Lord of Hunger Posted April 27, 2009 Share Posted April 27, 2009 The function of this mod (overcoming the shortfalls of the galaxy map) is exciting, the story sounds good, as well as believable, Thank you. This has been our aim for a long time and now we are putting into action. and the textures have come a long way in a short time. We have a lot of talented skinners, though we are trying to acquire knowledge in the other areas. Keep up the good work. Feel free to use my Exchange & Czerka combat suits (and others) to help populate the station. Thank you! I saw that on Filefront, nice work! Maybe they could be having some kind of power struggle for control of the station when your PC first arrives? Kind of like the Republic & Sith on Manaan. Some ideas I have yet to finish debating wit At the moment the Exchange has a tenuous hold on this station. Both the Republic and Sith have mild interests in this, but Czerka is looking to add this to their possessions. The Hutts want control just to get back at the Exchange for infringing on the Galactic Underground. The rewards for transferring control of the station vary. The Republic doesn't yield much. If you are type that likes the Republic, then aside from a few credits you have the satisfaction of doing the "right thing". The Sith yields only DS points, some credits, and a lightsaber crystal (they think you're a Dark Jedi). Czerka pays big bucks. The station will become very efficient (good maintaince, shipments run on time), but it'll help slavery. Getting the Hutts involved or assisting the Exchange in improving their control does little, and you'll get less money than with Czerka. Note: I have yet to finalize the details with my team, but this is the general idea I had. Link to comment Share on other sites More sharing options...
juansaman Posted April 27, 2009 Share Posted April 27, 2009 As suggestions, if you allow me, I would add the following: The Republic doesn't yield much. If you are type that likes the Republic, then aside from a few credits you have the satisfaction of doing the "right thing". Yes, I think that's coherent, as the Republic is at war and has the odds against it, they should be saving their resources and money as much as possible. We could see a dominant Republic presence using the station for military pruposes mainly. Maybe we could see also some Republic ships ussing the station, or using it for refugees, for example from Taris or Dantooine. Also could be used as a spy station too. The Sith yields only DS points, some credits, and a lightsaber crystal (they think you're a Dark Jedi). Good. The only thing I can imagine for the Sith is using the station for military purposes, the same as the Republic, and for space Jedi prison. Czerka pays big bucks. The station will become very efficient (good maintaince, shipments run on time), but it'll help slavery. I imagine you could get hired for Czerka and doing some "jobs" for them, mainly working against Aratech and, as you say, slavery commerce point. Getting the Hutts involved or assisting the Exchange in improving their control does little, and you'll get less money than with Czerka. I can only imagine the Hutts or the Exchange hiring you as bounty hunter or smuggler. Also this could increase bounty hunters and scum presence, as for mandalorians. Maybe the station could expand some of the GenoHaradan quests, or a possiblity for smuggling operations for Yavin station, lile weapons or pieces for Suvam Tan, or a pazaak tournament or casino, a space swoop race around.... Ok, I'm stopping right now, my head is flying away.... This project is very inspiring! Good job! Link to comment Share on other sites More sharing options...
Lord of Hunger Posted April 27, 2009 Share Posted April 27, 2009 As suggestions, if you allow me, I would add the following: Cool, fire away! But watch out...I am very critical. Yes, I think that's coherent, as the Republic is at war and has the odds against it, they should be saving their resources and money as much as possible. We could see a dominant Republic presence using the station for military pruposes mainly. Maybe we could see also some Republic ships ussing the station, or using it for refugees, for example from Taris or Dantooine. Also could be used as a spy station too. The Republic is looking simply to have another station under their control, actually. This station at the moment is not important to them, only the representative stationed there is real interested in acquiring (so he can get a promotion). Also, the Republic taking over anything is not necessarily a good thing. Good. The only thing I can imagine for the Sith is using the station for military purposes, the same as the Republic, and for space Jedi prison. Cool, except for the prison part. The Sith kill or convert, no imprisonment. I imagine you could get hired for Czerka and doing some "jobs" for them, mainly working against Aratech and, as you say, slavery commerce point. Some jobs might become available if you choose Czerka. I can only imagine the Hutts or the Exchange hiring you as bounty hunter or smuggler. Also this could increase bounty hunters and scum presence, as for mandalorians. Some jobs might also become available in this case. However, the amount of "scum" will likely stay the same. As for Mandalorians, there ain't that many around. Maybe the station could expand some of the GenoHaradan quests, or a possiblity for smuggling operations for Yavin station, lile weapons or pieces for Suvam Tan, or a pazaak tournament or casino, a space swoop race around.... Ok, I'm stopping right now, my head is flying away.... No, I like some of these ideas, it'd just be a pain to get them to work. Also, we do have to keep in mind that this is a platform mod for other mods, so there is only so much we can have on Halos Station (heck, my own recruitment mod is going to be tied to this mod). This project is very inspiring! Good job! Thank you! Link to comment Share on other sites More sharing options...
Istorian Posted April 27, 2009 Share Posted April 27, 2009 Will the station have BIK landing and take off movies? If we get someone who can make em. I'd like to volunteer for that...It is an area of modding I've never experienced, and if you do not rush the BIK's, I could do them for you...Canderis, PM me if you'd like! Link to comment Share on other sites More sharing options...
Lord of Hunger Posted April 27, 2009 Share Posted April 27, 2009 Thank you so much Istorian! You have no idea how much we appreciate this. Link to comment Share on other sites More sharing options...
juansaman Posted April 27, 2009 Share Posted April 27, 2009 But watch out...I am very critical. That's good, the most strict you are regarding your mod, the most close to your idea it will be done. Cool, except for the prison part. The Sith kill or convert, no imprisonment. Yeah, well I had in my mind a Sith torture-interrogator-security thing than just a group of cells, and maybe a pre-Korriban conversion from Jedi to Sith. But it's not worthy to get a headhache for. No, I like some of these ideas, it'd just be a pain to get them to work. Also, we do have to keep in mind that this is a platform mod for other mods, so there is only so much we can have on Halos Station Yes, it's better not to get far from the original idea. Anyway, I'm always throwing ideas, I think it's a good practice, can't avoid it.... Oh, and if you are going to need some voice recordings, I can help as I'm preparing myself for voice acting (I'm from Spain, but I can make an effort). Unfortunately, I missed the voice cast for Brotherhood of Shadows.... Thank you! You welcome! Link to comment Share on other sites More sharing options...
Lord of Hunger Posted April 27, 2009 Share Posted April 27, 2009 That's good, the most strict you are regarding your mod, the most close to your idea it will be done. Indeed. Unfortunately a lot of good ideas my team has had die due to their scope. Yeah, well I had in my mind a Sith torture-interrogator-security thing than just a group of cells, and maybe a pre-Korriban conversion from Jedi to Sith. But it's not worthy to get a headhache for. Yeah, I'd be a problem to have the torture thing to spawn in. Yes, it's better not to get far from the original idea. Anyway, I'm always throwing ideas, I think it's a good practice, can't avoid it.... Indeed. Oh, and if you are going to need some voice recordings, I can help as I'm preparing myself for voice acting (I'm from Spain, but I can make an effort). Unfortunately, I missed the voice cast for Brotherhood of Shadows.... I am actually recruiting Voice Actors for the Lost Ones mod. Yatsookey and I have a ton of open parts, and I could use auditions. PM me if you are interested. Link to comment Share on other sites More sharing options...
Canderis Posted April 27, 2009 Author Share Posted April 27, 2009 With all these ideas flowing I think we'd make an expansion pack to it but for now, we need to finish the main purpose so our mods can progress. Link to comment Share on other sites More sharing options...
Wacky Jack Posted April 29, 2009 Share Posted April 29, 2009 i have an idea for the mandalorian story. if you hand control of the station over to the mandalorians, it would give Canderous a place to start building from before going to Dxun when he becomes the new Mandalore Link to comment Share on other sites More sharing options...
Canderis Posted April 29, 2009 Author Share Posted April 29, 2009 i have an idea for the mandalorian story. if you hand control of the station over to the mandalorians, it would give Canderous a place to start building from before going to Dxun when he becomes the new Mandalore Sweet, thanks, this can help me tie in my Canderous's Glory mod. Edit: Production has been paused as my install of kotor was buggy, should be resumed by Tuesday. Deleted some posts... Please note to all posters, posts asking for 'updates' or resurrecting these type of threads needlessly are an infractable offense around here, please keep this kind of inquiry solely to PM's. Thanks. -RH Link to comment Share on other sites More sharing options...
Canderis Posted June 13, 2009 Author Share Posted June 13, 2009 Update: Well I have gotten KotOR re-installed and, as logan said, the people where there it was just my install. I am going to finish entering in the co-ords and tweak some textures and then I we got the first out of 3 modules done! Link to comment Share on other sites More sharing options...
Canderis Posted July 29, 2010 Author Share Posted July 29, 2010 Update: Next module skin Placing it today. Link to comment Share on other sites More sharing options...
e-varmint Posted July 29, 2010 Share Posted July 29, 2010 Nice! I particularly like the floor! Link to comment Share on other sites More sharing options...
N-5/Prudii Posted July 30, 2010 Share Posted July 30, 2010 Very cool idea! Link to comment Share on other sites More sharing options...
logan23 Posted July 30, 2010 Share Posted July 30, 2010 Great Job! Link to comment Share on other sites More sharing options...
salam263 Posted September 29, 2010 Share Posted September 29, 2010 Cool that this still is active (it is right?) Awsome modding! Link to comment Share on other sites More sharing options...
Canderis Posted September 30, 2010 Author Share Posted September 30, 2010 Yes, we are developing the plot now Link to comment Share on other sites More sharing options...
redrob41 Posted September 30, 2010 Share Posted September 30, 2010 Nice! I particularly like the floor! I think that the smaller tiles work better than the huge ones. This pic, on the left side, looks good: Show spoiler (hidden content - requires Javascript to show) I also like the wall textures in that room. All the pics have a dingy, dark, dirty feel to them, and that's good. Link to comment Share on other sites More sharing options...
Yatsookey Posted September 30, 2010 Share Posted September 30, 2010 I think that the smaller tiles work better than the huge ones. This pic, on the left side, looks good: I also like the wall textures in that room. All the pics have a dingy, dark, dirty feel to them, and that's good. Thats what happens when i take my time texturing i do agree about the tiles, ill have to fix that when i have time, thanks redrob. Link to comment Share on other sites More sharing options...
HOLLYNOOB Posted July 31, 2014 Share Posted July 31, 2014 Is this WIP still alive? Link to comment Share on other sites More sharing options...
Sithspecter Posted July 31, 2014 Share Posted July 31, 2014 Since it's been closed for 4 years, a healthy guess says no... Link to comment Share on other sites More sharing options...
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