Simon92 Posted July 6, 2007 Posted July 6, 2007 Funny that because despite making sure numerous times that the files were in the modules section they weren't. Thanks Redhawke, and awesome mod. I was considering downloading it but Warren the Quarren really swung my decision to download it.
GarfieldJL Posted July 8, 2007 Posted July 8, 2007 I like the mod but why did the lost one's robe have too look like Revan's robe, tbh I would have preferred a robe like the Qel Droma robes, because K1 has a tendency of making the long robes move and look like a dress and makes Revan look ridiculous.
RedHawke Posted July 9, 2007 Author Posted July 9, 2007 GarfieldJL said: I like the mod but why did the lost one's robe have too look like Revan's robe, tbh I would have preferred a robe like the Qel Droma robes, because K1 has a tendency of making the long robes move and look like a dress and makes Revan look ridiculous. I don't agree, but everyone having a differing opinion is what makes life interesting. FYI I used pre-existing appearances for the NPC's and items so as to make the mod use as few 2da files as possible, many things in the mod were dulled down because I wanted the mod to be as compatible as possible with other mods (obviously some things couldn't be avoided however). Edit: GarfieldJL I have had to delete your below post, further discussion on your likes and dislikes of Revan's Robes looks will take this thread off-topic, this thread is about the ORD Mandell mod. Thanks.
Rick Shan Posted October 30, 2007 Posted October 30, 2007 This planet mods doesn't count for nº of planets until the Leviathan appears? In k1 you after you visit 4 planets the leviathan appears and then you lose Bastila
RedHawke Posted October 30, 2007 Author Posted October 30, 2007 Rick Shan said: This planet mods doesn't count for nº of planets until the Leviathan appears? In k1 you after you visit 4 planets the leviathan appears and then you lose Bastila Pardon me, but you are saying/asking what here... exactly?
Arátoeldar Posted October 31, 2007 Posted October 31, 2007 Rick Shan said: This planet mods doesn't count for nº of planets until the Leviathan appears? In k1 you after you visit 4 planets the leviathan appears and then you lose Bastila Since Ord Mandell doesn't have a star map. The planet doesn't have anything to do with the Leviathan showing up.
Aeroldoth Posted December 3, 2007 Posted December 3, 2007 Am I correct in thinking that one must choose between this or the Recruit Mekel mod since they both have a global.yrl?
RedHawke Posted December 4, 2007 Author Posted December 4, 2007 aeroldoth said: Am I correct in thinking that one must choose between this or the Recruit Mekel mod since they both have a global.yrl? Actually no you can use them both (with just a little wrangling)... stoffe saves the day yet again!
Sithspecter Posted January 7, 2008 Posted January 7, 2008 Thanks for such an awesome mod RedHawke! The best!
rearviewmirror Posted January 8, 2008 Posted January 8, 2008 sorry to ask a dumb question, but what version do I want to download for the first time, with an installer?
RedHawke Posted January 8, 2008 Author Posted January 8, 2008 The newest version... I left the installer version up only for nostalgic reasons or if someone has a need for it.
rearviewmirror Posted January 8, 2008 Posted January 8, 2008 RedHawke said: The newest version... I left the installer version up only for nostalgic reasons or if someone has a need for it. Oh ok so I just send it to my override folder as usual after I unzip it.
RedHawke Posted January 9, 2008 Author Posted January 9, 2008 rearviewmirror said: Oh ok so I just send it to my override folder as usual after I unzip it. No... Instructions on how to install it are in the readme file.
Meatbag77 Posted January 6, 2009 Posted January 6, 2009 Thanks for another awesome mod, Redhawke!!! I just played through on Medium difficulty with Talchia's Hardcore mod as well. OUCH. For the fights in this mod I actually had to use tactics and bait and run, a lot. Outstanding. Thank you:shades2: I have a small problem compared to some of the others I've read on this thread. The Bargwain (sp) Blades that I've picked up throughout the planet, for a total of 30 blades, say they are upgradeable. They also have the white blocks in the title. This seems to be a reocuring problem for me. The crystals from your Jawa store mod did the same thing. I can't access the blades on my workbench in the Ebon Hawk either. Sorry for the spelling. :xp:
Darth Payne Posted January 6, 2009 Posted January 6, 2009 Umm, i think that it actually says that they are upgraded, not upgradeable. I could be remembering wrong though.
Meatbag77 Posted January 6, 2009 Posted January 6, 2009 I looked again. I'm an idiot. When I saw the white brackets/boxes I immediately went to report the problem. Lol. Sorry to bother you with a stupid remark. Thanks for the awesome mod RH!!
RedHawke Posted January 7, 2009 Author Posted January 7, 2009 Just an FYI all but the little white blocks in the titles/descriptions are from using a carriage return in the good old GFF editor that we had to use to edit these things before we got the function added to KotOR Tool.
CrisG Posted January 24, 2009 Posted January 24, 2009 This looks quite interesting i am going to have to check it out:) nice work.
Bob Ta'aar Posted December 8, 2010 Posted December 8, 2010 Is it just me that is too stupid to find the correct link, or is the link to download version 1.2 dead? The only link in RedHawke's first post working for me is the alternative link for v1.0 . Anybody has a working link to download the newest version? I'd love to try out this mod!
Darth InSidious Posted December 8, 2010 Posted December 8, 2010 ^Nope, I can't access it either. Looks like RedHawke's website is down. He normally swoops by every so often, and I'm sure he'll take note of this thread if/when he does. If you can't wait, though, Bob, it's a very popular mod, so I'm sure someone will be able to set you up with v1.2.
RedHawke Posted December 13, 2010 Author Posted December 13, 2010 With all the "Your site is down!" PM's etc. it makes me wonder if people other than myself can actually see my sig? I keed! But seriously... Yup, I know its gone folks. With my move my site went bye-bye, my new ISP doesn't have any free web space associated with my account. I can complain to them that they suck and are slow/crappy, but that profits me nothing as high speed internet is pretty much a 'you have only one choice' thing where I am. What does this mean? I don't know, I'll think of something when I get some free time.
ChAiNz.2da Posted December 15, 2010 Posted December 15, 2010 Quote Is it just me that is too stupid to find the correct link, or is the link to download version 1.2 dead? The only link in RedHawke's first post working for me is the alternative link for v1.0 . Anybody has a working link to download the newest version? I'd love to try out this mod! Darth InSidious said: ^Nope, I can't access it either. Looks like RedHawke's website is down. He normally swoops by every so often, and I'm sure he'll take note of this thread if/when he does. If you can't wait, though, Bob, it's a very popular mod, so I'm sure someone will be able to set you up with v1.2. Doh.. I keep forgetting that the alternate link is very specific... here ya go gang. I'll fix the original post as well and add the link. Ord Mandell v1.2 Download RedHawke all of your mods that I've alt-hosted are still up.. but if there are any others that got left out, just let me know. It's not a problem for me to host them. I have unlimited space and bandwidth
wahakalol Posted December 18, 2010 Posted December 18, 2010 ChAiNz.2da said: RedHawke all of your mods that I've alt-hosted are still up.. but if there are any others that got left out, just let me know. It's not a problem for me to host them. I have unlimited space and bandwidth wait...you mean we can still get Redhawke's mods??! do tell, I haven't been able to locate them on your site...
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