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Later Days, ScummBar


applehead

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Hi, all!

 

I've intentionally stayed out of the posting boards all these years. But I feel compelled to say something upon hearing of the end of the Scumm Bar web site. Whenever I wanted to know something about Monkey Island it's where I went.

 

I remember one time, while we were making Curse that we actually saw information about our game that the management hadn't told Larry and I about.

 

As we were making the game, there was a thread on the Scumm Bar about how we were making Curse of Monkey Island in something called "SCUMM 3D." So naturally, we added the "3D" mode in the menu options (which did nothing, because there was never anything called SCUMM 3D). So, in a way, the Scumm Bar contributed directly to our game.

 

Cheers to the Scumm Bar!

 

Sincerely,

Jonathan Ackley

Co-Project leader on "The Curse of Monkey Island"

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