Tyrant17 Posted January 14, 2006 Share Posted January 14, 2006 Hey, where did that big red light on the front of it come from? I dont remember that :S A 5 second job ALL THANKS TO GOOGLE! http://starwars.wikicities.com/images/thumb/2/24/275px-MagnaGuard.jpg Link to comment Share on other sites More sharing options...
Kaos597 Posted January 14, 2006 Share Posted January 14, 2006 Its what kept it still moving even when its head was cut off. It was like a motion sensor or something. Link to comment Share on other sites More sharing options...
Tesla(DF) Posted January 14, 2006 Share Posted January 14, 2006 My only complaint is that the top of the cape is still very motionless Great job Marz. Link to comment Share on other sites More sharing options...
Seihem Posted January 14, 2006 Share Posted January 14, 2006 Hello there! great work Marz, fantastic model, and i am really satisfied with the cape too, can't wait to have it! By the way, can anyone improve the electrostaff a little bit? The model and the size are okay but the effect is not too good and the sounds should be better too. I tried to get the sound from Republic Commando but I couldn't find the right editor to it. Can anyone help? Link to comment Share on other sites More sharing options...
alex533 Posted January 14, 2006 Share Posted January 14, 2006 I believe SmithLord was working on a new one, but i think hes left JA modding or something, try to contact him. Link to comment Share on other sites More sharing options...
Clone L68362 Posted January 14, 2006 Share Posted January 14, 2006 The Magna Guard is grey though everybody. Hehe. Should be a simple fix right? Or are you just using the blue team skin in all those screenies Marz? Link to comment Share on other sites More sharing options...
<(**)> Raptor Posted January 14, 2006 Share Posted January 14, 2006 Magna guards come in many colors. 1 look it up in they ep.3 book 2. watch the part of the movie on utapu where the magna guards adavnce on obione there is a close up veiw of a blue painted magna guard Link to comment Share on other sites More sharing options...
Buffy Posted January 15, 2006 Share Posted January 15, 2006 Link to comment Share on other sites More sharing options...
MarcusLeCoy Posted January 15, 2006 Share Posted January 15, 2006 That looks very cool Buffy! One thing, the gray one looks like it still has paint on it, even though it is gray. I'm gonna see if I can make a gray one just for fun. Link to comment Share on other sites More sharing options...
<(**)> Raptor Posted January 15, 2006 Share Posted January 15, 2006 Awsome headless model Link to comment Share on other sites More sharing options...
Falkener Posted January 15, 2006 Share Posted January 15, 2006 By the way, can anyone improve the electrostaff a little bit?. I think that the electrostaff sounds should be more buzzy, not like what it is now. Link to comment Share on other sites More sharing options...
Falkener Posted January 15, 2006 Share Posted January 15, 2006 [/url] Where did u get that dual saber stance buffy? Link to comment Share on other sites More sharing options...
Buffy Posted January 15, 2006 Share Posted January 15, 2006 Author of stance mod is Real Kain he is in this Thread too http://pcgamemods.com/mod/13893.html Link to comment Share on other sites More sharing options...
NeoMarz1 Posted January 15, 2006 Author Share Posted January 15, 2006 Buffy, Go ahead and send those as soon as you can. I'll give you authorship of those varients. Marzout Link to comment Share on other sites More sharing options...
NeoMarz1 Posted January 15, 2006 Author Share Posted January 15, 2006 :angel: Update :angel: Just added team colors Red and Blue (blue already existing). The cape I'm still trying to work out the issues brought up. Not sure I can change it much. I'm trying a separate mesh for the shoulder area. Marzout Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted January 15, 2006 Share Posted January 15, 2006 I'm trying a separate mesh for the shoulder area ya that could work (alltough im not modeling expert) Link to comment Share on other sites More sharing options...
NeoMarz1 Posted January 15, 2006 Author Share Posted January 15, 2006 :angel: I just got an Idea :angel: Does anyone know how we can add sparks to the headless version? You know little sparks that zap around the head area? This would make the headless version even cooler dont you think? If anyone can develope a shader for this, I will get you in the credits. Marzout Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted January 15, 2006 Share Posted January 15, 2006 you can search shader files of default JA r2 or r4 droid, they have sparking effects when they head is cut off. Link to comment Share on other sites More sharing options...
Zappa_0 Posted January 15, 2006 Share Posted January 15, 2006 Yea true they do. Maybe we can figure something out from that. Link to comment Share on other sites More sharing options...
Buffy Posted January 16, 2006 Share Posted January 16, 2006 Buffy, Go ahead and send those as soon as you can. I'll give you authorship of those varients. Marzout this is my first skin I dont think fit with your nice model pack I was saying I want you to make real and nice headless & Grey color version .. QUOTE "Does anyone know how we can add sparks to the headless version? You know little sparks that zap around the head area? This would make the headless version even cooler dont you think? If anyone can develope a shader for this, I will get you in the credits. Marzout" this is I talking about !!! yay Link to comment Share on other sites More sharing options...
Slyz0r Posted January 16, 2006 Share Posted January 16, 2006 if you're to leave it, mess around with your idea of bunching the cape up on that shoulder more so. So people will recognize it being bunched up without being told. Link to comment Share on other sites More sharing options...
minilogoguy18 Posted January 16, 2006 Share Posted January 16, 2006 the model looks excelent and im sure the cape will too. one thing, that electrostaff is enourmous, there should be a new one made. the electrostaff in the movie was about as long as a bo staff which isnt much longer in overall length than a lightsaber with blade out would be. the effect should be new too, that one is good but the purple box has got to go. the staff there is so big around that it clips through all the fingers. you should also throw in a new staff thats closer to the movie, weapons like that are easy to make even though i dont think ive seen a weapon from you marz. Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted January 16, 2006 Share Posted January 16, 2006 Pahricida is making new staff. Link to comment Share on other sites More sharing options...
Pahricida Posted January 16, 2006 Share Posted January 16, 2006 weapons like that are easy to make even though i dont think ive seen a weapon from you marz. He made Zam Vessels Rifle along with her some time ago. Anyways I sent the staff to Marz though it was not skinned since I'm not a texture artist. It's kinda hard to get the dimensions right since, in the movies the IG's are 1,95 metres tall and their staff is slightly taller than them. Since you can't achieve that in JAMP I had to scale it down a bit and I think I did well. Link to comment Share on other sites More sharing options...
NeoMarz1 Posted January 17, 2006 Author Share Posted January 17, 2006 :angel: File Ready for download :angel: O.k. here is V 1.0 for download. I may still make more changes later. This version has NPC support (which makes the model taller). I have the headless, grey, red, and blue varients. Fixed electrostaff. Cape, and Non cape varients... but I couldnt really come up with a suitable replacement for the cape. I tried re-weighting is several different ways, but this is the way that works the best. I adjusted the cape for less clipping. Hope you all enjoy it. Marzout http://www.pcgamemods.com/mod/18389.html Link to comment Share on other sites More sharing options...
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