to keep people from getting inside on me, because quite frankly once someone gets close enough to me to hit me with blue then their close enough to kick me which may knock me down, render me defenseless and increase my chance of being killed by 100% and thats why I dont use other stances because of the short range.

 

Could I learn Blue and yellow and learn to avoid being kicked? probably buy why? I do just fine at accomplishing what I want by using the red stance and untill someone comes up with an all powerful blue combo that renders red totally useless and im forced to change, im going to stay as is.

 

Of course there are people who use red just to DFA or back sweep or spam, but on the flip side there are people who only use blue to lunge and yellow for that finisher Etc, the point is there is always going to be someone who spams something. Strategy is not universal and everyone has a different approach to how they play the game and most likely 9 times out of 10 its going to differ from yours, but thats no reason to flame someone for how they play the game.

 

FYI this is not a flame so dont view it as such.

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Has anyone noticed how medium stance is starting to be used a lot more recently. Noiw that people know the slow timing of the red swings, you can quickly dash in and get a good 2 medium strafe hits on em. Heavy stance is still useful, very useful, but I beleive that if it is learned, meduim is much more effective. Pretty much any skilled dueler I see now will use meduim strikes quite often. HEAVY DUELISTS BEWARE.

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Originally posted by Kainite

Has anyone noticed how medium stance is starting to be used a lot more recently. Noiw that people know the slow timing of the red swings, you can quickly dash in and get a good 2 medium strafe hits on em. Heavy stance is still useful, very useful, but I beleive that if it is learned, meduim is much more effective. Pretty much any skilled dueler I see now will use meduim strikes quite often. HEAVY DUELISTS BEWARE.

 

If I still played as I used to, I'd have worshipped you now for realizing what I always tried to make people understand.

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The reason I think why ppl tend to stick to only one stance is casue it takes a considerable amount of time (ok maybe a second) to change stances when ur swinging and trying to hit the person like crazy.

 

For example, if I try to do a heavy swing on a opponent and I miss, and then I immediately switch to light stance, it does not change immediately until after ur heavy swing or unless u stop swinging. During that precious second or 2, a opponent has a good chance of getting 1-2 hits on u, and u cant him/her w/ the desired stance immdiately. I suggest that if there is going to be a new patch, Raven should fix this and allow the player to quickly switch stances w/o any annoying delay.

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