Calapuno Posted July 11, 2003 Share Posted July 11, 2003 What is everyones views on the new S&M game? While all you can go on at the moment are the beta screenshots, what do you think to it so far? Link to comment Share on other sites More sharing options...
C Shutt Posted July 11, 2003 Share Posted July 11, 2003 The trailer looks good. Link to comment Share on other sites More sharing options...
BooJaka Posted July 11, 2003 Share Posted July 11, 2003 It would be nice to have some more information on it as well as screenshots and things but for now it looks pretty good. Link to comment Share on other sites More sharing options...
scabb Posted July 11, 2003 Share Posted July 11, 2003 I hope it features a more prominent role for Flint. The voice actors are the ones from the previous game rather than the toon, which is definitely promising. I demand snappy dialogue, a return to Fish World (complete with fishwrld.mid), and a completely unexpected Gamecube release. Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted July 11, 2003 Share Posted July 11, 2003 I think the graphics in the "screenshots" look absolutely AWFUL (but that's just my opinion). That's about all that can be discussed right now! Oh, the concept art looks cool. ~ John Link to comment Share on other sites More sharing options...
Alien426 Posted July 11, 2003 Share Posted July 11, 2003 It produced a lot of anticipation in me. Unlike Full Throttle 2 I'm really anxious to get this game. I don't know what's different with Sam & Max, since it has also some potential to be too much of an action game. I liked Full Throttle very much, the screenshots of S&M2 had an odd aura to them (a little too clean, I guess)... still Sam & Max wins. Link to comment Share on other sites More sharing options...
Calapuno Posted July 12, 2003 Author Share Posted July 12, 2003 The S&M screenshots kinda reminded me of these old mid-90's 3d graphics. I'm not really sure if that's a good thing or not, but they sure do look retro. Link to comment Share on other sites More sharing options...
Joshi Posted July 12, 2003 Share Posted July 12, 2003 In 3D, they still hold a cartoony look (although I'm hoping for cartoony movement, i.e. bulging eyes, stretcheble parts and so on, in other words, not too confined to the 3D mask). it also has nice vibrant colours, so yeah, not too bad. Link to comment Share on other sites More sharing options...
Laserschwert Posted July 13, 2003 Share Posted July 13, 2003 Well, I've gotta say... I think until now Sam and Max 2 looks terrible. I REALLY hope that those are only preliminary graphics, because they shouldn't go 3D just for the fancyness of it, if they can't do it right. I think the animations are still way to stiff (just look at Pixar's stuff... THAT's good animation) and the 3D-graphics are just too blocky and textureless. Why, oh why are they always using the ingame models for cutscenes as well? Just look a MI4... it was a pain (not the game, but the cutscenes)... I hope LucasArts will work on it. As for the fact that it's going to be point-and-click: YAY!! Finally LucasArts gets back to its roots, at least a little bit. Link to comment Share on other sites More sharing options...
manny_c444 Posted July 14, 2003 Share Posted July 14, 2003 I think the 3d presentation and animation are the best to come out of Lucasarts so far....but they have to come to a realization that their 3d art team is absolutely terrible. There last couple of games (besides being horrendous game play wise) were complete eye sores. And Full Throttle is equally unimpressive. On the bright side I kind of like how Sam and Max has a simple, exaggerated cartoon look, with simple textures and rotund characters. I have high hopes for Sam and MAx. Link to comment Share on other sites More sharing options...
Ray Jones Posted July 14, 2003 Share Posted July 14, 2003 i hardly can wait any longer to be just another user which is beeing punished by maxs extraordinairy violence just at sams orders!! but i must. and i will! Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted July 14, 2003 Share Posted July 14, 2003 Why, oh why are they always using the ingame models for cutscenes as well? Yeah!! WTF's up with that anyway?? In Grim Fandango the cut scenes had characters with low-polygon count 'X's for fingers instead of the properly shaped hands seen in the opening cut-scene. Very very bizarre. I distinctly remember seeing Glottis' hands at the end of a game in a cut scene looking VERY cruddy. Also, I know this isn't a cut scene, but what's up with Maximino's cigar?? Couldn't have they put a round circle on the end so it at least slightly resembled a solid object?? Ah, well. Maybe a Special Edition is due with all new cut-scenes and transparent shadows ~ John Link to comment Share on other sites More sharing options...
scabb Posted July 14, 2003 Share Posted July 14, 2003 And analogue controls. And a console release too! The Sam & Max models don't really look -that- bad. They kind of resemble Mario's face from the start of Mario 64, after you've pulled it about a bit. If there's one company that can do cartoony 3D models though, It's Nintendo. The Smash Bros guys looks brilliant - But I guess the Full Throttle 2 models improved with time, and there's another year to go yet. I'm sure Purcell wouldn't alow them to look bad. Link to comment Share on other sites More sharing options...
manny_c444 Posted July 16, 2003 Share Posted July 16, 2003 Yeah, Nintendo really does know how to make a crisp model, Super Smash Brothers (even though it is the epitomy of mediocrity as far as the fighting genre is concerned) really knows how to render characters while help them retain their cartoony beginnings. And do you really think that the FT2 graphics are going to improve much? Even if they add shading and shadows to the game it will still be a barren and very distant feeling world...much like EMI. Link to comment Share on other sites More sharing options...
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