TK-425 Posted November 13, 2004 Share Posted November 13, 2004 I am planning on a mod that basicly completly changes the game into imperial stuff. More to come on it after the game is out. Link to comment Share on other sites More sharing options...
ZBomber Posted November 13, 2004 Share Posted November 13, 2004 Well, I think it'll be pretty hard. You'll have to model all that stuff so it looks just as good as the Clones. Link to comment Share on other sites More sharing options...
tommygunner Posted December 9, 2004 Share Posted December 9, 2004 Originally posted by ZBomber Well, I think it'll be pretty hard. You'll have to model all that stuff so it looks just as good as the Clones. yea it'll be pretty hard but good luck tho... Link to comment Share on other sites More sharing options...
adillon Posted December 9, 2004 Share Posted December 9, 2004 but then the player's aim would have to be waaaaaay off. we all know the expendable stormtrooper couldn't shoot the broad side of a barn. j/k ... would be interesting to see. good luck. Link to comment Share on other sites More sharing options...
TK-425 Posted December 15, 2004 Author Share Posted December 15, 2004 Originally posted by ZBomber Well, I think it'll be pretty hard. You'll have to model all that stuff so it looks just as good as the Clones. Stormtroopers look better than clone troopers/commandos. Link to comment Share on other sites More sharing options...
TK-8252 Posted December 24, 2004 Share Posted December 24, 2004 If a Stormtrooper mod were to be made I would buy the game just for that. I have no interest in these Republic Commando things. They just don't seem like something from Star Wars. The gameplay looks great though with the gadgets and helmet displays like Stormtroopers have. I've read that the Republic Commando's main weapon is the DC-17m rifle, which is way more advanced than an E-11 blaster. It has anti-armor grenade launcher and sniper attachments. For this I suggest that the Stormtrooper's weapon would be the BlasTech DLT-19 Heavy Blaster Rifle, which was used by many Stormtroopers on Tatooine and a few on the Death Star. It was carried by Han disguised in Stormtrooper armor in addition to an E-11, and later used by Chewie to blast detention block AA-23's guards and security devices. In SWBF it has a sniper scope attachment, and I imagine it could impliment a grenade launcher attachment. However, I've also read that the Republic Commando carries a back-up pistol, the DC-15s pistol, which is an early E-11 blaster. Although the E-11 has a fully-automatic mode, in the movies it was always seen used in semi-automatic mode, so I think the E-11 could be the "pistol" even though it's technically a rifle. Stormtroopers carry one thermal detonator (that's what that canister-shaped object on the back of their belt is) and two concussion grenades. In the trailers I've seen the commandos placing explosive charges and stuff, so they could also carry Merr-Sonn 7-PrG Proton Grenades (used by Han to destroy the shield bunker on Endor) and laser cutting devices, which Stormtroopers used for breaches (watch ANH where Stormtroopers cut through to the detention block to investigate a "weapons malfunction" - they used these cutting devices). There is actually a Storm Commando based on the Scout Trooper, but like the Republic Commando, I really don't like the way it looks, and it's not like something from Star Wars. Stormtroopers are supposed to be the elite shock troop of the Empire, and it has all the gadgets a Storm Commando would have, so there's no reason why it couldn't replace the Republic Commando. Of course, it'd be an incredibly huge and involved task to do such a mod. It would require a team of numerous skilled modders, mappers, modelers, and actors. All new models, maps, story, characters, voice acting (which might actually be the hardest thing to get right). The team would have to be at least a dozen of the most talented modders. It's not as easy as just planning "well we'll make a Stormtrooper model to replace the Republic Commandos and some new weapons and enemies." It'd be a total conversion that uses very little if any of the original material. And this all depends on if the devs will offer an SDK (I'm not following Republic Commando - what's the word on support for the modding community?)... Link to comment Share on other sites More sharing options...
TK-425 Posted December 24, 2004 Author Share Posted December 24, 2004 Originally posted by TK-8252 If a Stormtrooper mod were to be made I would buy the game just for that. I have no interest in these Republic Commando things. They just don't seem like something from Star Wars. The gameplay looks great though with the gadgets and helmet displays like Stormtroopers have. I've read that the Republic Commando's main weapon is the DC-17m rifle, which is way more advanced than an E-11 blaster. It has anti-armor grenade launcher and sniper attachments. For this I suggest that the Stormtrooper's weapon would be the BlasTech DLT-19 Heavy Blaster Rifle, which was used by many Stormtroopers on Tatooine and a few on the Death Star. It was carried by Han disguised in Stormtrooper armor in addition to an E-11, and later used by Chewie to blast detention block AA-23's guards and security devices. In SWBF it has a sniper scope attachment, and I imagine it could impliment a grenade launcher attachment. However, I've also read that the Republic Commando carries a back-up pistol, the DC-15s pistol, which is an early E-11 blaster. Although the E-11 has a fully-automatic mode, in the movies it was always seen used in semi-automatic mode, so I think the E-11 could be the "pistol" even though it's technically a rifle. Good, I was wondering what to do about the E-11. I was also thinking of maybe the Stormtrooper pistol (I dont remember what its called) in your signature. Stormtroopers carry one thermal detonator (that's what that canister-shaped object on the back of their belt is) and two concussion grenades. In the trailers I've seen the commandos placing explosive charges and stuff, so they could also carry Merr-Sonn 7-PrG Proton Grenades (used by Han to destroy the shield bunker on Endor) and laser cutting devices, which Stormtroopers used for breaches (watch ANH where Stormtroopers cut through to the detention block to investigate a "weapons malfunction" - they used these cutting devices). Yeah I know. Though I dont know how i would implement the laser cutting device, without coding. There is actually a Storm Commando based on the Scout Trooper, but like the Republic Commando, I really don't like the way it looks, and it's not like something from Star Wars. Stormtroopers are supposed to be the elite shock troop of the Empire, and it has all the gadgets a Storm Commando would have, so there's no reason why it couldn't replace the Republic Commando. Yeah, I didnt like the looks of it either. I really wanted a Stormtrooper but for sake of accuracy I knew I had to use it. I also was thinking what kind of missions I would have to create for them. I mean what locals should I include, and what would they have to do there. Of course, it'd be an incredibly huge and involved task to do such a mod. It would require a team of numerous skilled modders, mappers, modelers, and actors. All new models, maps, story, characters, voice acting (which might actually be the hardest thing to get right). The team would have to be at least a dozen of the most talented modders. It's not as easy as just planning "well we'll make a Stormtrooper model to replace the Republic Commandos and some new weapons and enemies." It'd be a total conversion that uses very little if any of the original material. And this all depends on if the devs will offer an SDK (I'm not following Republic Commando - what's the word on support for the modding community?)... Yeah, I know, thats going to be the hard part. I dont know about the SDK. If its not released I probably wont be able to do the mod. Thanks! Link to comment Share on other sites More sharing options...
ZBomber Posted December 24, 2004 Share Posted December 24, 2004 Originally posted by TK42235 Stormtroopers look better than clone troopers/commandos. Thats not what I mean. Check out the models in this game. look how professional they look. You'll have to match that or make it even better to make this a good mod. Link to comment Share on other sites More sharing options...
TK-425 Posted December 24, 2004 Author Share Posted December 24, 2004 Yeah, thats true. Link to comment Share on other sites More sharing options...
Redtech Posted January 14, 2005 Share Posted January 14, 2005 "I look forward to your mod with great interest." But I think Stormtroopers as such are too generic. I mean, they're +1 on Clones, not Clone Commandos. This is like the American army versus the WW2 SAS. Although I can't think of a decent "elite" Stormtrooper without being corny and thinking of Darktroopers. Clone Commandos look very menacing in METAL armour, I think it's most likely continuity errors but stormies have been killed and then some. They've lost their "fear factor", if any. These Clones make Master Chief look like a small kid. Link to comment Share on other sites More sharing options...
TK-425 Posted January 14, 2005 Author Share Posted January 14, 2005 Click TK-8252's link:) Link to comment Share on other sites More sharing options...
Prime Posted January 15, 2005 Share Posted January 15, 2005 Won't the hud/helmet view be all wrong then? Or are you planning on changing that too. "I can't see a thing in this helmet." Link to comment Share on other sites More sharing options...
TK-425 Posted January 15, 2005 Author Share Posted January 15, 2005 Take a close look at the Stormtrooper Commando helmet:) Link to comment Share on other sites More sharing options...
Redtech Posted January 18, 2005 Share Posted January 18, 2005 A l33t scout trooper? Needs more...padding. Link to comment Share on other sites More sharing options...
Doomie Posted January 20, 2005 Share Posted January 20, 2005 You don't need to use the storm commando. Normal stormies would also do fine, hell, if you're gonna make a total conversion anyway, why not throw in a larger team, to make it look more realistic... In short, i like Stormtroopers better than Storm commando's... Link to comment Share on other sites More sharing options...
TK-425 Posted January 21, 2005 Author Share Posted January 21, 2005 I do to, but I have to do it for the sake of realism. Link to comment Share on other sites More sharing options...
Revan Solo Posted January 21, 2005 Share Posted January 21, 2005 Is modding difficult? I ask because I have such a tool for a game but I never used it. Link to comment Share on other sites More sharing options...
El Sitherino Posted January 21, 2005 Share Posted January 21, 2005 Modding is only as difficult as you make it. It also depends on your plans, your willingness to perfect the mod to fit evey detail of your plans, and extreme patience. Link to comment Share on other sites More sharing options...
TK-425 Posted January 23, 2005 Author Share Posted January 23, 2005 Sounds like there will be an SDK soon after the game releases Link to comment Share on other sites More sharing options...
NiCK-LeSS Posted February 1, 2005 Share Posted February 1, 2005 hey guys, if youre actually gonna start this mod i can model for you (my hobby)... i have only one problem, i cant model organic (humans/plants and similar stuff) things. heres some of my models: ........ if anybody wants more, post here or send me a PM. Link to comment Share on other sites More sharing options...
TK-8252 Posted February 2, 2005 Share Posted February 2, 2005 After playing the demo I'd say this game would be perfect for Stormtroopers. And the Clone Adviser could be an Imperial Officer. Course... this time, you'd be fighting the Wookiees (uh-oh). Stormtrooper mod or not, the demo (them releasing an awesome demo shows they actually care about us) convinced me the game's well worth buying. Link to comment Share on other sites More sharing options...
TK-425 Posted February 5, 2005 Author Share Posted February 5, 2005 Exactly my points in doing this:D Link to comment Share on other sites More sharing options...
TK-425 Posted February 5, 2005 Author Share Posted February 5, 2005 Originally posted by NiCK-LeSS hey guys, if youre actually gonna start this mod i can model for you (my hobby)... i have only one problem, i cant model organic (humans/plants and similar stuff) things. heres some of my models: ........ if anybody wants more, post here or send me a PM. Looks like we have ourselves a weapon modeler! Link to comment Share on other sites More sharing options...
TK-8252 Posted February 6, 2005 Share Posted February 6, 2005 Now that I've seen how the DC-17 works, I'm thinking that the E-11 could replace it instead of a DLT-19. Since there's no melee claw on Stormtroopers, the E-11 would have to be used in melee attacks. I'd suggest the same motion as the Slaver's shotgun. For sniper attachments, the stock would be placed in its rear position, the scope would be removed and a longer scope would be placed on, and the barrel extension like on the DC-17 sniper would be placed on. For anti-armor, the barrel would be removed and the very same attachment from the DC-17 would be placed on, and the scope would be removed. Sort of like this. Then the DC-15 pistol would be that pistol in my sig. SWBF calls it an SE-14r Pistol. And about explosives and stuff... There'll need to be less grenades. You start out with just one Imperial-issue thermal detonator and two concussion grenades, however they'll be set up. You could pick up conventional thermal detonators, sonic grenades, flash grenades, etc. throughout the mission, but never deploy with them. But instead of demolition charges for busting through walls, a Stormtrooper could use a small cutting torch attached on his belt to cut open a hole and then have you blow the weak spot out with one of your weapons (like the Stormtroopers breaking into detention block AA-23). Link to comment Share on other sites More sharing options...
TK-425 Posted February 6, 2005 Author Share Posted February 6, 2005 Ok, but Stormtrooper commando's have a melee blade dont they? Link to comment Share on other sites More sharing options...
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