M@RS Posted January 3, 2009 Share Posted January 3, 2009 Twice? I don't even own it, but I could... I found it on Newegg?? I don't remember, it might've been Amazon, anyways... It was $8... Soooo, yeah... I might buy it, or I'll get an LOTR Dagger/Replica Sword... Link to comment Share on other sites More sharing options...
Speedfire Posted January 3, 2009 Share Posted January 3, 2009 I played it Throught. Once. Than Multiplayer than Again Once SP Link to comment Share on other sites More sharing options...
Scorch-1162 Posted January 3, 2009 Share Posted January 3, 2009 my parents wont let me get xbox live, so i can only do story mode, which is still ok. i might buy RC for the computer so i can do some multiplayer Link to comment Share on other sites More sharing options...
Speedfire Posted January 4, 2009 Share Posted January 4, 2009 Ah ok. Some of my Friends have it for PC and its rocks too ^^. But i played it First for the XBox so i Prefer it for XBOX. Link to comment Share on other sites More sharing options...
LordOfTheFish Posted January 4, 2009 Share Posted January 4, 2009 Yeah, I don't have live either. But to steer things back on topic, RC2 would need something to make it have replay value, other than mp. Link to comment Share on other sites More sharing options...
GeneralPloKoon Posted January 4, 2009 Share Posted January 4, 2009 An open world(galaxy) would provide much replay value. Link to comment Share on other sites More sharing options...
Speedfire Posted January 4, 2009 Share Posted January 4, 2009 Maybe it wouldnt be just missions but a Galaxy where u can Decise if u want to attack Enemys Planets or defence you own one agains Attacks. Link to comment Share on other sites More sharing options...
LordOfTheFish Posted January 4, 2009 Share Posted January 4, 2009 An open world(galaxy) would provide much replay value. More freedom of movement? Link to comment Share on other sites More sharing options...
CommanderQ Posted January 4, 2009 Share Posted January 4, 2009 Freedom of movement has been voiced continually in this thread. It would DEFINATELY make the game better, it's where you never do the same thing twice. Link to comment Share on other sites More sharing options...
LordOfTheFish Posted January 4, 2009 Share Posted January 4, 2009 Just to make sure we are on the same page, I meant freedom of movement instead of being stuck traveling down hallways only a few yards wide. Link to comment Share on other sites More sharing options...
Speedfire Posted January 5, 2009 Share Posted January 5, 2009 Just to make sure we are on the same page, I meant freedom of movement instead of being stuck traveling down hallways only a few yards wide. He knows what you mean . And even it there wouldnt be so much freedom in movement. It would rocks too. ^^ Link to comment Share on other sites More sharing options...
LordOfTheFish Posted January 5, 2009 Share Posted January 5, 2009 I'm not asking you for as much freedom as an RPG may allow you. Just enough to make the game more, interesting... Link to comment Share on other sites More sharing options...
Scorch-1162 Posted January 5, 2009 Share Posted January 5, 2009 so u guys r talkin about somethin like a galactic conquest mode or somethin like that, right? Link to comment Share on other sites More sharing options...
CommanderQ Posted January 5, 2009 Share Posted January 5, 2009 Not exactly Galactic conquest, just freedom of direction, like you recieve missions, but you must find or fly your way there..that's what I think anyway:D Link to comment Share on other sites More sharing options...
LordOfTheFish Posted January 5, 2009 Share Posted January 5, 2009 Not galactic conquest, but along the lines of what CQ said. Link to comment Share on other sites More sharing options...
Scorch-1162 Posted January 5, 2009 Share Posted January 5, 2009 oh, ok. that makes much more sense. well, wut about working with other commando squads for a mission? Link to comment Share on other sites More sharing options...
CommanderQ Posted January 5, 2009 Share Posted January 5, 2009 OOH!! That would be cool as well, the idea of a joint-effort combat mission would be cool:D Link to comment Share on other sites More sharing options...
incrosshairs Posted January 6, 2009 Share Posted January 6, 2009 ok, one of the best ways (in my opinion) to make a game more replayable is to make the levels big. Have situations where you can make a disision that affects the rest of the story. That way every time you play it there will be a diffrent ending. If you have big levels, then there are more places to explore. Another thing that could be done is to go around the level and find hidden things that unlock stuff (eg. cheats, guns, money to buy guns) [i've always wanted to see what a verpine shatergun looks like!] Link to comment Share on other sites More sharing options...
Speedfire Posted January 6, 2009 Share Posted January 6, 2009 That idea would be cool too. ^^ This thing with the Defferent story ending would be realy exiting and would Propably interest evryone for a Replay ^^. Link to comment Share on other sites More sharing options...
LordOfTheFish Posted January 6, 2009 Share Posted January 6, 2009 ok, one of the best ways (in my opinion) to make a game more replayable is to make the levels big. Have situations where you can make a disision that affects the rest of the story. That way every time you play it there will be a diffrent ending. If you have big levels, then there are more places to explore. Another thing that could be done is to go around the level and find hidden things that unlock stuff (eg. cheats, guns, money to buy guns) [i've always wanted to see what a verpine shatergun looks like!] I can agree with the part about unlocking new arsenal and such, but your concept of "big levels" would take away the FPS aspect of the game. Link to comment Share on other sites More sharing options...
Speedfire Posted January 6, 2009 Share Posted January 6, 2009 It isnt a FSP ist more a Tactical FSP. So big lvl would destroy it. Thats my opinion. Link to comment Share on other sites More sharing options...
Astor Posted January 6, 2009 Share Posted January 6, 2009 Despite what everyone would like in a RC2, it's pretty much a given that LucasArts will crap over everyone's expectations. That's if they even make a sequel. Link to comment Share on other sites More sharing options...
LordOfTheFish Posted January 7, 2009 Share Posted January 7, 2009 That's if they even make a sequel. QFT Link to comment Share on other sites More sharing options...
Scorch-1162 Posted January 7, 2009 Share Posted January 7, 2009 ok, one of the best ways (in my opinion) to make a game more replayable is to make the levels big. Have situations where you can make a disision that affects the rest of the story. That way every time you play it there will be a diffrent ending. If you have big levels, then there are more places to explore. Another thing that could be done is to go around the level and find hidden things that unlock stuff (eg. cheats, guns, money to buy guns) [i've always wanted to see what a verpine shatergun looks like!] yes, unlockables would be a very worthwhile addition to the game, but maybe the majority shouldnt be weapons, cuz then they would have to keep makin weapons stronger until they got so strong, it just makes the game too easy, makin it too boring Link to comment Share on other sites More sharing options...
LordOfTheFish Posted January 7, 2009 Share Posted January 7, 2009 I thought the game was to easy with the heavy repeater gun. Link to comment Share on other sites More sharing options...
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