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^^^

If you're talking about the Ebon Hawk cutscene that takes place on the way to the Star Forge, I've had this problem too. More than likely it's some .utc file(s) that modifies either Bastila, Carth, or both. If there are any in your override folder, take them out, and then replace them once you make it to the Star Forge.

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Running perfectly :)

 

Made me re-install the game. All these new weapons make boss fights and NPC conversations so more rewarding. It adds unique-ness to every party member, a thing that annoyed me with the original.

Every Jedi (Juhanni, Jolee) seemded to have made their own sabers, but for the PC, they were just that 'silvery tubes' instead of story enhancing items like they are now.

 

Good job :) Really love the new 'bad-ass' Baca Blade

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This wasn't answered, and I have encountered same bug.

 

Having the same issue with Bastilla and the Leviathan. Only other mods, are the one that alters Jolee Bindos clothes and Juhani's sanctuary robes, Revan Mask 2.0, Part of Revan the White, WotOR, Malak looks like Vader, Dead Eye Duncan on Manaan, RH Enhanced Sabers, RH Construction Bench and the RH Elder Merchant mod.

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^^^

has n e 1 else encouterd a bug where bastilla doesnt show up when ur in the laviethin interogation room

 

Translation: Has anyone else encountered a bug where Bastila doesn't show up when you are in the Leviathan interrogation room?

 

Mod note: Please make at least a token attempt to use proper English. This is a forum, not an instant messenger or a chatroom. ~M

 

This wasn't answered, and I have encountered same bug.

 

Nope, I have never encountered that, but I don't think it has anything to do with WotOR considering nothing in that module was edited.

 

See above Quote.

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I just got through playing out the LaShowe (sp?) story on Korriban. When I fought her, she was wielding a regular green lightsaber and I was able to loot it from her after the battle. I seem to remember her having a red one all the other times I've played through. Was this part of the WotoR mod?

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I just got through playing out the LaShowe (sp?) story on Korriban. When I fought her, she was wielding a regular green lightsaber and I was able to loot it from her after the battle. I seem to remember her having a red one all the other times I've played through. Was this part of the WotoR mod?
It's not. It's probably from either another mod, or you did it yourself unknowningly.

 

Check your override for this file, "kor36_lashowe.utc". Open it and look in the inventory. It's probably edited to a green lightsaber (g_w_lghtsbr03) instead of a red (g_w_drkjdisbr001). How you got that in your override is anybody's guess, but it's not from the WotOR. In fact, just to make sure, check your download file of this mod and see if the "kor36_lashowe.utc" file is in there just to put your mind at ease. ;)

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I found out where it came from. It was from the "Bastila and Female Revan, the untold love story" mod. It is the only UTC file in there for some reason. There's nothing mentioned about it in that mod's readme file either. I kinda liked it in a way. It made me think..."well maybe she left the Jedi order and hadn't earned her red crystal yet." But it was confusing since she had a red saber elsewhere in the game (I know this because of the custom hilt that I have assigned to all red sabers). You said "g_w_drkjdisbr001" should be in there instead? I thought it would have been g_w_lghtsbr02.

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You said "g_w_drkjdisbr001" should be in there instead? I thought it would have been g_w_lghtsbr02.
You can look up the original one in the KOTOR Tool. It really doesn't matter which one of the two is there as long as you get your red lightsaber, right?
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I just completed Korriban...

 

 

and converted Yuthura to the light side. I really loved her saber designs and had hoped that perhaps she would award me her sith saber when I met up with her on Dantooine. You know, saying something about how she didn't have a use for it anymore.

 

 

I still wish you had included Master Uthar's doubleblade in this mod. It seemed out of place to have him with a common doubleblade while Yuthura had 2 awesome hilts.

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I still wish you had included Master Uthar's doubleblade in this mod. It seemed out of place to have him with a common doubleblade while Yuthura had 2 awesome hilts.

 

I lost it, along with 50 other max scenes and unfortunately I didn't have the time nor inclination to make a new model.

 

You can always just replace Uthars double bladed saber for a custom model from another mod.

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You can always just replace Uthars double bladed saber for a custom model from another mod.

That's what I did. I've given him Blood of Malevolence. Sorry you lost that model, but what can you do? I'm quite happy with what I've got.:)

 

@T7: I've noticed that when I face Bastila on the Star Forge, she's wielding her yellow saber instead of her red one. I've got two modified Bastila Star Forge .utc's in my override, and I've got her armed with your red saber in both. Could they be messing with your script?

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I lost it, along with 50 other max scenes and unfortunately I didn't have the time nor inclination to make a new model.

 

You can always just replace Uthars double bladed saber for a custom model from another mod.

 

 

That would be a good idea. Which file would I need to modify and what entry in the file would need the change?

 

Also, about what I said about Yuthura in the spoiler block, how would I go about making a mod enhancement that would allow her to offer either one of her sabers to you when you speak to her?

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That's what I did. I've given him Blood of Malevolence. Sorry you lost that model, but what can you do? I'm quite happy with what I've got.:)

 

I did the same thing.

 

@T7: I've noticed that when I face Bastila on the Star Forge, she's wielding her yellow saber instead of her red one. I've got two modified Bastila Star Forge .utc's in my override, and I've got her armed with your red saber in both. Could they be messing with your script?

 

Try playing through the module without the utc's and see if she still has a yellow saber. You will need to load the module fresh though, loading from a save game won't change the utc's.

 

That would be a good idea. Which file would I need to modify and what entry in the file would need the change?

 

Lightsaber 7 pack Try this mod. It has all the sabers from my 6 pack plus qui-gon's. Also included in Uthars utc with Blood of Malevolence. I meant to release this with WotOR but I didn't have the time and it looks like I won't have the time to add the other things I wanted to so I won't hold it back. The sabers can use all 7 colors in KotoR, although you will have to cheat them in(I know it sucks, but like I said I don't have the time to finnish it.) ANyway It will work without glitches with WotOR, but I can't guarantee it will cooperate with other mods.

 

Also, about what I said about Yuthura in the spoiler block, how would I go about making a mod enhancement that would allow her to offer either one of her sabers to you when you speak to her?

 

 

It all depends on where and when you want her to give you the saber. Aside from that you could edit one of the games dialogue then add a simple giveitem script to it.

 

void main ()
{
object osaber = CreateItemOnObject("t7_yuthsith01",GetFirstPC());
} 

 

You can't get any simpler than this. ;)

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I would like to get it on Dantooine. Would you happen to know which file contains that dialog I'd need to modify? Sorry, but I am a noob at this kind of modding.
It should be in the "danm14aa" module in the KOTOR Tool. Find the area that says "Dialogue". Open that up and you should see a file that says, "dan13_yuthura.dlg". That would be your file. :D

 

As for Uthar's lightsaber, I started out using one of T7's models he made for Mjpb3 called the Darth Nemesis hilt.

 

http://gamemods.mjpb3.net/K008.php

 

I then converted it so it uses a red blade. Then I changed my mind and made it Jorak's hilt while using another hilt that Oldflash made for Uthar's saber. :D

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This is amazing stuff T7. Like a lot of people, I've been waiting (impatiently) for this ever since the discussion in Modding Requests started. I thought that the models for Yuthura's sabers were so good that I started a recruit mod for her. Maybe I'll actually finish it now that the sabers are out!;)

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Okay, as I said before, I am a complete noobie at this. I used Kotor Tool's Conversation Editor to open up the dan13_yuthura.dlg so I could edit it with your script. However, I'm not sure where to put the script in. Each of the fields for script won't accept one that long. Please help with highly detailed instructions, if you will. Thanks!

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Thanks, T7. I got it now. Now I'm just having a hard time deciding what to place in the dialog to make it make sense that she's giving you her saber.

 

Now, about the Lightsaber 7 Pack....I tried installing it tonight and it gave me this error....

 

• Error: Critical error: Unable to locate file to patch, "kas22_darkjedi01.utc" file not found! (GEN-9)

 

It also stopped shy of full installation by 3 files. Please help.

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Now, about the Lightsaber 7 Pack....I tried installing it tonight and it gave me this error....

 

• Error: Critical error: Unable to locate file to patch, "kas22_darkjedi01.utc" file not found! (GEN-9)

 

It also stopped shy of full installation by 3 files. Please help.

 

Oh, you can ignore that error, unless it prevents the rest of the mod from installing.

 

What were the 3 files that were not installed? Did the files have an error next to them?

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^^^ No. It just seemed to have stopped shy of fully installing is all. Your folder had 328 files in it, but my Override folder only had 325 new files in it. I don't know which ones didn't install. I tested the battle with Uthar, and the BOM saber is there and he uses it. Other than that, I don't know how it will react.

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Well one file in the tslpatcher folder is "changes.ini" (used only buy the installer) and a another would be "info.rtf"(also only used by the installer) and the last m34aa.are this file should have been copy and/or edited, but because it was after the "kas22_darkjedi01.utc" the action to edit the file didn't complete. You can live without that file in your override, all it does is place a different onenter script that spawns crystal formations in the shyrack caves(same crystal formations as the ones in USM)

 

Anyway I corrected the mistake with the installer

lightsaber_7_pack2007_1.02 you can either run the installer again or open the file m34aa.are and edit the onenter node to look like this OnEnter=k_pkor34_areaent.

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Just a heads up T7.

 

The icons for the Blood of Malevolence crystals are mis-named in the new 7-pack - the links are broken.

 

Example:

iw_dbrcrstl_207.tga

 

should be:

iw_dblcrstl_207.tga

 

Once they're named properly, everything's cool.

 

Otherwise, great job. It's nice to have all of the sabers available in every colour.

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^^Well, I'm glad you guys are paying attention. ;)

 

I corrected those files and reuploaded the mod, for anyone that already has the mod, you can go ahead and rename the files:

 

iw_dbrcrstl_207.tga

iw_dbrcrstl_208.tga

iw_dbrcrstl_209.tga

iw_dbrcrstl_210.tga

iw_dbrcrstl_211.tga

iw_dbrcrstl_212.tga

iw_dbrcrstl_213.tga

 

To

iw_dblcrstl_207.tga

iw_dblcrstl_208.tga

iw_dblcrstl_209.tga

iw_dblcrstl_210.tga

iw_dblcrstl_211.tga

iw_dblcrstl_212.tga

iw_dblcrstl_213.tga

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