OverlordAngelus Posted January 4, 2005 Share Posted January 4, 2005 Personally I'm glad to have the game set during the OT and drawing some elements from the prequels. Anyway, this is a list of what I'd like to see in the game. 1. For the space combat part of the game, lots of ships (Lucasarts, don't forget the huge selection of ships from the X-Wing series and Rebellion!). 2. A third side that could be smugglers (again using ships from the X-Wing series. Smuggler forces would be weak but also cheap (either money or points wise, depending on how the game works). 3. A scenario editor (this is an absolute MUST!) for ground and space battles but try not to make it so you need a degree in computer programming to use *cough*homeworld*cough* 4. Multiplayer (again a must!) 5. Maybe a method of play similiar to Galactic Conquest in Battlefront, only with more systems and planets? (this could also be done for multiplayer). 6. ABSOLUTELY NO GUNGANS! 7. Hero units (these would be nice to have in the scenario editor). Customizable heroes would also be nice to have in the editor. As you can see, I am looking forward to the space combat section of the game more than the ground combat. Anyway, please feel free to list your own desires for this game. Link to comment Share on other sites More sharing options...
Nairb Notneb Posted January 4, 2005 Share Posted January 4, 2005 Customization is a must. I want to be able alter every unit and stat to my whim, even the planets. I want to make scenarios. That's the biggest deal for me. If I can do that then I will play the game forever and will get any xpac and any sequel. Oh and multiplayer, but Darth Maul UK has confirmed that already. Thanks. Link to comment Share on other sites More sharing options...
Raxor Posted January 4, 2005 Share Posted January 4, 2005 i think having some tunnels / caves would be fun, set up a little ambush in them. And maybe random maps as per swgb if thats possible. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted January 4, 2005 Share Posted January 4, 2005 Good SP campaign. Lately, there hasn't been any RTS with an overall good SP campaign yet it is important. Epicness. That's what video gaming has turned into now. We look for more cinematic experiences in our video games so it is a must for EaW. Link to comment Share on other sites More sharing options...
Pho3nix Posted January 5, 2005 Share Posted January 5, 2005 I really have been wishing for a RTS with both Clone and OT timeline, The "new" addition that i'm most wishing for is 3D-graphics. Link to comment Share on other sites More sharing options...
FroZticles Posted January 5, 2005 Share Posted January 5, 2005 I hope they cane catch the epic scale of star wars battles and also make gameplay suited for casual and hardcore players that keeps a thriving community for many years. Link to comment Share on other sites More sharing options...
OverlordAngelus Posted January 7, 2005 Author Share Posted January 7, 2005 Two more items to go on my wishlist (seeing as a good portion of mine seem to be in the game from what I can tell). The ability to assign a character to be the admiral or general of a task force. This would work exactly the same way as Rebellion. You can assign a character to a ship and they will provide a bonus that could give you a tactical edge you might need against a superior enemy. A long with a scenario editor, a campaign editor is also a must. This would basically allow people to create their own campaign setup. So if I wanted I could create a campaign around the Thrawn Trilogy etc. Link to comment Share on other sites More sharing options...
jokemaster Posted January 11, 2005 Share Posted January 11, 2005 C&C style cutscenes. One thing that would be cool would be ranks, like as you play through the game you start getting promoted,start getting more reinforcements if you call for them, maybe even win medals and have a little cutscene with vader and the emperor and stuff. Link to comment Share on other sites More sharing options...
Lex Posted January 13, 2005 Share Posted January 13, 2005 random maps if buildings, build whereever you want(no fixed command centers, like in aom!!) a lot of strategical imput(wheather, ground, exhaustion of troops ect.) [/list=1] Link to comment Share on other sites More sharing options...
romano Posted January 13, 2005 Share Posted January 13, 2005 stats for every character would be kool and also medals and war ribbons, cause they look kool. Link to comment Share on other sites More sharing options...
Jan Gaarni Posted January 13, 2005 Share Posted January 13, 2005 Keep in mind guys and gals (just making sure ) that this isn't your normal C&C RTS. If anyone has tried it, think Imperium Galactica (1 and 2), and I think you'll be closer. Link to comment Share on other sites More sharing options...
starmark2k Posted January 13, 2005 Share Posted January 13, 2005 Originally posted by OverlordAngelus Personally I'm glad to have the game set during the OT and drawing some elements from the prequels. Anyway, this is a list of what I'd like to see in the game. 1. For the space combat part of the game, lots of ships (Lucasarts, don't forget the huge selection of ships from the X-Wing series and Rebellion!). 2. A third side that could be smugglers (again using ships from the X-Wing series. Smuggler forces would be weak but also cheap (either money or points wise, depending on how the game works). 3. A scenario editor (this is an absolute MUST!) for ground and space battles but try not to make it so you need a degree in computer programming to use *cough*homeworld*cough* 4. Multiplayer (again a must!) 5. Maybe a method of play similiar to Galactic Conquest in Battlefront, only with more systems and planets? (this could also be done for multiplayer). 6. ABSOLUTELY NO GUNGANS! 7. Hero units (these would be nice to have in the scenario editor). Customizable heroes would also be nice to have in the editor. As you can see, I am looking forward to the space combat section of the game more than the ground combat. Anyway, please feel free to list your own desires for this game. That is exactly what i would like. with both an instant action thing so you can go strait into fighting if you wanted. Link to comment Share on other sites More sharing options...
Curt-Man Posted January 17, 2005 Share Posted January 17, 2005 all i want is customizable maps, big multiplayer abilities, lots of units, like i'm not talking a little skirmish i'm talking clone vs droids size wars. how hard is that, big battles customizable maps. Link to comment Share on other sites More sharing options...
stingerhs Posted January 18, 2005 Share Posted January 18, 2005 i want to see them make it so that battles in space and on ground can somewhat intertwine. ie, you can move some ships into position over the planet to offer artillery support, while using other friendly ships in the battle to protect them. or be able to create specific ground-based weapon platforms that are designed to attack ships in space (like the ion cannon in tesb). that is what i would like to call depth in the battles. Link to comment Share on other sites More sharing options...
swphreak Posted January 18, 2005 Share Posted January 18, 2005 An option to have just space battle, ground battle, or both in skirmish/multiplayer mode. Link to comment Share on other sites More sharing options...
Nokill Posted January 18, 2005 Share Posted January 18, 2005 * ill yust have a cookie and some PIE! juice please * Link to comment Share on other sites More sharing options...
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