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Later Days, ScummBar


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Posted

Hi, all!

 

I've intentionally stayed out of the posting boards all these years. But I feel compelled to say something upon hearing of the end of the Scumm Bar web site. Whenever I wanted to know something about Monkey Island it's where I went.

 

I remember one time, while we were making Curse that we actually saw information about our game that the management hadn't told Larry and I about.

 

As we were making the game, there was a thread on the Scumm Bar about how we were making Curse of Monkey Island in something called "SCUMM 3D." So naturally, we added the "3D" mode in the menu options (which did nothing, because there was never anything called SCUMM 3D). So, in a way, the Scumm Bar contributed directly to our game.

 

Cheers to the Scumm Bar!

 

Sincerely,

Jonathan Ackley

Co-Project leader on "The Curse of Monkey Island"

Posted

It's always cool to hear from the people behind the games... thanks for posting!

 

It's also interesting to hear about that SCUMM 3D thing. Well I never. :)

Posted

TSB's legacy was to make up stuff to get attention from the game designers. ¬ ¬ I mean, no.

 

Thanks for stopping by, Jonathan!

Posted
Originally posted by Squinky

I guess the last six years of your lives has been justified, eh guys?

It's you isn't it Mystery/Gringo/Squinky.

 

Bastard!

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