MadCow1989 Posted September 3, 2004 Share Posted September 3, 2004 nice lights oooh its looking Fantastico your too good Alex but for the *defend transport mission* some hints maybe? make a spawn location with vehicle tie-bomber2 (drops vertical bombs) those must destroy the landed transports it could be just behind the Echo base and another thing wouldnt it be a little helpfull to lower the FPS maybe make the vehicles be spawned with a button seeing too many vehicles at once can bring down Fps badly (for me) lol Link to comment Share on other sites More sharing options...
LightNinja Posted September 3, 2004 Share Posted September 3, 2004 www.imageshack.us btw nice shots Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted September 3, 2004 Author Share Posted September 3, 2004 ok wel i jsut waisted an entire week on making that transport i added it to my map and hello lag city besides it would also make the battle field much smaller if i added them anyways i have a realy cool idea what i'm gonna use those transports for in an other map anyways ive been working on the rebel gallofree transport but i am having a very hard time making beveled top side any tips are apricicated Link to comment Share on other sites More sharing options...
MadCow1989 Posted September 4, 2004 Share Posted September 4, 2004 dont look at me i cant even skin i'm just a huge starwars fan so are the Rebel transports map objects or models? Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted September 4, 2004 Author Share Posted September 4, 2004 they're brush work or going to be Link to comment Share on other sites More sharing options...
MadCow1989 Posted September 6, 2004 Share Posted September 6, 2004 Any Updates? Link to comment Share on other sites More sharing options...
Lil Killa Posted September 6, 2004 Share Posted September 6, 2004 Originally posted by MadCow1989 Any Updates? Do you see any? Link to comment Share on other sites More sharing options...
The Truthful Liar Posted September 6, 2004 Share Posted September 6, 2004 Originally posted by Lil Killa Do you see any? I sure dont. Please guys, stop asking for updates and bumping up the threads - the updates will come when they come. More posts I see asking for an update soley will be deleted. Link to comment Share on other sites More sharing options...
MadCow1989 Posted September 7, 2004 Share Posted September 7, 2004 well before that there hasnt been a post since 2 days we gota keep this thread alive its too perfect Link to comment Share on other sites More sharing options...
tFighterPilot Posted September 7, 2004 Share Posted September 7, 2004 Alex won't forget about this thread if you won't bump it... Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted September 7, 2004 Author Share Posted September 7, 2004 greeting here i am once again sadly without an update i havent worked on this map since the last update i posted ive been playing starwars galaxies also school has started again so i'll have less time to work on it how ever expect an update within the week darthALEX out Link to comment Share on other sites More sharing options...
Visceral Posted September 13, 2004 Share Posted September 13, 2004 I have a question. You said you modified Duncan's AT-AT to have an appropriately powerful attack. I downloaded it from Duncan's site and spawned it in a game to give it a little test drive, and it also seemed to me that it was smaller than it should be. Do you think that's the case or am I going crazy? And if so, have you made it bigger? Link to comment Share on other sites More sharing options...
Zappa_0 Posted September 13, 2004 Share Posted September 13, 2004 You cant have them the real size, because it would really slow the game down. So be happy with what you got. Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted September 13, 2004 Author Share Posted September 13, 2004 JA has a limit for the size of the bones of a vehicle if i made the model bigger the entire model wil go wrong restulting in gamecrash or a realy realy REALY ugly at-at and we dont want that now do we Link to comment Share on other sites More sharing options...
LightNinja Posted September 13, 2004 Share Posted September 13, 2004 Originally posted by {xg}darthVADER JA has a limit for the size of the bones of a vehicle if i made the model bigger the entire model wil go wrong restulting in gamecrash or a realy realy REALY ugly at-at and we dont want that now do we i know what you mean, that happened me when i put a pod in game and it was giant, so my game crashed xD Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted September 19, 2004 Author Share Posted September 19, 2004 ok here's a update ive done olmsot close to nothing on this map for a week now ive been working on my mos espa pod race arena for JA: Racer mod i just wanted to let everyone know who is waiting for this project that i wil start on it again when the DVD box trilogy is released then i wil have better recources to use as refrence than i have now thank you for your patianece still the suggestion rule in this topic is still active if you have anyhting that i havent told about yet or you would like to see in a battle of hoth map feel free to post your suggestion here my objective is to make a map that everyone wil enjoy because you get what you wanted in this map Link to comment Share on other sites More sharing options...
PR-0927 Posted September 19, 2004 Share Posted September 19, 2004 Man, I wanna start beta testing, dude!! I'll be able to beta test very nicely a few days after Star Wars: Battlefront and the Star Wars Trilogy DVD's come out. I'll be getting a new, hyped-up computer!! AMD 64 3200, nVidia GeForce 6800 GT 256 MB RAM, 1024 MB RAM, 160 GB of free space...yeah, it's gonna PWN!! All I want also is that the flying space isn't low, so you don't hit the "ceiling." It should be quite high, so you can do nose dives, and fire from above!! Once you reach the limit, it should send you back like in the Asteroids TFFA Mod. Link to comment Share on other sites More sharing options...
wedge2211 Posted September 20, 2004 Share Posted September 20, 2004 Originally posted by Majin Revan All I want also is that the flying space isn't low, so you don't hit the "ceiling." It should be quite high, so you can do nose dives, and fire from above!! Watch The Empire Strikes Back again, and notice that snowspeeders are vehicles that hug the ground pretty nicely. Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted September 20, 2004 Author Share Posted September 20, 2004 correct my map wil wil have on all sides of the map has a ship boundary that wil direct the snow speeder back in to the battle field so dont worry Link to comment Share on other sites More sharing options...
PR-0927 Posted September 20, 2004 Share Posted September 20, 2004 Originally posted by wedge2211 Watch The Empire Strikes Back again, and notice that snowspeeders are vehicles that hug the ground pretty nicely. I know, yet maybe I want to fly high? Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted October 1, 2004 Author Share Posted October 1, 2004 suprise suprise ive resumed my work on this map what ive done so far ive added a way to get to the secondary control room ive added a way to block that path i'm in the process of completly redoing the trenches and i'm adding details to the south hanger expect some new screens within the next week Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted October 2, 2004 Author Share Posted October 2, 2004 ok here i go talking to my self again ive decided to make the northern hanger (one with falcon) correct size as it is in the movie the one youve been seeing on screens is actualy twice as wide as the one from the movie expect to see some screens up tomorow:D Link to comment Share on other sites More sharing options...
MadCow1989 Posted October 3, 2004 Share Posted October 3, 2004 great idea but for now just a question wil this project be released within this month or next? Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted October 4, 2004 Author Share Posted October 4, 2004 probably the end of this month Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted October 11, 2004 Author Share Posted October 11, 2004 suprise suprise here's a screenshot update the new and improved hanger : http://www.imagedump.com/index.cgi?pick=get&tp=134719 http://www.imagedump.com/index.cgi?pick=get&tp=134720 http://www.imagedump.com/index.cgi?pick=get&tp=134722 http://www.imagedump.com/index.cgi?pick=get&tp=134723 http://www.imagedump.com/index.cgi?pick=get&tp=134724 next is revamping the outside wich right now is a big mess so i wont be showing it till at least end of the week enjoy Link to comment Share on other sites More sharing options...
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