e-varmint Posted August 15, 2008 Author Posted August 15, 2008 Who knew? Sometimes I did not know myself:xp: Anyway, now that that's all cleared up, the light-side purple doulbesabre is ready. I may tone -down or lose the alpha channel for the final version: -
Mandalore The Shadow Posted August 15, 2008 Posted August 15, 2008 looks great E-Varmint i just saw the new star wars movie so im off to make a Rex clone trooper armor bye
TriggerGod Posted August 15, 2008 Posted August 15, 2008 - O_O Seriously, you need to teach me. Do not forget the Rule of Two.
Drunkside Posted August 16, 2008 Posted August 16, 2008 Here "It" is in game: Yeah its tiny, miniature! And the lightning is so bad that you cant see the textures, though its not completely negative in my case... Also the bullets come from the players head and it needs some more tweaking, but there it is... looking very bad:p And the melee version isnt ready yet, I think ill continue tomorrow or some other day, because the combo of this and school killing my head is heavy.
e-varmint Posted August 16, 2008 Author Posted August 16, 2008 Here "It" is in game: It's coming along nicely. I can fix the bullethook, if you like. -
xxMalic3xx Posted August 16, 2008 Posted August 16, 2008 Nice Project! Definitely something I'll keep my on eye from now.
Mandalore The Shadow Posted August 17, 2008 Posted August 17, 2008 thanks i now need somthing else to work on
Quanon Posted August 18, 2008 Posted August 18, 2008 Another mini update from me I've started work on the skin of the helmet, here's some WIP shots of it. More soon
Drunkside Posted August 18, 2008 Posted August 18, 2008 Looks very nice Q! But wasnt that supposed to be the white helmet? Anyway I made videos of the "It" and the lightsabers i made earlier so that you can see them in game: http://www.xfire.com/video/1c283/ http://www.xfire.com/video/1c279/ Remember that the "It" isnt ready yet, so there are no icons and stuff, and becouse of the bullethook error the bullets come out of the characters head. Thanks e-Varmint for suggesting that you would fix the bullethook, but id rather do it myself... If you just tell me how to:p
HdVaderII Posted August 18, 2008 Posted August 18, 2008 Hey guys, this really looks awesome! We keep getting so many awesome new weapons coming from you, e-varmint.
Quanon Posted August 18, 2008 Posted August 18, 2008 Looks very nice Q! But wasnt that supposed to be the white helmet? Anyway I made videos of the "It" and the lightsabers i made earlier so that you can see them in game: Euhmz, you guys should get your plans together before inlisting me. IIRC Triggergods PM never mentioned very specific things, just that you peeps wanted a helmet looking alike my Paladin Helmet moddel. I'm avoiding "lacque" and bright colours else it'll turn into a power ranger thing. Which I don't think the mandos would wear Fear not I still got my .PSD file with all the layers I could easly pop-out some color variants. Plus I finished it up, here's the thing before I start the compiling mess: I'll check it out in the game first and see if the straps are really needed. seya later
TriggerGod Posted August 18, 2008 Posted August 18, 2008 IIRC Triggergods PM never mentioned very specific things, just that you peeps wanted a helmet looking alike my Paladin Helmet moddel. Ermm... My PMs to you weren't about this mod. One of the leaders of Exiled Studios wanted you as our concept artist (but if you were more, that would also be good ) Besides, Mandalorian Mayhem is not one of our official projects.
Quanon Posted August 18, 2008 Posted August 18, 2008 Ermm... My PMs to you weren't about this mod. One of the leaders of Exiled Studios wanted you as our concept artist (but if you were more, that would also be good ) Besides, Mandalorian Mayhem is not one of our official projects. ah so confuzzled is my brainz and I just cleaned out my PM Inbox, so I got no clue about anything anymore I fear I'll just stay Concept Artist, I got to many things in my hands already. Add to that I planning other mods and ideas so that leaves like 0.00000 time Anyways... off to get some more work done !
TriggerGod Posted August 18, 2008 Posted August 18, 2008 ah so confuzzled is my brainz and I just cleaned out my PM Inbox, so I got no clue about anything anymore I fear I'll just stay Concept Artist, I got to many things in my hands already. Add to that I planning other mods and ideas so that leaves like 0.00000 time Anyways... off to get some more work done ! Well, your welcome as just a Concept Artist. Anyways, everyone is confused at one time or another. I'll just get this clear: We want you as a Concept Artist. Talk to our leader at Exiled Studios for teh info on Concept.
e-varmint Posted August 18, 2008 Author Posted August 18, 2008 Thanks e-Varmint for suggesting that you would fix the bullethook, but id rather do it myself... If you just tell me how to:p I just position the bullethook at the end of the barrel, link it to the barrel, select-all, and resetXform. -
Mandalore The Shadow Posted August 18, 2008 Posted August 18, 2008 WOW like the mask looks great could be a little lighter so it matches the armor more but good
Drunkside Posted August 19, 2008 Posted August 19, 2008 TY Ill do that later today... And then i will think about learning to edit 2da;s so that i can add shaders on "It", and it will also be very helpful for my future mods... EDIT: I havent gotten it working, and now i gotta hurry to the school so i willl see about working on it again tomorrow...
Mandalore The Shadow Posted August 19, 2008 Posted August 19, 2008 no rush that may produce sloppy results an we dont want that
greggomonkey Posted August 19, 2008 Posted August 19, 2008 you could always throw in a real sweet vibroblade here i'll find the one that i had a pic of
Drunkside Posted August 19, 2008 Posted August 19, 2008 I have been trying to change the place of the bullthook for ages, but it just doesnt work... I placed it at the end of the barrel: the bullets still came out of my characters head. Then i decided to try to place it below the barrel: Bullets from the head. This is really weird, now i have no time to experiment with this any more but ill try to get it right tomorrow...
Quanon Posted August 19, 2008 Posted August 19, 2008 Some screenshots of my tests ingame ! So far it looks great Just needs a sort of strap on the back and I'll then focus on getting some color variants.
DarthHK Posted August 19, 2008 Posted August 19, 2008 God, I never thought i would get this low but... Need that mask, I do.
Mandalore The Shadow Posted August 19, 2008 Posted August 19, 2008 ok well here are my comments: 1: you know this is for K1 right? 2: i think it could be a little lighter. 3: i think it could more grey 4: the armor is not shiney like the mask you may want to keep that in mind because it is going with the armor and sreens of the armor can be found on previous pages
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