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Final touch


oldflash

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Posted
Why so much time to install? is a .zip archive and was suppose to work fast and I come again with suggestion to use a empty override directory. Is a single place in pack and is existed apartment in telos. I haven't use module editor.
I'm willing to bet that he's like most people and wants to use this mod with his other mods. So yes it will take time to do some .2da merging and such. ;)
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Posted
Downloading it right now :)

 

Can't see the pics though,....I see somekind of smiley maniacally laughing at me :xp:

 

Me too. How about posting it to ImageShack or something?

Posted

Oldflash,I'm wondering if there was a mistake. Is this suppose to be Bao-Dur's remote?

 

 

k200011ah0.jpg

 

Because it doesn't seem to match up with the avatar you gave it.

 

popremotejz0.jpg

Posted

HAHAHAHAHAHAHAHAHAHAHAHAHAHA

 

It could be a conflict, ill check that out now.

 

EDIT: Nope, not a conflict, that is the remote that shows up. That was somewhat suprising.

Posted
Oldflash,I'm wondering if there was a mistake. Is this suppose to be Bao-Dur's remote?

Because it doesn't seem to match up with the avatar you gave it.

No... no way. It was suppose to be like icon.

I have set bd_remote.mdl/mdx and remote01.tga as texture in appearance.2da

If I not ask to much, would you please check rows 575 in appearance.2da from your override and override.zip? Thanks

Posted

This mod is great oldflash. I am glad that in the about mod link yo included all the changes to the spells.2DA and appearance.2DA so that i could make this compatible with most of the other mods.

Posted

oldflash, I played a fresh game with your mod, and I must say this is really something. and just when i was about to dump TSL..

 

EDIT: I'm currently playing this with DAP: Holowan Consortium. The game just crashed at Telos after I went to your merchant. (not in conversation) I guess this mod is incompatible with Super Enhanced mod.

 

Also, your English leaves little to be desired. My advice is that while your items & ideas are really great, get someone fluent in English and with a better imagination for words. BTW, was it intentional to make the Exiles clothes fully transparent? You can see right through at some part of the armor. (literally)

Posted
EDIT: I'm currently playing this with DAP: Holowan Consortium. The game just crashed at Telos after I went to your merchant. (not in conversation) I guess this mod is incompatible with Super Enhanced mod.
The Super Enhanced Mod and DAP are two different mods. Super Enhanced is mine and would have no problems since it uses different files.

 

If your game crashes before it hits a certain point, something is spawning that has an error. Sometimes it's a model that is wrong. Like you're missing a file or there is an accidental difference in names that should be identical, or a K1 model is accidentally put in TSL. I'd almost bet it's a model issue that needs to be corrected.

Posted

Oldflash, you're always out-doing yourself. The new swords and axes are great, and your new Brianna looks gorgeous. I ran into a small glitch I think you might want to know about; I know Visas doesn't have any eyes, but she seems to be having some problems applying her lipstick:

 

VisasMakeUp.jpg

Posted

God, that's ugly. By the way, I encountered a head/portrait mis-match. I'm checking it now to make sure it's not because some mods are conflicting your Final Touch.

 

EDIT: I cleaned out my Override folder to check that mis-match, and here it is.

 

http://img244.imageshack.us/img244/6302/buggedheadiv8.jpg

 

However, I encountered TWO portraits of the new head. The other one was working just fine, meaning there was 1 portrait with the intended head, and another one with the backup head.

 

Below is the link to the good head.

 

http://img141.imageshack.us/img141/7818/goodheadmc5.jpg

 

I repeat, I encountered BOTH of these heads with only Final Touch in my override.

 

The same goes for the female heads. I encountered 1 good, 1 bad.

 

http://img93.imageshack.us/img93/6472/femalebadjo5.jpg

 

I'm just reporting to you as I don't understand appearance.2da stuff. I tried the tutorial, and ended up screwing up all my heads.

Posted

fantastic mod!

i wasn't going to play this game again until the restoration project was finished, or until there was a new side quest(so few of modded sidequests for this game), buut here i go again.

THANX!!!

 

p.s.--my cousin only plays this on xbox, and is completely jealous

Posted

Sorry for answering so later. I finaly got acces to my computer and make patcher version for this mod in order to correct most problems which BWT was from my fault.

I am stupid enought to upload wrong pack by mistake

 

Changes made:

- remove unused rows from appearance.2da, heads.2da, spells.2da and portraits.2da (except visualeffect.2da all other .2da files was suppose to have same rows count as originals)

- resample i_iceeye.tga to 256x256

- insert to game one sword -- w_melee_108 -- (automatic added to inventory when you talk with ziagron first time - executed script q_init.ncs).

- make pack with TSL-Patcher.

All other files are the same. That should rezolve Master Kavar, katana18, Shem and Darth InSidious problems.

 

Sorry for inconvenience.

Posted
could you tell me which files to delete from override to get the old handmaiden face and the hooded handmaiden clothing back?

That will be:

p_handmb.mdl

p_handmb.mdx

p_handmaidenh.mdl

p_handmaidenh.mdx

p_handmaidenh.tga

 

But you should try first to move files in another place and start the game to see if is no problem with other handmaiden cloths or to get unexpected game crash.

Posted

I can now see your screenshots! Magnificent! I just wish you would do some work for KOTOR 1 sometime. T7nowhere had an awesome comprehensive item mod started earlier this year, but got really burned out with it and hasn't finished it yet (which, btw, would make an AWESOME Christmas present for his fans ;) ). How about giving us some K1 eyecandy, oldflash?

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