Jump to content

Home

Wishlist


OverlordAngelus

Recommended Posts

Personally I'm glad to have the game set during the OT and drawing some elements from the prequels.

 

Anyway, this is a list of what I'd like to see in the game.

 

1. For the space combat part of the game, lots of ships (Lucasarts, don't forget the huge selection of ships from the X-Wing series and Rebellion!).

2. A third side that could be smugglers (again using ships from the X-Wing series. Smuggler forces would be weak but also cheap (either money or points wise, depending on how the game works).

3. A scenario editor (this is an absolute MUST!) for ground and space battles but try not to make it so you need a degree in computer programming to use *cough*homeworld*cough*

4. Multiplayer (again a must!)

5. Maybe a method of play similiar to Galactic Conquest in Battlefront, only with more systems and planets? (this could also be done for multiplayer).

6. ABSOLUTELY NO GUNGANS!

7. Hero units (these would be nice to have in the scenario editor). Customizable heroes would also be nice to have in the editor.

 

As you can see, I am looking forward to the space combat section of the game more than the ground combat. Anyway, please feel free to list your own desires for this game.

Link to comment
Share on other sites

Customization is a must. I want to be able alter every unit and stat to my whim, even the planets.

 

I want to make scenarios.

 

That's the biggest deal for me. If I can do that then I will play the game forever and will get any xpac and any sequel.

 

Oh and multiplayer, but Darth Maul UK has confirmed that already. Thanks.

Link to comment
Share on other sites

Two more items to go on my wishlist (seeing as a good portion of mine seem to be in the game from what I can tell).

 

The ability to assign a character to be the admiral or general of a task force. This would work exactly the same way as Rebellion. You can assign a character to a ship and they will provide a bonus that could give you a tactical edge you might need against a superior enemy.

 

A long with a scenario editor, a campaign editor is also a must. This would basically allow people to create their own campaign setup. So if I wanted I could create a campaign around the Thrawn Trilogy etc.

Link to comment
Share on other sites

Originally posted by OverlordAngelus

Personally I'm glad to have the game set during the OT and drawing some elements from the prequels.

 

Anyway, this is a list of what I'd like to see in the game.

 

1. For the space combat part of the game, lots of ships (Lucasarts, don't forget the huge selection of ships from the X-Wing series and Rebellion!).

2. A third side that could be smugglers (again using ships from the X-Wing series. Smuggler forces would be weak but also cheap (either money or points wise, depending on how the game works).

3. A scenario editor (this is an absolute MUST!) for ground and space battles but try not to make it so you need a degree in computer programming to use *cough*homeworld*cough*

4. Multiplayer (again a must!)

5. Maybe a method of play similiar to Galactic Conquest in Battlefront, only with more systems and planets? (this could also be done for multiplayer).

6. ABSOLUTELY NO GUNGANS!

7. Hero units (these would be nice to have in the scenario editor). Customizable heroes would also be nice to have in the editor.

 

As you can see, I am looking forward to the space combat section of the game more than the ground combat. Anyway, please feel free to list your own desires for this game.

 

That is exactly what i would like. with both an instant action thing so you can go strait into fighting if you wanted.

Link to comment
Share on other sites

i want to see them make it so that battles in space and on ground can somewhat intertwine. ie, you can move some ships into position over the planet to offer artillery support, while using other friendly ships in the battle to protect them. or be able to create specific ground-based weapon platforms that are designed to attack ships in space (like the ion cannon in tesb).

 

that is what i would like to call depth in the battles. :D

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...