kash Posted February 13, 2009 Share Posted February 13, 2009 I just wondered after the bik movie at the end after when you know destroys you know what, is it another bik movie afterwards or created gameplay scene, that might help narrow down the problem and if I can't get it to work can you post the ending so I can watch it and I chose light side in the end. Link to comment Share on other sites More sharing options...
Aliryn Posted February 13, 2009 Share Posted February 13, 2009 Okay, I think I can say at least a few coherent things. Well, I'm still trying to absorb all of the story stuff, but I can report some bugs, just so you know it's there. Though it could be my stupid computer. Windows, in all its stupidity, occasionally screams about pointless things. Like DEP. That thing is evil. I keep having to turn it off for both KotOR games and big installed mods for them. ANYWAY. I guess there's gonna be a lot of whitened-out spoilers? Just in case. I'll separate it by planet and stuff though. A: General problems A1: Not really a bug, but it would be a lot more interesting if the people standing around in various places had lines, in the little box in the upper left corner or not, and voiced or not. I don't care. It's just not as interesting. Not necessary, just something. A2: A lot of the dialogue trees don't loop back to previous options. You have to talk to someone repeatedly to ask all the questions. Just a minor annoyance, nothing big. But a thought. A3: Again, not a bug, and maybe not something that can be done, considering it was said it makes the plot stuff easier, but it would be great if the party members could be changed out without re-entering the ship and leaving with a different party. A4: It would also be helpful if you could equip your party members inside the Eagle. Having to exit with different party members constantly, then finding a workbench to upgrade their stuff--or having to unequip their things outside of the ship and then going back inside to upgrade them--is pretty annoying, as is only being able to equip two party members at a time. In the KotOR games, I generally look at everybody overall, deciding what items could be best used with who. Kind of hard going back and forth. Sometimes I write all their stats in a notebook just so I can keep track, but that's a little annoying, too. My hand always cramps up soon after I start writing. (I'm an idiot who can't get rid of the unconscious habit of gripping my writing utensils tightly and pressing hard on the page all the time.) A5: I notice other people have said this too, but when I tried to recruit Gellan, it didn't work very well. Training Lolma after recruiting her was a bit messed up, too. A5i: I waited until really far in the game to start recruiting because I wanted to know who all four possible recruits were. Eventually I thought I probably wouldn't have much more of a chance before the plot got to the point of no return, so I went back to M4-78 to recruit Lolma, who I had rather liked. Other than her, I'd only met Gellan and that Sith Sunrider--Oh, I think she was called D'naath--so I chose Gellan, D'naath being rather . . . well . . . Dark Side-y. (I always play Light Side. Tried a Dark Side game, once. With KotOR I. Years ago. Got as far as Dia just next apartment over from mine on Taris and felt so sick it wasn't even funny. What's so great about being evil, anyway?) So, I go to recruit Gellan. I'd given Lolma the single-bladed apprentice lightsaber, so I gave Gellan the double-bladed one. And . . . nothing much happened. He faded out of the spot he'd been standing on and faded in to the side (as happens when you get new party members in all the games pretty much), and new dialogue options came up, but he wasn't on my party screen, and there was no Korriban training. Other people have had this bug, too, it seems. A5ii: I don't think I ever saw Thrassk out on any of the worlds or in any of the stations. But when I recruited Lolma, instantly I was transported to Korriban, where Kreia had this little speech or something (I can't remember things to clearly the first time always), and Lolma and I were transported into the Sith Academy, where we met Freedon Nadd, had to fight ghost guys, then went up the ramp. Or maybe we were transported again? I don't remember. So Freedon Nadd says something about fighting against yourself, and there's four Thrassks there. I didn't know who he was or what "against yourself" was about. I guess that was supposed to happen if you brought Thrassk to train. Only it got messed up. By the way, was I supposed to be with Lolma in the Academy? From stuff Kreia says, I got the impression that I wasn't. But I was. A6: Whenever entering a module that, the first time, or sometimes, had a short cutscene of some kind, it would play every time I entered, even when it shouldn't be active. When I entered that residential area on Etti IV, the kid would talk to me. Well, not after the time he warned me about the Gamorrean. He disappeared after that. The "repressurizing" thing came up every time I entered the Eagle, even when I came in from the docking port. Although when I had just traveled to another planet and the module was reloaded I was still standing by the bridge, like I should have been, and the repressurizing thing didn't fire. B: The Eagle B1: As Codiey said, the cutscenes you see when you check the computer cameras are pretty buggy. I ended up with two or three HKs hanging around Mira doing nothing, three Canderouses hanging around Revan in their underwear doing nothing, and a cut off cutscene between Revan and Canderous that never worked. (One Canderous for every attempt.) Also, the cutscenes often seemed to take place in areas of the ship I doubt they would have happened in, storyline consistency-wise. And often when I checked a camera, I'd get a brief view of a party member somewhere before I got either the cutscene or the "no significant activity" message. Errr.......I'm going to just list a few of the major ones now and then go away. My brain gets kind of mushy if I don't do something really interesting for too long . . . I'll come back later and say more . . . Mostly in my brain right now is the problems I had toward the end of the game. All those cutscenes, one right after another, reloading module after module, got kind of buggy. The wrong person would show up--well, that only happened once or twice, I think--and often the game would freeze in the middle of loading the new area. I got it to work if I restarted the game, but I had to rewatch some of the previous cutscenes because there wasn't an autosave between every one. Although I will say that I really liked all of the different characters and their different missions toward the end. It really added dimension to the story. And party members rock. I like party members. I like the KotOR I party members best. They're awesome. But having all those different missions, like I said, was really fun. Everybody playing their own parts that suited their characters and stuff was great. So, here's what I have for now. It's probably more than enough for one post anyway. I tend to post so long on forums that nobody will read all the way through. It's rather sad, really. But for who? Is it sad that I post ridiculously long? Or is just sad that people haven't got the patience to read much? Really, that's sad. Link to comment Share on other sites More sharing options...
HK-42 Posted February 13, 2009 Share Posted February 13, 2009 ^I read it. I had all the same bugs minus the korriban ones as I didnt do that. No training there with the R apprentice though. Any way for all the white boxes I recommend using: Show spoiler (hidden content - requires Javascript to show) [/hidden ] [hidden]SPOILERS HIDE HERE Link to comment Share on other sites More sharing options...
Master_ Tyvokka Posted February 13, 2009 Share Posted February 13, 2009 yes white on white text is not really easy to read lol Link to comment Share on other sites More sharing options...
Marcus22Khaar Posted February 13, 2009 Share Posted February 13, 2009 Awesome mod Trex! I like it, for the moment I haven´t found any important bug but I've some questions. Show spoiler (hidden content - requires Javascript to show) How do you get Kreia to your party? I met her, but she's only in the Eagle and I can't select her. Another one is that when I met Lolma I told her to be my apprentice and the game told me that Korriban would be a good place to train her, so the Eagle jump into hyperspace and then I saw another movie where many planets are shown, but then I appearde again in M4-78! So, I can't go to Korriban. Link to comment Share on other sites More sharing options...
SonGoku360 Posted February 13, 2009 Share Posted February 13, 2009 Awesome mod Trex! I like it, for the moment I haven´t found any important bug but I've some questions. Show spoiler (hidden content - requires Javascript to show) How do you get Kreia to your party? I met her, but she's only in the Eagle and I can't select her. Another one is that when I met Lolma I told her to be my apprentice and the game told me that Korriban would be a good place to train her, so the Eagle jump into hyperspace and then I saw another movie where many planets are shown, but then I appearde again in M4-78! So, I can't go to Korriban. Kreia shows up in your ship but you can't select her as a party member kinda like T3. I think it even says when she joins you she won't be a party member. Link to comment Share on other sites More sharing options...
Darth Novotnus Posted February 13, 2009 Share Posted February 13, 2009 How do you get Kreia to your party? I met her, but she's only in the Eagle and I can't select her. That's correct - Kreia isn't playable in TJM. Link to comment Share on other sites More sharing options...
Trex Posted February 13, 2009 Author Share Posted February 13, 2009 I just wondered after the bik movie at the end after when you know destroys you know what, is it another bik movie afterwards or created gameplay scene, that might help narrow down the problem and if I can't get it to work can you post the ending so I can watch it and I chose light side in the end. The light side ending is an in module cuscene. If you can, warp to 990end, you should be able to see it. That's correct - Kreia isn't playable in TJM. What he said. I think Aliryn summed up alot of the problems quite well there. I have absolutley no work social activities planed today or the weekend, so I'm probably going to be making a large first patch, complete with as many new voice sound files as possible. Link to comment Share on other sites More sharing options...
The Betrayer Posted February 13, 2009 Share Posted February 13, 2009 Help please. Show spoiler (hidden content - requires Javascript to show) I'm in Coruscant. (I'm supposed to go the Jedi Temple with Revan and Bastila, I just finished fighting Nihilus at Rhen Var) I can't go to the jedi temple because the doors have fire on them and I can't click anywhere. I go all the way through, but I still can't find how to go to the Jedi Temple. Link to comment Share on other sites More sharing options...
Trex Posted February 13, 2009 Author Share Posted February 13, 2009 Help please. Show spoiler (hidden content - requires Javascript to show) I'm in Coruscant. (I'm supposed to go the Jedi Temple with Revan and Bastila, I just finished fighting Nihilus at Rhen Var) I can't go to the jedi temple because the doors have fire on them and I can't click anywhere. I go all the way through, but I still can't find how to go to the Jedi Temple. See post 70 earlier in the thread. Link to comment Share on other sites More sharing options...
Time Lord Posted February 13, 2009 Share Posted February 13, 2009 Hey Trex are people allowed to release addons (like skins or quests) to your mod? Link to comment Share on other sites More sharing options...
jedi_christian Posted February 14, 2009 Share Posted February 14, 2009 hey trex,when I read this here,it sounds your mod isn't bug free at all.So,when are you going to release the first patch? Link to comment Share on other sites More sharing options...
Trex Posted February 14, 2009 Author Share Posted February 14, 2009 Hey Trex are people allowed to release addons (like skins or quests) to your mod? Guess I'm ok with it, but I wouldn't reccomend starting anything until the first patch is released. hey trex,when I read this here,it sounds your mod isn't bug free at all.So,when are you going to release the first patch? Well the only big problems seem to be ; - the apprentices - sound files - the 'entering the temple one' towards the end. Compared to what I was expecting, it's kinda gone well. In any case, the first patch will be released early next week (monday/tuesday). On top of the more scripting based bugs, I'm also trying to include as many new sound files as possible. The first patch will be around 100mb, and will make the mod much more complete. If you can wait that long, I would recommend doing so. Link to comment Share on other sites More sharing options...
jedi_christian Posted February 14, 2009 Share Posted February 14, 2009 Ok.Thanx for the information! Link to comment Share on other sites More sharing options...
Exile007 Posted February 14, 2009 Share Posted February 14, 2009 Now this is weird. I just tried this myself and you're right, but Exile007 asked a question about something that happens after this, so it must have worked for him. Hmm. In any case, here's a quick patch solution. Download this : http://www.d-ex-d.com/962cor.mod and place it in C:\Program Files\LucasArts\SWKotOR2\Modules. Should solve the problem. Very late reply from me. I had this issue too, I just looked at the files to see what the next module was and warped there. Finished the mod Trex. One word: AWESOME. This is a superb mod, there are some little details with the dialog and cutscenes, but it was a great playthrough. Show spoiler (hidden content - requires Javascript to show) I love the concept of the D'arth Syyth, it ties in PERFECTLY with the rest of the star wars universe. I knew there was a reason the Sith were for the most part united! You should be very proud of yourself Trex. Link to comment Share on other sites More sharing options...
kash Posted February 15, 2009 Share Posted February 15, 2009 how would i warp then for the ending? Link to comment Share on other sites More sharing options...
jedi7000nathan Posted February 15, 2009 Share Posted February 15, 2009 how do get to do the character's sidequests Link to comment Share on other sites More sharing options...
HK-42 Posted February 15, 2009 Share Posted February 15, 2009 how do get to do the character's sidequests Talk to the characters? Link to comment Share on other sites More sharing options...
Trex Posted February 15, 2009 Author Share Posted February 15, 2009 how would i warp then for the ending? I'm afraid I'm not too sure what to type in aa a cheat if that's what you mean (been modding for so long I just automatically use my 'pocket plane' modules and rename something '351nar'). I think you'll have to go looking. how do get to do the character's sidequests Are you stuck on where to look? It's always a branch connected to the top line of dialog. As you ask each one and advance in levels, more will open up. You can also repeat the prvious ones in case you missed them. Note that only Tsig, the Shadow, Bastila, Canderous and hk47 have this style of conversation. All other party members just talk. Link to comment Share on other sites More sharing options...
Ibelin Posted February 15, 2009 Share Posted February 15, 2009 Can anyone post me a picture of Bastila in this mod? p/s: I haven't tried this yet but i think it's awesome. Link to comment Share on other sites More sharing options...
LordMcGuffin Posted February 15, 2009 Share Posted February 15, 2009 I wish u had made this for K1... Link to comment Share on other sites More sharing options...
Trex Posted February 16, 2009 Author Share Posted February 16, 2009 Can anyone post me a picture of Bastila in this mod? p/s: I haven't tried this yet but i think it's awesome. This do? Show spoiler (hidden content - requires Javascript to show) {Snip} Removing this part as it is addressing off topic subject matter, jedi7000nathan's question is not feedback or a bug report on your mod so these type of questions need to be taken to PM's here folks. Thanks. -RH Link to comment Share on other sites More sharing options...
Pikmin Posted February 16, 2009 Share Posted February 16, 2009 After I found the Guy who ran away 15 years ago, I found in my inventory a plot datapad that said "Sunrider" had become my apprentice. But I've never met a "Sunrider", also I decided to visit the Aid Station. The textures kept popping in and out of existence, and a plague victim looked like she's been flattened like paper, and then the game crashed. Link to comment Share on other sites More sharing options...
Darth Novotnus Posted February 16, 2009 Share Posted February 16, 2009 I guess that was about Rimi Sunrider, an apprentice you meet a bit later, not Vima. Link to comment Share on other sites More sharing options...
Sbam Posted February 17, 2009 Share Posted February 17, 2009 hey I just signed up here just to ask this^^ I`ve played through the mod for 2 days last weekend and it was great so far... (just a few little things that maybe need to be worked on but it was like the first version wasn`t it? so I think it`s gonna be even better when a patch is released or something) anyways I just got to the end of coruscant and somehow quicksaved while reven was holding that speech...sooo the only other saved game I`ve got is near the beginning and I can`t use my quicksave anymore... so if someone could post a savegame file before you head into that final battle on rhen var(think it`s rhen var) or just send it to: PM Me Please that would be really great because I absolutely want to know how the story ends^^ (sorry for my bad english...) thanks Removed email address to comply with our posted rules, it keeps away the spam bots. -RH Link to comment Share on other sites More sharing options...
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