Darth_Linux Posted October 27, 2004 Share Posted October 27, 2004 Hi guys involved with DF2E and SOTE The second demo is a bit of a gift to you! We want your mod to succeed so permission is hereby granted to you to use whatever assets you can from the 2nd Demo for JA in your DF2E/SOTE mod. BUT - you must give full credit to our Mod and the original author(s) of the asset used (as found in strings/english/credits.str) in your release notes for any/all assets borrowed from DFMOD. You must also release your mod under the GNU General Public License agreement, version 2, for this "gift" to be valid. If you can not agree to these terms then you may NOT use any assets found in the Dark Forces Mod for Jedi Academy, released 10/27/2004. thanks in advance Darth_Linux Link to comment Share on other sites More sharing options...
CortoCG Posted October 28, 2004 Share Posted October 28, 2004 Is there a SOTE mod on the way too??? Great! Link to comment Share on other sites More sharing options...
Shamus Posted October 29, 2004 Share Posted October 29, 2004 /me wonders what SOTE is... On behalf of the DF2 MOD team, I would like to say a hearty thank you! And you bring up a good point--I'll have to make sure that the rest of the team is OK with the GPL2 as well as making that clear on the mod site's texture page. Perhaps our teams can collaborate a bit in the future. Or at least lend some help and advice to each other... Link to comment Share on other sites More sharing options...
Lundquist Posted October 29, 2004 Share Posted October 29, 2004 SOTE is probably "Shadows of the Empire" Though I didn't know there was going to be a mod based on that either - excellent:) Link to comment Share on other sites More sharing options...
Gen. Armageddon Posted October 29, 2004 Share Posted October 29, 2004 this is good, itll save the DF2 mod team time on making a number of enemies and other stuff as well but I somehow dont think that well be using too many textures from your mod(maybe a few), for the most part the textures in the 2 games are just too different, but thanks. BTW I played the second demo(haven't we all)and the thermal detonator looks great. Link to comment Share on other sites More sharing options...
jp-30 Posted October 29, 2004 Share Posted October 29, 2004 Do the DF2E & SOTE mods have websites? Link to comment Share on other sites More sharing options...
Pahricida Posted October 29, 2004 Share Posted October 29, 2004 Originally posted by jp-30 Do the DF2E & SOTE mods have websites? yes I'd also like to know that ... there already was a DF2:E Website some time ago but it didn only show a webbanner. SO far DF2E is http://shamusworld.gotdns.org/df2mod Link to comment Share on other sites More sharing options...
Darth_Linux Posted October 30, 2004 Author Share Posted October 30, 2004 shamus, do you have ICQ, AIM or MSN Messenger? if so, post your nick and I'll be in touch with you. Link to comment Share on other sites More sharing options...
Fracman Posted October 30, 2004 Share Posted October 30, 2004 Attention: wrong slashes... the SOTE mod is here: http://www.jedispy.com/sote/ Link to comment Share on other sites More sharing options...
The_One Posted October 31, 2004 Share Posted October 31, 2004 I've e-mailed Shamus about our team forums. Check your mail, dude! Link to comment Share on other sites More sharing options...
Shamus Posted October 31, 2004 Share Posted October 31, 2004 Sorry for the slow response--I've had to take care of a vehicle that had a chunk of the transmission fall off while driving down the road. Luckily no one was hurt and we were able to pull over without getting smashed up. Anyway, I don't have AOL, ICQ or MSN Messenger, but I do have access to IRC. And I got the email--I'll probably get set up later today. More later... Gotta run. Link to comment Share on other sites More sharing options...
razorace Posted October 31, 2004 Share Posted October 31, 2004 Since everyone is still WIP on their maps, I'm going to suggest that every project contact me so that we can get every map set up to work in the CoOp gametype of OJP. That way we can have everything set up before release instead of having to set things up post-release. Plus, by using the MP engine for your mods, you can have much more flexability to add new weapons, NPCs, etc. Link to comment Share on other sites More sharing options...
The_One Posted October 31, 2004 Share Posted October 31, 2004 It was always the plan for us to move over to the multiplayer engine - it's not like you've suddenly given us the idea. It was decided that we should go with MP after the JA tools had been released, by which point we were in the middle of getting our first demo converted to work with JA SP. We decided to do a 3-level demo for the single player engine, as for a SP mod it's easier to work with than MP - we could have gone with MP right away, but the demo would have taken way longer. So we opted to get the demo done in SP, and then move over to MP. That has always been our plan; but now it seems that a load of people on this forum have just given us this idea. Believe me, we've known for the past year the only feasible way to get this mod done is by using the MP engine. Link to comment Share on other sites More sharing options...
Dart Zaidyer Posted November 1, 2004 Share Posted November 1, 2004 Using the MP engine to run a Single-player campaign? I've had this thought myself, but how would it work? Can MP really be rewritten so much as to work like Jedi Knight? Link to comment Share on other sites More sharing options...
razorace Posted November 1, 2004 Share Posted November 1, 2004 Well, it depends on what you're planning on doing. You could technically rewrite the whole game to operate just like JK1 but I don't really see why you'd want to do that. The JKA saber system is far suprior and the NPC code is probably better as well. Link to comment Share on other sites More sharing options...
Dart Zaidyer Posted November 1, 2004 Share Posted November 1, 2004 I'm talking about SP flow... Start a game and you go through the chain of levels, complete with briefing and ROQ cutscenes and such. I'd like to see finding all Secrets within a level being rewarded with a Force Star, just like the original. And let's not forget the different impact of your actions on the Light/Dark alignment scale. Link to comment Share on other sites More sharing options...
razorace Posted November 1, 2004 Share Posted November 1, 2004 That all should be doable. Link to comment Share on other sites More sharing options...
MikeGunther1969 Posted November 2, 2004 Share Posted November 2, 2004 Originally posted by Dart Zaidyer I'd like to see finding all Secrets within a level being rewarded with a Force Star, just like the original. And let's not forget the different impact of your actions on the Light/Dark alignment scale. Force stars? we don't need no stinkin' force stars!!! Phtuey!! Link to comment Share on other sites More sharing options...
ImmolatedYoda Posted November 2, 2004 Share Posted November 2, 2004 Originally posted by MikeGunther1969 Force stars? we don't need no stinkin' force stars!!! Phtuey!! In case you didn't notice, this thread is about the DF2E mod. Link to comment Share on other sites More sharing options...
MikeGunther1969 Posted November 3, 2004 Share Posted November 3, 2004 So much for the Blazing Saddles rip......it sux getting old..........sigh Link to comment Share on other sites More sharing options...
Benevolence Posted November 3, 2004 Share Posted November 3, 2004 It's twue it's twue! Link to comment Share on other sites More sharing options...
MikeGunther1969 Posted November 3, 2004 Share Posted November 3, 2004 Mayble you ought to put the William J Lepetomane Toll Booth...with a line of cowpokes on horseback as a secret place in the Blood Moon....as it kind of looks like the old west...Slim Pickens saying "someone go get us a S$%tload of dimes" Link to comment Share on other sites More sharing options...
jedispy Posted November 14, 2004 Share Posted November 14, 2004 Yes there is a SOTE mod in progress. It's still in the very early stages, but I've already begun some coding now. DFMOD team, thanks for the permission. Of course I'd be happy to give props where credit is due. I just PM'ed The One before I read this thread....so sorry. Thanks again guys. Link to comment Share on other sites More sharing options...
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