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The "official" Star Wars Battlefront II 1.1 PC Patch Thread!


KTR
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THE PATCH!

 

http://support.lucasarts.com/patches/Battlefront2.htm

 

Have a nice day,

 

-KTR

 

##############################################################

 

STAR WARS BATTLEFRONT II Update ReadMe

Version 1.1

February 09, 2006

 

##############################################################

 

Thank you for downloading the STAR WARS BATTLEFRONT II

Update.

 

This update addresses the following:

 

------------------------

NEW CONTENT AND FEATURES

------------------------

* Added support in both Singleplayer and Multiplayer for

additional maps.

* Added support for the LCD screen on the Logitech G15 Gaming

keyboard.

* Added additional server-client functionality to increase the

online experience.

 

---------------

RESOLVED ISSUES

---------------

* Corrected functionality issues with Droidekas.

* Adjusted the weapon animation speed based on how fast the

player is moving.

* Corrected an issue that caused the remote rockets awarded

to heavy weapons class soldiers to become invisible.

* Corrected an issue with the sky texture on Geonosis.

* Resolved various stability issues associated with multiple

hardware configurations.

* Improved stability for computers using Dual-Core CPUs with

NVIDIA GeForce 6 or GeForce 7 graphics cards. Please check

the NVIDIA website for future driver updates which may

resolve any existing issues.

* Increased stability for both Singleplayer and Multiplayer

portions of the game.

* Corrected an issue that caused player icons in the mini-map

to disappear.

 

------------------------

MULTIPLAYER IMPROVEMENTS

------------------------

* Increased Multiplayer performance for LAN and Internet

games.

* Increased Multiplayer stability for LAN and Internet

games.

* Corrected an issue that caused a decrease in network

performance when rolling starships in Space maps.

* Increased stability between game sessions and map cycling.

* Reduced the ability for players to SPAM text messages

during online play.

* Corrected an issue that caused hero characters to not

appear in Multiplayer games.

 

----------------------

BALANCING IMPROVEMENTS

----------------------

* Corrected an issue in Space maps with starships inside of

hangars.

* Corrected collision issues with the Ball Mode of Droidekas.

 

##############################################################

 

© 2004-2006 LucasArts, a division of

Lucasfilm Entertainment Company Ltd.

P.O. Box 29901

San Francisco, CA 94129

 

##############################################################

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Region Free? Region Free is a must for a comp... cause Regions are stupid things invented by evil corperate slugheads :3

 

Ok, seems like we don't get the maps(don care buch about the heros) well, guess we have to wait for the mod tools to be out.

 

THEN, Hmmm... so someone should do some "conversion work" from the xbox files.

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you idiots who think maps and extra units are comming with this, THEY ARENT SO QUIT WHINING!

 

 

What ya mean? It says "Support for new maps". Do you mean they are saying support for mods? I thought they were going to convert some of old favorite SWBF maps?!?!? I don't care about new heros, but was looking foward to playing the Bespin maps again!

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Might as well start one of these. Mods, please merge any relevant discussions into here.

 

Basically discuss your thoughts, problems, etc. about the newly released patch. Don't bog it down please with demands for a port of the Xbox content or flame wars, just useful information and observations, bug reports, etc.

 

Thanks!

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There is NO bonus content in the patch. The Xbox Expansion was always only for the Xbox, just like they announced beforehand. No announcements have been made for any new content for the PC version as of yet...

 

"Support for new maps" means just that... that when mod tools are released and you create new maps, the game will be able to recognize them. No new maps have yet been released though.

 

There are two patches officially (both are hosted on the official site LucasArts.com, as well as our fan file site LucasFiles.com). One is for domestic (US) and the other for international (the rest of the world).

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The engineer:

 

One shot kill from a good range, quick fire and basically just look in the general direction to aim. Also, the lower the ping the stronger the engineer, low ping people are able to shoot from much further away.

 

Can heal himself

 

Can replenish ammo

 

Can repair droids (so can ALWAYS heal and get ammo) and vehicles

 

Can eject people from vehicles

 

Can walk over mines

 

Can get rid of mines

 

Has a mine (detpack) that he can set off when *he* wants

 

Has nades (detpacks) that he can set to go off when *he* wants

 

 

Fix this guy please! He is meant to be support but while he is blatently Superman he will run around spoiling the game, turning into a game of who has the lowest ping.

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Erm...droideka fix? like anyone uses those.

 

What about the collisions problem with mortars, nades, snipers.

 

What about the engineer that has super hero 1 shot kill, can walk on mines, can heal himself etc. etc. He isnt toned down?

 

This patch is a huge dissapointment.

 

The engeneer can only have 1 shot kill at close range and they can walk on mines to deactivate it with theri fusion cutter.

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