Composite Posted January 2, 2006 Share Posted January 2, 2006 Hello All! Im not sure if this is the right place to post this, and if it is, It has probably already been discussed. Anyways.... Recently I was playing on Nar Shadda, I was going through the planet smoothly, when the Exile had to go into Jekk Jekk Tarr. I knew something bad was going to happen when Atton Said "...And I know just the place." I hadn't put up Attons' skills, attributes, etc. I just put auto level up each time he had a level up. So Atton wasn't a very good dueler at all. The Twin Sisters came in, and started to fight me. They Killed me in a snap. I tried everything to beat them, I stimed-up before the battle, upgraded my swords and armor, but I still couldn't beat them. Anyway, (You are probably thinking to yourself "Okay, where is the tip....?") And now here the tip comes. I found it to be very useful to equip the strongest blaster(s) and go behind the bartenders desk. Odd that the Twin Sun Sisters will not follow you to attack you there. So just equip the strongest blaster(s) you have, go behind the bartenders desk, and gun the Sisters down. (It may take awhile sence the Sisters use enrgy shields, but hey, thats what gernades are for!) Hope this helps anyone who needs help on this! -Composite Link to comment Share on other sites More sharing options...
The Doctor Posted January 2, 2006 Share Posted January 2, 2006 I never thought of that... Great idea! I'l have to try it my next playthrough! Link to comment Share on other sites More sharing options...
Hallucination Posted January 2, 2006 Share Posted January 2, 2006 Another tip: Run around near the tables. That will get them stuck and that means you have time to plant mines on the ground. Poison is the first one I lay down(because it means you can run around and they'll still take damage), then you have fun with frags. And it also means you can loot one corpse and get an extra twilek sword! Link to comment Share on other sites More sharing options...
Emperor Devon Posted January 2, 2006 Share Posted January 2, 2006 You can get good results if you equip Atton with a good sword, and stun one of the twins with critical strike. Atton's sneak attack feats will allow you to deal massive damage that way. Or for the truly desperate, just put a ton of mines in the cantina before the fight with the twins. Link to comment Share on other sites More sharing options...
Jae Onasi Posted January 2, 2006 Share Posted January 2, 2006 snipped.... Hello All! Anyway, (You are probably thinking to yourself "Okay, where is the tip....?") And now here the tip comes. I found it to be very useful to equip the strongest blaster(s) and go behind the bartenders desk. Odd that the Twin Sun Sisters will not follow you to attack you there. So just equip the strongest blaster(s) you have, go behind the bartenders desk, and gun the Sisters down. (It may take awhile sence the Sisters use enrgy shields, but hey, thats what gernades are for!) Hope this helps anyone who needs help on this! -Composite That's way cool. I'll have to give that one a try when hubby brings the game home with him. Link to comment Share on other sites More sharing options...
spinkle Posted January 3, 2006 Share Posted January 3, 2006 i typically make Atton a Jedi (after not using him from the time I reach Bao-Dur on the surface of Telos) by the time he fights the Twin Suns, and equip him with either a double-bladed saber or two single blades. With the extra attack from Knight Speed and a couple of melee shields, he mows through both of them pretty quickly. I've never had to run around to beat the Twin Suns. Link to comment Share on other sites More sharing options...
Soogz Posted January 3, 2006 Share Posted January 3, 2006 YOu can also use Disrupter weapons. Those work very well too. Link to comment Share on other sites More sharing options...
RobQel-Droma Posted January 3, 2006 Share Posted January 3, 2006 Blasters don't usually work well on the Twin Suns, or so I've noticed (with the possible exception of disruptors). I mostly use grenades, especially plasma and poison. Link to comment Share on other sites More sharing options...
Cygnus Q'ol Posted January 5, 2006 Share Posted January 5, 2006 Thanks Composite. By the way, how'd you find that move anyway? Link to comment Share on other sites More sharing options...
Achilles Posted January 5, 2006 Share Posted January 5, 2006 Thanks Composite. By the way, how'd you find that move anyway? It's posted in at least one walkthrough, however it's possible that he may have just figured it out on his own. The first time I played that part, I figured it out pretty quick once I started getting my ass handed to me Blasters don't usually work well on the Twin Suns, or so I've noticed (with the possible exception of disruptors). I mostly use grenades, especially plasma and poison.Disruptors are your best bet, however sonic weapons (which are actually useful in this game...unlike KotOR) also work quite nicely. I usually save my grenades so that Mira can make big holes in things with her launcher Link to comment Share on other sites More sharing options...
Composite Posted January 5, 2006 Author Share Posted January 5, 2006 Thanks Composite. By the way, how'd you find that move anyway? I started to experiment once I started getting my a** wooped just like Achilles. yeah sonic blasters are you best bet unless you train Atton as a Jedi first, (or cheat of course;) ) hehe.... Link to comment Share on other sites More sharing options...
Steve-O Kreesh Posted January 16, 2006 Share Posted January 16, 2006 Composite, When you leave the Ebon Hawk as the exile to go to the Jekk Jekk Tar, take a side trip to the cantina. Lay all the mines you can in front of the bar. Then when the battle with the Twin Suns begins, they take two or three steps and then they're toast! It works every time I do it. You never have to shoot your blaster or ignite your lightsaber. Link to comment Share on other sites More sharing options...
JediKnight707 Posted January 16, 2006 Share Posted January 16, 2006 Composite, When you leave the Ebon Hawk as the exile to go to the Jekk Jekk Tar, take a side trip to the cantina. Lay all the mines you can in front of the bar. Then when the battle with the Twin Suns begins, they take two or three steps and then they're toast! It works every time I do it. You never have to shoot your blaster or ignite your lightsaber. Ya, that's what you can do (and it's what I do). Also, if you've equiped your best blasters, and you can't seem to penetrate their damn defenses, it's cause they have energy shields (those as-meanies). So just keep shooting and it should wear it down. (I also think that lightsabers don't work on them, but I haven't played it in a while.) Link to comment Share on other sites More sharing options...
Hallucination Posted January 16, 2006 Share Posted January 16, 2006 ^Lightsabers don't work, unless you've given them an upgrade that adds another damage type. Link to comment Share on other sites More sharing options...
JediKnight707 Posted January 16, 2006 Share Posted January 16, 2006 Yeah, that's what I thought. Link to comment Share on other sites More sharing options...
Godrin Posted January 20, 2006 Share Posted January 20, 2006 I had trouble the first time I played it, but since then I have found a decent strategy. They are slow for one thing, or rather you are faster than them. I just run around them dropping the deadliest mines I have, (I never usen them anyway, may as well.), they never fail to run into them, it deals with them pretty fast. You can also through a concussion grenade or two and shoot them with sniper (is that right, I rarely use pistols) shot while they are stunned. Link to comment Share on other sites More sharing options...
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