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Everything posted by Dak Drexl
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I've got my hands kinda full right now, but you can give them to me if you want. I'll do a couple when I'm not doing something else... if that makes sense
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I say score with the Ajunta Pall mod!
I posted on it on filefront, but my only suggestion (without having played it) would be to add a portrait. JM made a nice tut here that I used to work out my PC head mod. I also think it would be cool if you could give him his sword as a custom item (unless you already thought of that/have it in the mod )
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hey I need some help with my mod.
I'm making the uti's for my camo mod. The stats and descriptions work, but the appearance isn't right.
The resref is pmbg70, so I renamed body variation, texture variation, and palette ID to 70. When I equip the item, the texture and model is just a normal battle armor. I guess I need to change something about the Model Variation but idk.
Can you help me out? Thanks.
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That's aweosome! Sorry I took so long to respond, your message seem to have gotten lost on my wall. I'm working on Dustil as we speak. So you do really want him to have the curly mustache type thing and all?
How's the mod going otherwise?
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I actually did that for a mando camo skin I made for a different project of someone else's. My problem with it is that it didn't come out as colorful (dunno how else to put it) as it did when it was just flat. Is there anything else I can do to on top of the overlay to make it look better? It could just be me thinking that though, I'll try a new one tomorrow and see how it looks. Supposed to be doing homework now . Meanwhile I'll take a peek at your combat suit mod to see what you mean. Thanks for the tip!
Oh, and do you know the difference between overlay and screen?