Darkkender Posted September 17, 2005 Author Share Posted September 17, 2005 or if you look in the first post of this thread I have provided a link with a copy of the fixed tga available for download. This is why it is always best to read the first post in any thread regarding a mod as nearly all updates will find there way into those posts. Link to comment Share on other sites More sharing options...
kata_mad Posted September 22, 2005 Share Posted September 22, 2005 Firstly very nice mod you have merged them Brilliantly well done. The second thing is is it easy to change back the amendments you made to the Zeison Sha/Jal Shey armours as I must be the only person who liked them as it is, which file(s) need deleting/amending. Link to comment Share on other sites More sharing options...
Darkkender Posted September 22, 2005 Author Share Posted September 22, 2005 Firstly very nice mod you have merged them Brilliantly well done. The second thing is is it easy to change back the amendments you made to the Zeison Sha/Jal Shey armours as I must be the only person who liked them as it is, which file(s) need deleting/amending. I'll admit they aren't really that easy to turn back. I'll make a note of this as a optional install method for a future release. I chose to go ahead with Mav's & Rehawke's variant as many mods had that included as an option. Link to comment Share on other sites More sharing options...
Lando Griffin Posted September 26, 2005 Share Posted September 26, 2005 Darkkender ive noticed there are appearance.2da and i think baseitems.2da problems with the holowan plugin. I downloaded and installed the patch and the problem was still the same. 1. In the character selection the robes or clothes that the characters wear are all messed up. The textures are completly messed up. 2. I cant use the jedi armor made in the game, everytime i try to use it , it crashes. Same for some of the jedi starforge armor. Link to comment Share on other sites More sharing options...
Darkkender Posted September 26, 2005 Author Share Posted September 26, 2005 Darkkender ive noticed there are appearance.2da and i think baseitems.2da problems with the holowan plugin. I downloaded and installed the patch and the problem was still the same. The plugin only has problems with those 2da files if you are trying to merge the plugin with other mods. By if you are installing the plugin by itself or right after installing the USM then there will only be problems with later mods that affect those 2da files by overwriting them. 1. In the character selection the robes or clothes that the characters wear are all messed up. The textures are completly messed up. The screw up that is visible with the textures in the selection screen are not fouled up on the in game body models for the appearance. The fouled up textures in character selection is caused by many of the custom appearances having there own custom textures and body models for there default clothing appearance. The selection screen retains the texture from the random appearance that is generated so when you select a different head the texture remains however it gets applied over the new body model in character selection for the character you choose. However once you get ingame and put on your default clothes everything will be fine. 2. I cant use the jedi armor made in the game, everytime i try to use it , it crashes. Same for some of the jedi starforge armor. Would these be from mods added after you've installed the plugin? Or do you have certain armor & robe mods that modify the 2 2da files you mentioned above when you throw the Plugin in your overide? If either of these are the case then you will have to make your existing mods properly compatible to resolve the problem. Link to comment Share on other sites More sharing options...
Lando Griffin Posted September 26, 2005 Share Posted September 26, 2005 maybe i think i added a new baseitems, but i been doing editing with ur appearance.2da and workin on the baseitems.2da for my project. I doubt its the appearance.2da, its probably the baseitems. Does the jedi armor come with the baseitems.2da? Link to comment Share on other sites More sharing options...
Darkkender Posted September 27, 2005 Author Share Posted September 27, 2005 Are you referring to the Jedi Armor mod that I released in early TSL days? If so yes it does. If you reuse the baseitems from the Holowan Plugin then you will likely have few to no conflicts at all. Link to comment Share on other sites More sharing options...
JediKnight707 Posted September 28, 2005 Share Posted September 28, 2005 This is an odd problem. Everytime I try to start a new game when it goes to the selection screen (male jedi consular, sentinal, etc) It only shows like 2 people having heads, and when I click on one of them, it goes to the normal screen (quick character, custom charcater) I *click* custom character. It goes to the screen, and I *click* portrait and the game crashes. Any ideas? PS This doesn't happen when I removed the mods in my folder. And I have started files before with this Plugin, it just started happening. Link to comment Share on other sites More sharing options...
Darkkender Posted September 28, 2005 Author Share Posted September 28, 2005 your missing the either the heads.2da or the appearance.2da from your overide that comes with the holowan plugin. This will also happen if you overwrite the appearance.2da file that comes in there. The game is trying to retrieve data from one or both of these 2da files and since they are missing or the entries from them are missing it is crashing. Link to comment Share on other sites More sharing options...
theeautomator Posted September 29, 2005 Share Posted September 29, 2005 Which files make the lightsaber colors thicker than they normally are? I'd like to get the old colors back, especially yellow, but I don't know what to remove. Link to comment Share on other sites More sharing options...
Darkkender Posted September 29, 2005 Author Share Posted September 29, 2005 I didn't change the thickness of any of the stock lightsaber blades. A few of the default hilts got changed but not the blades. Link to comment Share on other sites More sharing options...
theeautomator Posted September 29, 2005 Share Posted September 29, 2005 I know for sure that the yellow lightsaber is changed from it's default appearance. I'm not using any other mods that would be changing it either. Link to comment Share on other sites More sharing options...
Darkkender Posted September 29, 2005 Author Share Posted September 29, 2005 Unless it was changed by one of the mods merged into the plugin that I'm not aware of. What you want to look for is a tga named w_lsaberyel01.tga or very close to that sitting in overide and remove it. However be careful of the spelling and that it is 01 and not a higher number as many mods will use the same texture with a higher number to avoid conflicts. Link to comment Share on other sites More sharing options...
theeautomator Posted October 3, 2005 Share Posted October 3, 2005 Yep, that was it, thanks Dark. Link to comment Share on other sites More sharing options...
kdsphantom Posted October 4, 2005 Share Posted October 4, 2005 this mod is great and thank you. but i have to say i just hope your happy i have to play another 50 games of TSL now with this and all the other mods i didnt know about 8 months ago or so when i got the game, and the kotor 1 mods i didnt know about either that you all have done great work on as well, i just hope your pleased that im running abouts with a lightsaber and a crazy killer robot for hours and horus and hours again!!. 2 or 3 dasy ago i DL your mod here and just last night i got to the crash in the korriban cave and unreal that bumpo the hutt what did they say, ""After extensive trial and error I was able to isolate this glitch to two files in the override folder"" what i wanna know is how did they find the 2 files ?? i have a few mods as well as yours in there for about 3K worth files, i was reading the thread all morning here and was well figuring the dates that you had a fix, but was getting a saved game ready in case needed my system stats ect, but bumpo the hutt with that great pic, drool, just finds those 2 files, BTW i deleted those 2 bad very bad files, is the more proper to to apply patch or delecting them fine (( i delected and lplayed and got into cave jsut fine before posting this)) thank you once again kdsphantom Link to comment Share on other sites More sharing options...
Darkkender Posted October 4, 2005 Author Share Posted October 4, 2005 this mod is great and thank you. but i have to say i just hope your happy i have to play another 50 games of TSL now with this and all the other mods i didnt know about 8 months ago or so when i got the game, and the kotor 1 mods i didnt know about either that you all have done great work on as well, i just hope your pleased that im running abouts with a lightsaber and a crazy killer robot for hours and horus and hours again!!. 2 or 3 dasy ago i DL your mod here and just last night i got to the crash in the korriban cave and unreal that bumpo the hutt what did they say, ""After extensive trial and error I was able to isolate this glitch to two files in the override folder"" what i wanna know is how did they find the 2 files ?? i have a few mods as well as yours in there for about 3K worth files, i was reading the thread all morning here and was well figuring the dates that you had a fix, but was getting a saved game ready in case needed my system stats ect, but bumpo the hutt with that great pic, drool, just finds those 2 files, BTW i deleted those 2 bad very bad files, is the more proper to to apply patch or delecting them fine (( i delected and lplayed and got into cave jsut fine before posting this)) thank you once again kdsphantom The only file of the 2 that should have been removed was the tga file the txi file was a texture information file and needed to remain. If you checked the first post in this thread I have both patches listed and linked for download. I'm glad to hear that I've sucked you into the darkside of modding. Link to comment Share on other sites More sharing options...
JediKnight707 Posted October 4, 2005 Share Posted October 4, 2005 Is there going to be a new release anytime soon? I want to see if any of my mods get in ;) I'm just kidding there not very good mods Link to comment Share on other sites More sharing options...
Darkkender Posted October 4, 2005 Author Share Posted October 4, 2005 Is there going to be a new release anytime soon? I want to see if any of my mods get in ;) I'm just kidding there not very good mods Probably not very likely. I'm trying to focus on the content that I cut from the first release. Link to comment Share on other sites More sharing options...
JediKnight707 Posted October 4, 2005 Share Posted October 4, 2005 you made me sad *running off crying* Though I do hope that the next release is as good as the first one Link to comment Share on other sites More sharing options...
kdsphantom Posted October 4, 2005 Share Posted October 4, 2005 and when i thanked you personally i really should have thanked all involved, that is all that put time in well even in teh site here and in all the mods you included and put in to the uber mod itself, and this isnt prolly even the right spot for that even but umm thank you to all heh aye i read the post all the way through an got the patch but actually hadnt put it in yet, i of course have no clue what its for but from the cave to end of the game it well worked fine. but before i play it again ill put that in. and when i was reading it through i noticed that you said it was set at hardcore insane lvl. from the hardcore mod by beancounter? who gave thanks to you? my question is can one make it even more insane tougher? i just finished and darth wussy sion only had 2K hp and well he was in need of training in how to use a lightsaber properly. but thank you again. kdsphantom Link to comment Share on other sites More sharing options...
General Kenobi Posted October 5, 2005 Share Posted October 5, 2005 @kdsphantom First off "Welcome To The Forums" Just open up all the default .uti weapon files for the baddies and give them the edit of on hit instant death. That will make it "uber, uber" hard...lol You'd just better hope you spot them and hit first before they hit you. OK sorry to bring the thread off topic back to the plugin. I'd personally like to see an update patch to the plugin maybe if some more large mods are put out like Commas Real Mandalorians or a new planet module or more selections of characters. General Kenobi Link to comment Share on other sites More sharing options...
kdsphantom Posted October 5, 2005 Share Posted October 5, 2005 @ General Kenobi thank you, and LOL but nooo not that kinda uber man hehe he would hit me for 5 and 10 here and there heheh im sure he hits everyone but more perhaps i meant in more serious mode was that if the mod wasnt set at insanity level to start with? just at hard setting? Link to comment Share on other sites More sharing options...
maaneeack Posted October 6, 2005 Share Posted October 6, 2005 @kdsphantom - check out stoffe -mkb-'s ai tweak mod, it makes npcs use force powers and droids use their droid weapons, as well as making npcs smarter (pathing and what to use, when)... Link to comment Share on other sites More sharing options...
Jae Onasi Posted October 6, 2005 Share Posted October 6, 2005 Bunk says (snipped) One thing I will point out - I am also getting crashed going to other planets, not just the cave in Korriban. Going to Dantooine, or trying to go back to Telos? (the terraformed planet) crashes me the same way, so I don't think its just something specific in the Korriban cave. I kept crashing when going to other planets, too (and I have nvidia card--would have to look up the specs later, updated game, plugin and patch and USM). I a. downloaded the Omega drivers and b. did a registry fix and it seemed to solve the problem, though I'm going to load your fix too. I hadn't played to Korriban yet so I hadn't experienced that crash, tho with the fix hopefully won't ever experience that. :-) I don't know if that's any help, but thought you all might like the info. Thanks everyone--I'm having a great time playing with the plug-in and other mods. Link to comment Share on other sites More sharing options...
Acleacius Posted October 6, 2005 Share Posted October 6, 2005 Can you guys please post a currently working link for the patch listed as PCGameMods download system hasnt been working now for at least 20 hours. Thanks Link to comment Share on other sites More sharing options...
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