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Nar Shaddaa


Business_Eskimo

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Starting college is always fun. :) Knock yourself out, you'll only do it once.

 

Your architecture looks very impressive, some especially good integration of patch meshes into the map. However, I think this map is crying out for custom textures, or at least less repeating textures.

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Originally posted by wedge2211

Starting college is always fun. :) Knock yourself out, you'll only do it once.

 

Your architecture looks very impressive, some especially good integration of patch meshes into the map. However, I think this map is crying out for custom textures, or at least less repeating textures.

 

I believe he is using custom textures throughout the level.

 

Originally posted by Business_Eskimo

Definitely. It's so much more "smooth" in lighting and such.

 

That can be changed. ; )

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Tee-hee, TL... the thing that is aggrivating to me is that jk2sp.exe can take a map with a small, doesn't-hurt-my-framerate lightmap and smooth it out to the point of beauty, where jk2mp.exe can't. To get SP looks out of MP, you have to _lightmapscale the whole thing so far that the lightmap actually becomes a hit on your fps. Lame!

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Cool level, regardless of the lack of dinginess.

 

I guess Nar Shaddaa should've looked like the interior of Reelos garbage-collection depot, but oh well. I think Raven did a good job on JK2, and I'm looking forward to Jedi Academy.

 

Keep up the good work, Sine Nomen. :D

 

:gben:The Force will be with you, always.

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