Altus_Thrawn Posted April 9, 2003 Share Posted April 9, 2003 Looking very nice. I had to admit at first I thought you were not a very good modeller, but that has completely changed. The face is excellent. My only thing is that his "rear end" still looks a little large. Link to comment Share on other sites More sharing options...
ninja Posted April 9, 2003 Share Posted April 9, 2003 well come on how you gonna judge people on their modeling skills if you havent seen the finished product? i think you should be more positive. its like slapping someone in the face because you thought they were'nt cool, and then when you get to know them they are really cool. and you say sorry for slapping you lol. Link to comment Share on other sites More sharing options...
Hindy Posted April 9, 2003 Author Share Posted April 9, 2003 Fair play, I wasn't too sure I would be able to build a model as I ve learnt the program as I ve gone along. Im only half way there though. Reading Spacemonkeys tut.... How confusing, this may take a while! As for the rear end, its p***ed me off for ages, no matter what I do it looks massive. I cant wait to finish now so I can start on Gollum, already done my reference pics. Link to comment Share on other sites More sharing options...
Eldritch Posted April 9, 2003 Share Posted April 9, 2003 His backside looks normal now, but the feet still need some work. With a good skin he's gonna look great. Have you figured out who'll be skinning it yet? You could always ask Marz, he's one of the best around. Link to comment Share on other sites More sharing options...
Hindy Posted April 9, 2003 Author Share Posted April 9, 2003 Skinning? yep that ll be me. Im a degree level Graphic Design student so I think this will be my strongest part of the project (hopefully!). Before that I studied fine art to A level standard so I understand form, colour theory etc. Im really looking forward to the skinning part... Link to comment Share on other sites More sharing options...
Hindy Posted April 9, 2003 Author Share Posted April 9, 2003 With your suggestion of Marz... Im not familiar with his work as I ve not been around much before starting this project. I ll pm him once Legolas is unwrapped to c if he is interested. It ll be nice to have a different take on the same model... I was going to focus a lot on the elven embriodary which adourns his clothing. If anyone is interested let me know Link to comment Share on other sites More sharing options...
Altus_Thrawn Posted April 9, 2003 Share Posted April 9, 2003 Erm...I did not mean to be offensive, I'm sorry if I offended you. I was trying to give constructive critism. But lets stick to the good stuff shall we, the model is excellent! Link to comment Share on other sites More sharing options...
Frumpus Posted April 9, 2003 Share Posted April 9, 2003 As I PM'ed to Matt Liell, .. . Hindy, if you need any high quality pics of Legolas, let me know - PM me. I've been commissioned to do a 2D picture of Orlando Bloom/Legolas for my friend's boss, so I have been compilling loads of these. Frump Link to comment Share on other sites More sharing options...
«¦gøt ƒørçë?¦» Posted April 10, 2003 Share Posted April 10, 2003 wow great job Hindy ! The model is coming along nicely ..good luck finishing it =) Ne0|eD3N Link to comment Share on other sites More sharing options...
SkiTzoGuy Posted April 10, 2003 Share Posted April 10, 2003 Ok I thought about this for a while. i am starting to think i like this model better then liells. no offense man (opinion) anyway i like this model better because it doesn't have a cape at the end, I don't really like capes unless there very good in detail and don't reall clip. well anyway keep up the good work Hindy it look very good from what i have seen in the screenshots. Link to comment Share on other sites More sharing options...
Hindy Posted April 10, 2003 Author Share Posted April 10, 2003 Ok a little update and a question I ve just finished segging and capping Legolas which was probably the most tedious job so far. What is the name for the cap which attaches the hip to leg? Spacemonkey has it as hips_cap_l_off but is it meant to be hips_cap_l_leg_off???? I also had to remodel the wrist sections as they so serious mesh probs I also got rid of some polys to take the count down to 2557, which isn`t too bad. Also where do I get the root.xsi file from, assetspK0? can`t actually remember file names haven`t played JK since the summer Thanx Link to comment Share on other sites More sharing options...
Hindy Posted April 10, 2003 Author Share Posted April 10, 2003 Dont worry bout the root.xsi file, I got it. I actually got off my a**e and looked around. Maybe I should have fit Legolas around the xsi before segging and capping... mmm probably in handsight, nevermind I ll know for next time! *Hindy realises he is actually talking to himself* I still wanna know the correct cap name in previous post. Off to bed now as Im cream crackered Good night Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted April 10, 2003 Share Posted April 10, 2003 Lookin' good m8. What proggy would you happen to be using? And when you get this in-game if you need a Beta Tester, contact me. Link to comment Share on other sites More sharing options...
Hindy Posted April 11, 2003 Author Share Posted April 11, 2003 Hellfire Jedi For the model I used 3ds Max 4.2. I wanted to get to grips with the interface and basics before moving to Maya as I was told 3ds was easier to use. Ninja Cheers for pointing out the thread, as for ideas Im definately doing Gollum next, within days of completing Legolas. Following that I was going for a slave Leia but the Guver looks pretty cool so I may go with that. Expect a early May release for Legolas Im pencilling Gollum for early June..... Link to comment Share on other sites More sharing options...
LITE Jedi Posted April 11, 2003 Share Posted April 11, 2003 Looks very very nice! Link to comment Share on other sites More sharing options...
Crowy Posted April 12, 2003 Share Posted April 12, 2003 looks real good, but the ears arent pointed enough... htey look to human! Link to comment Share on other sites More sharing options...
Hindy Posted April 12, 2003 Author Share Posted April 12, 2003 Ok i imported the Kyle root.xsi, I selected bones in the drop down menu and hid them. I hit H and deleted everthing accept bolts, mesh_root, model_root, skeleton_root and stupid triangle (if I dont need any of those please say so!). Ok with me so far? When I unhid the bones there were no leg bones! My question is, is this normal and what the heck are the bones in the red box for?????? http://www.boomspeed.com/bluestix/skeleton.jpg *I also posted this in general editing so if you may have answered there thanx* *Yup its been answered thanx PsykoSith* Link to comment Share on other sites More sharing options...
Higginson Posted April 12, 2003 Share Posted April 12, 2003 Lookin real good hindy, cant wait for it. *adds to 'files to get list'* Plo Koon Saesee Tiin Forcemod 2 Hindy's Legolas Done Link to comment Share on other sites More sharing options...
SkiTzoGuy Posted April 12, 2003 Share Posted April 12, 2003 heres my file higg.. Plo Koon Saesee Tiin Quinlan Vos Shaak Ti Hiny's or Mat Liell or Both Legolas model Mon calamari female jedi pack and more to come Link to comment Share on other sites More sharing options...
Hindy Posted April 12, 2003 Author Share Posted April 12, 2003 Ok folks thought I`d let ya know where Im at... Well Im at the same stage I was at on Thursday, Doh!, but this time I have positioned the mesh around the skeleton, hooray, so I will sort the tags etc hopefully tomorrow after work. Here is a pic of Legolas in his new pose, Im tweaking him as I go. Note I have swapped his hands with hands from the root.xsi. Mainly because the weapon tags and bones... http://www.boomspeed.com/bluestix/Legolas_capped_segged.jpg Also Im looking forward to the eventual release of the Lion-O model!Its looking good I think you`ll agree Link to comment Share on other sites More sharing options...
Higginson Posted April 12, 2003 Share Posted April 12, 2003 Hindy? arent his feet a bit...........flat? no offence, coz i cant do any better, but they look like they've bin run over. just tryin to help with this, not meaning to offend u or anything. Link to comment Share on other sites More sharing options...
Hindy Posted April 12, 2003 Author Share Posted April 12, 2003 No offence taken, by all means voice your opinions, i welcome it. I suppose I was trying to get across the idea Legolas doesn`t actually wear boots (its referred to in FOTR, Frodo notices it or something) so I delibratelymade them flatter. Yeah I agree they look kinda crappy I ll rework them. Cheers Link to comment Share on other sites More sharing options...
Higginson Posted April 12, 2003 Share Posted April 12, 2003 Glad to hav helped Hindy, im happy u didnt take it as an offence Link to comment Share on other sites More sharing options...
Hindy Posted April 14, 2003 Author Share Posted April 14, 2003 With help from PsykOSith who has answered all my questions with the root.xsi and tags, Im about to embark on weighting the mesh. This could take some time but hope to have it in game by end of week. Hopefully... Link to comment Share on other sites More sharing options...
Hindy Posted April 17, 2003 Author Share Posted April 17, 2003 Ok a little update.... I have finished the hierarchy and weighting and at present I m unwrapping the model. Hope to have the model unwrapped by end of the weekend leaving next week to skin... I have a thread in General Editing where Im posting my UV mapping questions. Check out the link and leave any response you may have... http://www.lucasforums.com/showthread.php?s=&threadid=97445 Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.