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Mod Requests(2): Post your desires here


T7nowhere

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Originally posted by Dr. Jekyll

Is it possible to make new force powers? If so, I think Force Inferno, using the animation from a droid's flamethrower would be cool. Oh, and is it possible to make it so that everybody can use droid weapons instead of armbands?

You'll find a bunch of new force powers and a few extras in the All-in-oneforce power mod (AIOFPM): http://www.pcgamemods.com/7313

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Originally posted by sith_master2000

Has anyone made a re-skin of Vandar that makes him look more like Yoda? I.e green instead of brown. I can skin but I'm too lazy :p .

I believe Doom_Dealer has made one. Look for a link to his site in Kitty Kitty's list of downloads thread.:)

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I don't know if this is doable, but anyway, here goes...

 

I've got this little idea. After having met the Rogue Droid on peaceful terms while having HK-47 in party (always!), I got the idea for a mod. I thought it would be cool if HK-47 would try to convince the droid that assassination is goodness and the PC could help him along... Is it great or just scheise?

 

:atat:

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Originally posted by alsimmons

i have yet another cool idea for modders. i think it would be cool if instead of a light saber being in the player character's hand it was on his/her belt and when he/she would use it he/she would force float it into his/her hand like in the movies. i think the current way is stupid because no jedi ever carries his or her lightsaber openly in his or her hand. the force float is not even nescessary at least have an equipped lightsaber on a belt and then taken off. the only problem with this i can think of is double wealded lightsabers and lightstaffs. maybe one lightsaber can be on a belt while the second could be on the back or something. and with the staff maybe it can be hung from the back. please feel free to comment on this idea or obviously make this mod.

i looked at the screens for KOTOR 2 and they still did not fix this problem, it also seems that it is basically the same exact engine... just new items. :fett:

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Originally posted by Electricall

I don't know if this is doable, but anyway, here goes...

 

I've got this little idea. After having met the Rogue Droid on peaceful terms while having HK-47 in party (always!), I got the idea for a mod. I thought it would be cool if HK-47 would try to convince the droid that assassination is goodness and the PC could help him along... Is it great or just scheise?

 

:atat:

It's just a dialogue if I understand correctly. Yes, that is very doable and very easy to do :) Just edit the existing .dlg file: you can do it yourself.

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I have seen alot of mod with Revan's Robes Recently and alot of them seem to remove the cape due to the clipping issue, I understand why they do this but I think it looks sorta stupid having the hood and no cape so could you also remove the hood as well? Then I think it may look pretty cool. Definitely a mod I would download.

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Originally posted by Fearless_Jedi

No hood...and no cape....in game robes have cape still and it looks stupid IMHO

Uh... no they don't... the standard normal in-game Revan/Forge robes look like a dress, with NO cape and NO hood... and that is what you are asking for. :confused:

 

If they have a cape and hood then you are using modded ones.

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Hello. First post here although I've been reading the forum for a while now.

 

Not sure how cheeky I am here, asking for things right away, but is it possible to mod the game so you can turn Juhani back to the dark side, possibly if you coax her into killing that Twi'lek slaver that wanted to buy her, so it would pan out that she'd join you and dark bastila rather than die?

 

Err, sounds complicated, but if it's an easy thing to do please tell me and I'll try it myself (heh, would have to be really damn simple for me to be able to do it :D )

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Originally posted by RedHawke

Uh... no they don't... the standard normal in-game Revan/Forge robes look like a dress, with NO cape and NO hood... and that is what you are asking for. :confused:

 

If they have a cape and hood then you are using modded ones.

 

Actually the in game robes has the cape but you cant really see it cause it is a part of the robe.....it doesn't swing around at all.

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I believe it would only take a dlg file edit and a script for turning Juhani into Bad Juhani, but i think it is hardcoded that Juhani's Character Slot must die at the temple. If you ask Darth333 really nicely, mabye she'll make you a script to switch T3 / Juhani and make it so you can take her with you.

 

Hope This Helps

 

And to fearless Jedi - Dont argue with Mono and Redhawke, Either make it clearer so we can help or be quiet.

 

_EW_

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Actually, there are a few extras on Darth Revan's apperal that don't show up on the Starforge/ Revan robes. I personally would love to see Revans robes with cape but no hood, not hood and no cape. Not that the capeless version looks bad, because it doesnt. It looks great, I just think it would be cool to have what I stated earlier. Does that make sence?:p

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Originally posted by Springchicken

Not sure how cheeky I am here, asking for things right away, but is it possible to mod the game so you can turn Juhani back to the dark side, possibly if you coax her into killing that Twi'lek slaver that wanted to buy her, so it would pan out that she'd join you and dark bastila rather than die?

 

Err, sounds complicated, but if it's an easy thing to do please tell me and I'll try it myself (heh, would have to be really damn simple for me to be able to do it :D )

 

I never tried it but it seems that Meskell already took care of the part on the unknown world: http://www.pcgamemods.com/7018/

 

For the rest, the encounter with xor, it is mostly dialogue editing, which you can do by yourself ( I encourage you to try your hand at modding ;) ) - read the Guide for the Newbie to make sure you have all what you need and get some basic tips on the use of the tools - and a script to change the alignment of Juhani (and perhaps a few more DS points for the player) - you can do the dialogue editing yourself, I suggest using tk102's dialogue editor.

 

Once this is done, I can send you the few scripts you need.

 

If you have questions, try finding an answer in the Sticky thread "Do you want to mod sw-kotor? then start here" . If you still have questions, then do not hesitate to post them on the boards (not in this thread which is sticly for mod requests and not technical help).

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One really good mod would be to make the party selection screen larger, so you could have more than 9 npc's in your party.

 

Another good one would be to make Darth Sion and the masked sith lord from TSL recruitable. (only when you turn to the dark side)

 

Another good mod would be to have more than 2 allies with you when you're fighting enemies. You could spawn extra enemies to make up for it.

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