Shem Posted November 6, 2006 Share Posted November 6, 2006 Why so much time to install? is a .zip archive and was suppose to work fast and I come again with suggestion to use a empty override directory. Is a single place in pack and is existed apartment in telos. I haven't use module editor.I'm willing to bet that he's like most people and wants to use this mod with his other mods. So yes it will take time to do some .2da merging and such. Link to comment Share on other sites More sharing options...
Ztalker Posted November 6, 2006 Share Posted November 6, 2006 Downloading it right now Can't see the pics though,....I see somekind of smiley maniacally laughing at me Link to comment Share on other sites More sharing options...
MdKnightR Posted November 7, 2006 Share Posted November 7, 2006 Downloading it right now Can't see the pics though,....I see somekind of smiley maniacally laughing at me Me too. How about posting it to ImageShack or something? Link to comment Share on other sites More sharing options...
oldflash Posted November 7, 2006 Author Share Posted November 7, 2006 I've open another site where I've uploaded pictures and upload (only) 4 pic to imageshack Axes Lightsabers Sabers PC Link to comment Share on other sites More sharing options...
4815162342 Posted November 7, 2006 Share Posted November 7, 2006 dats veery goot! (as borat would say) Link to comment Share on other sites More sharing options...
Shem Posted November 7, 2006 Share Posted November 7, 2006 Oldflash,I'm wondering if there was a mistake. Is this suppose to be Bao-Dur's remote? Because it doesn't seem to match up with the avatar you gave it. Link to comment Share on other sites More sharing options...
goldberry Posted November 7, 2006 Share Posted November 7, 2006 HAHAHAHAHAHAHAHAHAHAHAHAHAHA It could be a conflict, ill check that out now. EDIT: Nope, not a conflict, that is the remote that shows up. That was somewhat suprising. Link to comment Share on other sites More sharing options...
4815162342 Posted November 7, 2006 Share Posted November 7, 2006 why would remote appear like that? the point of having a remote is defeated if it's that big... Link to comment Share on other sites More sharing options...
psand Posted November 8, 2006 Share Posted November 8, 2006 wow! very impressive! good work, cant wait to try it! Link to comment Share on other sites More sharing options...
Lit Ridl Posted November 8, 2006 Share Posted November 8, 2006 WOW! This remote is something extra-cool!!! Link to comment Share on other sites More sharing options...
oldflash Posted November 8, 2006 Author Share Posted November 8, 2006 Oldflash,I'm wondering if there was a mistake. Is this suppose to be Bao-Dur's remote? Because it doesn't seem to match up with the avatar you gave it. No... no way. It was suppose to be like icon. I have set bd_remote.mdl/mdx and remote01.tga as texture in appearance.2da If I not ask to much, would you please check rows 575 in appearance.2da from your override and override.zip? Thanks Link to comment Share on other sites More sharing options...
draconus333 Posted November 11, 2006 Share Posted November 11, 2006 This mod is great oldflash. I am glad that in the about mod link yo included all the changes to the spells.2DA and appearance.2DA so that i could make this compatible with most of the other mods. Link to comment Share on other sites More sharing options...
katana18 Posted November 12, 2006 Share Posted November 12, 2006 oldflash, I played a fresh game with your mod, and I must say this is really something. and just when i was about to dump TSL.. EDIT: I'm currently playing this with DAP: Holowan Consortium. The game just crashed at Telos after I went to your merchant. (not in conversation) I guess this mod is incompatible with Super Enhanced mod. Also, your English leaves little to be desired. My advice is that while your items & ideas are really great, get someone fluent in English and with a better imagination for words. BTW, was it intentional to make the Exiles clothes fully transparent? You can see right through at some part of the armor. (literally) Link to comment Share on other sites More sharing options...
Shem Posted November 12, 2006 Share Posted November 12, 2006 EDIT: I'm currently playing this with DAP: Holowan Consortium. The game just crashed at Telos after I went to your merchant. (not in conversation) I guess this mod is incompatible with Super Enhanced mod.The Super Enhanced Mod and DAP are two different mods. Super Enhanced is mine and would have no problems since it uses different files. If your game crashes before it hits a certain point, something is spawning that has an error. Sometimes it's a model that is wrong. Like you're missing a file or there is an accidental difference in names that should be identical, or a K1 model is accidentally put in TSL. I'd almost bet it's a model issue that needs to be corrected. Link to comment Share on other sites More sharing options...
Master Kavar Posted November 13, 2006 Share Posted November 13, 2006 Oldflash, you're always out-doing yourself. The new swords and axes are great, and your new Brianna looks gorgeous. I ran into a small glitch I think you might want to know about; I know Visas doesn't have any eyes, but she seems to be having some problems applying her lipstick: Link to comment Share on other sites More sharing options...
katana18 Posted November 13, 2006 Share Posted November 13, 2006 God, that's ugly. By the way, I encountered a head/portrait mis-match. I'm checking it now to make sure it's not because some mods are conflicting your Final Touch. EDIT: I cleaned out my Override folder to check that mis-match, and here it is. http://img244.imageshack.us/img244/6302/buggedheadiv8.jpg However, I encountered TWO portraits of the new head. The other one was working just fine, meaning there was 1 portrait with the intended head, and another one with the backup head. Below is the link to the good head. http://img141.imageshack.us/img141/7818/goodheadmc5.jpg I repeat, I encountered BOTH of these heads with only Final Touch in my override. The same goes for the female heads. I encountered 1 good, 1 bad. http://img93.imageshack.us/img93/6472/femalebadjo5.jpg I'm just reporting to you as I don't understand appearance.2da stuff. I tried the tutorial, and ended up screwing up all my heads. Link to comment Share on other sites More sharing options...
logan essex Posted November 13, 2006 Share Posted November 13, 2006 fantastic mod! i wasn't going to play this game again until the restoration project was finished, or until there was a new side quest(so few of modded sidequests for this game), buut here i go again. THANX!!! p.s.--my cousin only plays this on xbox, and is completely jealous Link to comment Share on other sites More sharing options...
Darth InSidious Posted November 14, 2006 Share Posted November 14, 2006 Has anyone else had problems with envmaptextures not applied to some robes? In particular, those based on the Sith Assassin outfits? Link to comment Share on other sites More sharing options...
oldflash Posted November 15, 2006 Author Share Posted November 15, 2006 Sorry for answering so later. I finaly got acces to my computer and make patcher version for this mod in order to correct most problems which BWT was from my fault. I am stupid enought to upload wrong pack by mistake Changes made: - remove unused rows from appearance.2da, heads.2da, spells.2da and portraits.2da (except visualeffect.2da all other .2da files was suppose to have same rows count as originals) - resample i_iceeye.tga to 256x256 - insert to game one sword -- w_melee_108 -- (automatic added to inventory when you talk with ziagron first time - executed script q_init.ncs). - make pack with TSL-Patcher. All other files are the same. That should rezolve Master Kavar, katana18, Shem and Darth InSidious problems. Sorry for inconvenience. Link to comment Share on other sites More sharing options...
katana18 Posted November 15, 2006 Share Posted November 15, 2006 No problem. You did great. I'm just a user anyways. =D Link to comment Share on other sites More sharing options...
Xarwarz Posted November 19, 2006 Share Posted November 19, 2006 I just wanted to say excellent mod man Link to comment Share on other sites More sharing options...
suslowim Posted November 21, 2006 Share Posted November 21, 2006 could you tell me which files to delete from override to get the old handmaiden face and the hooded handmaiden clothing back? Link to comment Share on other sites More sharing options...
oldflash Posted November 21, 2006 Author Share Posted November 21, 2006 could you tell me which files to delete from override to get the old handmaiden face and the hooded handmaiden clothing back? That will be: p_handmb.mdl p_handmb.mdx p_handmaidenh.mdl p_handmaidenh.mdx p_handmaidenh.tga But you should try first to move files in another place and start the game to see if is no problem with other handmaiden cloths or to get unexpected game crash. Link to comment Share on other sites More sharing options...
suslowim Posted November 21, 2006 Share Posted November 21, 2006 thanks. Link to comment Share on other sites More sharing options...
MdKnightR Posted November 23, 2006 Share Posted November 23, 2006 I can now see your screenshots! Magnificent! I just wish you would do some work for KOTOR 1 sometime. T7nowhere had an awesome comprehensive item mod started earlier this year, but got really burned out with it and hasn't finished it yet (which, btw, would make an AWESOME Christmas present for his fans ). How about giving us some K1 eyecandy, oldflash? Link to comment Share on other sites More sharing options...
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