boinga1 Posted December 14, 2002 Share Posted December 14, 2002 really? sorry, Hèkx, my bad. :o Link to comment Share on other sites More sharing options...
Rebel_Spy Posted December 14, 2002 Share Posted December 14, 2002 Hèkx Nòxú, if I wan to change the saber color to another color, let's say green, what I have to do? in the npcs.cfg only change purple for green, right? and tha's all? I'm missing something? Link to comment Share on other sites More sharing options...
Hekx Posted December 14, 2002 Share Posted December 14, 2002 You should change the Kyle and Munro saber colors to any other color available, and it should work if that doesn't; you may also need to read this thread. I'm going to go see if editing the npc.cfg is the answer now PS: I hate SP I haven't tested any cutscenes but the normal color was blue; I haven't tried the method from the thread in-game; but that might work Link to comment Share on other sites More sharing options...
Rebel_Spy Posted December 14, 2002 Share Posted December 14, 2002 Thanks Hèkx Nòxú, I already read that thread, sometime ago, I think that the most easiest way to change saber color is to create autoexec.cfg under gamedata folder with the following line: bind 1 "helpusobi 1; sabercolor purple; weapon 1; helpusobi 0" so, when you hit the "1" key, you are changing the color and also selecting the ligthsaber. What do you think? Link to comment Share on other sites More sharing options...
mariners2001 Posted December 14, 2002 Share Posted December 14, 2002 Great model Toonces! Very fun! There is however one little glitch I've come across which makes it seem that there are lines on Mace's head. It seems to be a shader issue as in ModView the head looks fine. Here's an example of it. Note that the lines get thinner and wider at different angles. Any ideas? BTW, my graphics are nearly on the highest level so I don't think that's the problem. Link to comment Share on other sites More sharing options...
t3rr0r Posted December 14, 2002 Share Posted December 14, 2002 Originally posted by mariners2001 Any ideas? BTW, my graphics are nearly on the highest level so I don't think that's the problem. i think it's the skin... it was cut a little too close on the head texture as far as i can tell. modview doesn't tend to show these (same thing happened with the jawa), but ingame it is an issue. btw, damn you and you flaunting of mara, mariners! Link to comment Share on other sites More sharing options...
Mex Posted December 14, 2002 Share Posted December 14, 2002 That happens to me too, very weird! And how come you got Mara Jade early huh? [runs off with Mara] Eheh, you cant catch me now! Link to comment Share on other sites More sharing options...
mariners2001 Posted December 14, 2002 Share Posted December 14, 2002 damn you and you flaunting of mara, mariners! oh yeah. she's in there too, huh... she's my default jan. but yeah. the lines don't appear in ModView so I'm thinking it's not the skin but the shader. Link to comment Share on other sites More sharing options...
Mex Posted December 14, 2002 Share Posted December 14, 2002 I would like it fixed too, looks very dumb when you are playing it in-game, heres what people said when I was playing "Got the new Mace Windu model?" "Yeah but its got a big ass on its head" "I know, dumb eh? And look at the shoulder! You can see something black when you crouch" Link to comment Share on other sites More sharing options...
t3rr0r Posted December 14, 2002 Share Posted December 14, 2002 Originally posted by mariners2001 but yeah. the lines don't appear in ModView so I'm thinking it's not the skin but the shader. actually, when i was reworking the jawa skins the hood and cloak had the same problem (the edges of the skin, where they didn't "paint", showed ingame, but not in modview)... so it isn't the shader. Link to comment Share on other sites More sharing options...
Toonces Posted December 14, 2002 Author Share Posted December 14, 2002 If I knew how to fix it I would, I'll look into it later It doesnt show up in Max either btw Flanders, explain to me what this shoulder problem is Oh, if they have a problem with it tell them to make their own ****ing model, Arco and I worked our asses off on Mace Link to comment Share on other sites More sharing options...
Toonces Posted December 14, 2002 Author Share Posted December 14, 2002 I'm sorry, I'm just getting pissed, I'm giving up my entire weekend for these three models. Anyway, sorry for getting angry, I'm just a little moody today. I think I'm going to go out and get some beer. Obi is next btw Link to comment Share on other sites More sharing options...
Mex Posted December 14, 2002 Share Posted December 14, 2002 Its when you crouch, on his left shoulder you see a little bit of black stuff, [it does for me] Link to comment Share on other sites More sharing options...
Hekx Posted December 14, 2002 Share Posted December 14, 2002 Originally posted by Rebel_Spy Thanks Hèkx Nòxú, I already read that thread, sometime ago, I think that the most easiest way to change saber color is to create autoexec.cfg under gamedata folder with the following line: bind 1 "helpusobi 1; sabercolor purple; weapon 1; helpusobi 0" so, when you hit the "1" key, you are changing the color and also selecting the ligthsaber. What do you think? You could just add: helpusobi 1; sabercolor purple; helpusobi 0 to the autoexec.cfg ------ Back to the model ------ I've noticed that ring on the top of his head; don't look too obvious though if you play as Mace. I didn't notice any shoulder glitches The only small problem I could see was the ring on the head Which I personally don't see as a big deal since after all; it's an old Q3 engine Link to comment Share on other sites More sharing options...
mariners2001 Posted December 14, 2002 Share Posted December 14, 2002 I would like it fixed too, looks very dumb when you are playing it in-game, heres what people said when I was playing "Got the new Mace Windu model?" "Yeah but its got a big ass on its head" "I know, dumb eh? And look at the shoulder! You can see something black when you crouch" Well, it certainly doesn't ruin the model or anything. Toonces did an awesome job on this and I really respect his free contributions to this game. The shoulder problem is the game's fault as you can't do any new animations - not Toonces. actually, when i was reworking the jawa skins the hood and cloak had the same problem (the edges of the skin, where they didn't "paint", showed ingame, but not in modview)... so it isn't the shader. Hmm...never thought about that. I might try and rework the head texture and see if it makes a difference. Link to comment Share on other sites More sharing options...
Toonces Posted December 14, 2002 Author Share Posted December 14, 2002 That's why I'm having such huge trouble figureing out what the heck is wrong with his head. If it doesn't show up in Max or Modview I'm almost at a loss as what to do. Q3a lighting is atrocious Link to comment Share on other sites More sharing options...
Mex Posted December 14, 2002 Share Posted December 14, 2002 I am not critizising this model, its fantastic, I use it all the time! I dont really mind about the shoulder, I am playing the game too much to care about silly bugs... You rock Toonces and Acro! Link to comment Share on other sites More sharing options...
Matt-Liell Posted December 14, 2002 Share Posted December 14, 2002 who cares what some stupid people say while you're playing? Toonces and Arco did a great job, simply amazing! Link to comment Share on other sites More sharing options...
Toonces Posted December 14, 2002 Author Share Posted December 14, 2002 I don't take that stuff personally guys, I'm just in a rotten mood and the last thing I wanted to hear was that I had another bug to fix. I WILL look into it, but I'm not sure how much that will accomplish Link to comment Share on other sites More sharing options...
mariners2001 Posted December 14, 2002 Share Posted December 14, 2002 Okay! I found the problem with the head glitch! As t3rr0r said, the part of the head texture that was not skinned (and is black) shows up on the model. All I did to fix it was to change the black on the head texture to Mace's skin color. Works like a charm now and there is no lines on his head! Toonces, if you want me to send you what I've done, let me know. Link to comment Share on other sites More sharing options...
Mex Posted December 14, 2002 Share Posted December 14, 2002 Originally posted by Matt-Liell Arroblade who cares what some stupid people say while you're playing? Toonces and Arco did a great job, simply amazing! You took the words out of my mouth. EDIT: You got it fixed! Yay! :party1: Link to comment Share on other sites More sharing options...
skywalker19 Posted December 14, 2002 Share Posted December 14, 2002 Originally posted by Toonces I'm sorry, I'm just getting pissed, I'm giving up my entire weekend for these three models. Anyway, sorry for getting angry, I'm just a little moody today. I think I'm going to go out and get some beer. Obi is next btw WOOHOO Toonces! So how many skins are coming with obi again? Link to comment Share on other sites More sharing options...
Mex Posted December 14, 2002 Share Posted December 14, 2002 Originally posted by skywalker19 So how many skins are coming with obi again? Go in the Obi thread for that! Link to comment Share on other sites More sharing options...
Hekx Posted December 14, 2002 Share Posted December 14, 2002 Hopefully Mars skins will be included with the Obi model, because I remember seeing some screenies of most of the clothes designs (even green ) and they rocked Link to comment Share on other sites More sharing options...
Toonces Posted December 14, 2002 Author Share Posted December 14, 2002 Alright, since Marriner got it right I'll touch it up real quick. It's going to take me a little while Link to comment Share on other sites More sharing options...
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