Psyk0Sith Posted March 27, 2004 Share Posted March 27, 2004 Here's a test i did with he LWO model: The left one is fitted roughly around the skeleton and the other is the default model. I can't continue working without the uvw mapped model so i'll get back to it once i get the .md3 version. Link to comment Share on other sites More sharing options...
keshire Posted March 27, 2004 Share Posted March 27, 2004 If it has the uvw coords on it you can just throw on any old texture can't you? Xsi and carcass don't care. Because the actual textures used are defined in the skin files. Link to comment Share on other sites More sharing options...
Psyk0Sith Posted March 27, 2004 Share Posted March 27, 2004 For some reason max didnt import the UVW coordinates from the .LWO file. Monsoon just sent me an .md3 so it's alright . Link to comment Share on other sites More sharing options...
El Sitherino Posted March 27, 2004 Share Posted March 27, 2004 looks great. >_> perhaps you could make Asajj Ventress after this? Link to comment Share on other sites More sharing options...
monsoontide Posted March 28, 2004 Author Share Posted March 28, 2004 A possibility since I just purchased the clone wars (toon) action (inaction - only her arms really move) figure yesterday... Which version would people like to see though - the toon version or a more "realistic" version? -This is an EITHER OR question, as I don't have time to make both... Psyk0Sith - Looking good - pity about loosing the proportions though... Just one thing - try and keep the shoulder pads from sticking into his neck if possible, thanks. Link to comment Share on other sites More sharing options...
ronbrothers Posted March 28, 2004 Share Posted March 28, 2004 Personally, I'd like to see a more "realistic" version. Link to comment Share on other sites More sharing options...
MadCow1989 Posted March 28, 2004 Share Posted March 28, 2004 Toon afcourse the toon version looks more cooler the Normal is a lil ugly so TOON ON MAN! Link to comment Share on other sites More sharing options...
El Sitherino Posted March 28, 2004 Share Posted March 28, 2004 Actually, I want to see the realistic version. >_> it just.... looks better. click Link to comment Share on other sites More sharing options...
RJW_ca Posted March 28, 2004 Share Posted March 28, 2004 I could skin your ventress or if someone can help me out - I would really love to make a NON-cartoon one!!! where could I get a bald female head for skinning her??? RJW_ca "OUT" RJW_ca@hotmail.com Link to comment Share on other sites More sharing options...
Psyk0Sith Posted March 29, 2004 Share Posted March 29, 2004 Durge is now in-game http://www3.sympatico.ca/psykopat/downloads/durge1.jpg http://www3.sympatico.ca/psykopat/downloads/durge2.jpg http://www3.sympatico.ca/psykopat/downloads/durge3.jpg Those are the best proportions i could use or it would have looked like crap (joints wouldnt bend at the right place). I got rid of the original caps so that's the only thing left to do, i'll leave the sounds and icon to monsoon . Link to comment Share on other sites More sharing options...
El Sitherino Posted March 29, 2004 Share Posted March 29, 2004 Originally posted by Psyk0Sith Durge is now in-game http://www3.sympatico.ca/psykopat/downloads/durge1.jpg http://www3.sympatico.ca/psykopat/downloads/durge2.jpg http://www3.sympatico.ca/psykopat/downloads/durge3.jpg Those are the best proportions i could use or it would have looked like crap (joints wouldnt bend at the right place). I got rid of the original caps so that's the only thing left to do, i'll leave the sounds and icon to monsoon . awesome. So he's gonna have caps that look like when he gets sabered in the cartoon? <_< purply and stuff. Link to comment Share on other sites More sharing options...
Psyk0Sith Posted March 29, 2004 Share Posted March 29, 2004 Yep that's correct . Link to comment Share on other sites More sharing options...
The Cheat Posted March 29, 2004 Share Posted March 29, 2004 awesome, cant wait to see this one released Link to comment Share on other sites More sharing options...
El Sitherino Posted March 29, 2004 Share Posted March 29, 2004 Originally posted by Psyk0Sith Yep that's correct . did I ever tell you how much i love you. :D Link to comment Share on other sites More sharing options...
Lei Hng Wei Posted March 29, 2004 Share Posted March 29, 2004 Dude, you rock! Link to comment Share on other sites More sharing options...
monsoontide Posted March 29, 2004 Author Share Posted March 29, 2004 Just been thinking about the model... Can we make the Jetpack into "offs" for the skin file, or remove it alltogether? It just seems silly to have it and then pick up a jetpack and have them both on the model at the same time... Other than that, great work. I'm not sure you can do much with it (owing to the skeleton ) but just those shoulder pads seem to stick into him a bit much. Would be the only other thing. (Check original model to see what I mean) though I know the JA skeletons do wierd things. Will try and work on a shader for him. Also I watched the cartoon on Friday night and the only noise he really made was to laugh at Obi-Wan at one point. So not quite sure what to do about sounds. Link to comment Share on other sites More sharing options...
El Sitherino Posted March 29, 2004 Share Posted March 29, 2004 Originally posted by monsoontide Will try and work on a shader for him. Also I watched the cartoon on Friday night and the only noise he really made was to laugh at Obi-Wan at one point. So not quite sure what to do about sounds. a silent enemy, is often the most intimidating one. you can just use the laugh . or create some then add that mechanical reverb sound. Link to comment Share on other sites More sharing options...
OB1 KNOB Posted March 29, 2004 Share Posted March 29, 2004 Originally posted by monsoontide Also I watched the cartoon on Friday night and the only noise he really made was to laugh at Obi-Wan at one point. So not quite sure what to do about sounds. If you used that laugh for his taunt (ooh, creepy ) all the other sounds are various forms of grunts, unless I'm forgetting something. If sounds could be made that just mimicked the pitch and sound of the laugh through the mask, that would be enough. The model's looking great by the way. Keep up all the good work guys! Thanks for going the extra mile with the caps. Link to comment Share on other sites More sharing options...
monsoontide Posted March 29, 2004 Author Share Posted March 29, 2004 I still have to do team skins for him. Link to comment Share on other sites More sharing options...
Psyk0Sith Posted March 29, 2004 Share Posted March 29, 2004 Originally posted by monsoontide Just been thinking about the model... Can we make the Jetpack into "offs" for the skin file, or remove it alltogether? It just seems silly to have it and then pick up a jetpack and have them both on the model at the same time... Other than that, great work. I'm not sure you can do much with it (owing to the skeleton ) but just those shoulder pads seem to stick into him a bit much. Would be the only other thing. (Check original model to see what I mean) though I know the JA skeletons do wierd things. Will try and work on a shader for him. Also I watched the cartoon on Friday night and the only noise he really made was to laugh at Obi-Wan at one point. So not quite sure what to do about sounds. Yeah the jetpack can be removed easily with skin/surf files. You could use something like /model durge /jetpack to turn it on and it would be off on the default model. About the shoulder pads, the problem is the animations were not made for his size and the arms are brought too close to his chest. I think it still looks good. Link to comment Share on other sites More sharing options...
monsoontide Posted March 29, 2004 Author Share Posted March 29, 2004 Jetpack idead sounds good. As for the shoulder pads, I figured as much - Raven really should have come up with a more flexible skeletal system. SIgh! - maybe next time... Did you manage to get a chance to finish the caps? Link to comment Share on other sites More sharing options...
RJW_ca Posted March 30, 2004 Share Posted March 30, 2004 I can give him clear and loud enough sounds from the cartoon I transfered all the Clone Wars chapters on HI FI DVD great clear sound and the picture rocks!!! trust me-- If you was a great voice or sound effects for your models I'm the guy to do it!!! RJW_ca "OUT" RJW_ca@hotmail.com Link to comment Share on other sites More sharing options...
Psyk0Sith Posted March 30, 2004 Share Posted March 30, 2004 Originally posted by monsoontide Did you manage to get a chance to finish the caps? Yes they are done, it's just a matter of packaging and quick testing. Will send it to you asap. By the way, did you need a JO version too?. Link to comment Share on other sites More sharing options...
monsoontide Posted March 30, 2004 Author Share Posted March 30, 2004 Sounds good. Then I will put together the icons and team skins etc. Not to be a spoilsport for those who are still playing JO, but no - I'm strictly all about JA now. RJW_ca: Thanks for the offer, but as I said previously, Durge really only makes one sound, which is to laugh at obi-wan and then theres a few wierd roaring noises when he goes all Tetsuo/Akira. So unless you feel like re-making all the sounds by talking into a stainless steel bowl - For that metallic reverb - I'm not sure what to do really. Link to comment Share on other sites More sharing options...
RJW_ca Posted March 31, 2004 Share Posted March 31, 2004 I have sound modifers so I can change my voice---I can sound exactly like Desann or like a robot, like I'm in a corridor, cavern, hallway, anywhere including Durge---I could use the sounds from the cartoon but I can also add sounds like falling, pain, grunt,gulp, drowning, etc...and they can all sound like they are from Durge So... what do you say? RJW_ca "OUT" RJW_ca@hotmail.com Link to comment Share on other sites More sharing options...
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