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Brotherhood of Shadow: Solomon's Revenge


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Me again. I've just finished the BOS:SR storyline. Overall it was impressively good. I especially liked the back stories and philosophical debates that the characters played with.

 

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Balance was a big problem for me, having installed the Hardcore Mod, playing on hard, I wasn't sure if the enemies were meant to be as hard as they were, and for the circle battles, I literally had to cheat and get the save game editor to equip my character properly to face that kind of challenge. And that detracted from it. I don't like cheating, but I hate when I see cheating happening in the game. And who's the biggest cheater? Akirakon Sin. And then we're supposed to have pity for the "Last King of the Sith" because he got bested by his advises? He's the worst character, specifically because of how he's fighting in the last battles. Why make him invulnerable? I had to devote every third turn to choking him out of my way, and to me, that was just wasted force points. Before I increased my stats (to equalize things), I couldn't even mass panic the groups of thugs. Well, I got my stats up to the point where there were about 3 falures out of 10, and I thought that was pretty realistic. But using those same stats at the later part of the game is just rediculous with Akirakon Sin throwing status on me whenever he felt like, and me being unable to choke him 3 times in a row. So, that's why, in the final battles (on the Sith ship, and then at the Ratakan temple) my stats were 200 on each. Over board? Yes, definitely. Sick and tired of the cheatry inherent in this mod? Yes, definitely.

 

Once the distractions were out of the way, and Akirakon was killable, then I put my stats back to normal, and yes, that battle was hard. But, it was fun because it was possible. Same with Mandalore's fight. I left my stats at normal, and he was fierce, and I lost lots of times, but the fight was evenly matched, and that was fun. So, what I'm saying is, I liked certain parts of the fights, but other parts were totally retarded and I had to take underhanded action just to correct the balance. What I really hated was that Akirakon Sin having such free reign to assult me, without restriction. Really, I have no sympathy for the guy. When the question about passing along the brotherhood power came up, I wanted to reject it, and on top of that, to tell him I'd make sure to destroy all trace of them when I got out. That's the response I wanted there to be. But was it? No, there was just "Oh, I understand why you tried to take over my body and reign destruction over the Sith Empire because you were bested by the advisors. And guess what? I'm going to destroy the Sith anyways, so I'll do your work for you. Since you're such a great guy. I mean that. You have so much to feel agreived about that I just have to make it up to you."

 

Yeah, instead of that, I wanted to reject them entirely and destroy them from history. I mean, really... I hate the guy, and he deserves all that happened to him. Specifically, because of the way he fights. The Cheater.

 

Oh, and the same kinds of things could be leveled against Solomon. Only, it wasn't because of how he fought. He was very easy, in all the fights except the one in Taris (which was impossible until I balanced things out). But, he died. I checked his pulse, and he was dead. So, he shouldn't have been able to start running outside. He should have had an ignoble end for what he tried to do. Instead, he gets a hero's end? There should be a way to desecrate his grave when it's all over! Truly.

 

So, the story was good, but it left a nasty aftertaste with me. Definitely worth playing through. I loved finding out all about Sara Degana. I understand her transformation at the end. I'm at peace with how the three left. I could easily see them in another adventure, and they're pretty likable, so... :) So, the good guys were nice. The bad guys were dispicable and without any merit. Solomon learned what was what in the end, but he shouldn't have gotten that opportunity. He should have died after calling to the brotherhood to embody him. That guy was a loser, and he should have died a loser.

 

For the record, Akirakon Sin was more likable than Solomon, but he didn't deserve any pity from me. They both just need to die.

 

Now, compare that attitude with the offical KOTOR stories. Bad guys: Bastila, Malak, Atreyous, etc. I don't get the sort of negative associations I do with them that I have done with your inventions. Why is that? Perhaps it's because their stories were told over a longer arc, and proper feelings of pity and understanding come up for them. I know the same things were (attempted) done with Akirakon and Solmon, but for whatever reason, they're just not characters I want to give time to. It's mainly because of the cheating they do, and because of their wrongful motivations.

 

I dunno. I very much liked playing through this mod, and I thank you for making it, Silveredge9 I have issues with it, and as I said, it's got a bitter aftertaste for me, but I'll remember some key moments with fondness. The battle with Mandalore the Ultimate was great! I resented only having a single lightsaber and no equipment. As if Revan would have gone in like that, with an un-upgraded lightsaber. As if. Oh, and I must say, the whole mandalorian level was great. Battling through all the battle-hardened vets was cool. Out of everything, that was my favorite. The circle battles where an abomination, made especially bad because Akirakon Sin was invulnerable throughout. Invulnerable and annoying. Really, really annoying. And that's why he deserved no pity at the end.

 

And as I said before, Solomon should have died an ignoble death. He's a retard for pretending to be such a celebrated "Master Jedi" and "Battle Master" and being so incompetant at fighting. But, beyond that, I really dislike the guy. Highly unlikable. God, I wish I could desecrate that grave...

 

I'll leave it here. These are just my raw thoughts after just playing through the mod. I might have a different perspective in a week's time, but I'd say my opinion on the characters won't change. I liked Madorlore! All his speaches and the fact that he tried to recruit Revan at the end was super. And the battle arena was breathtaking. If there's anything I'll be remembering, it's Shadow's lovable greating at the start, her journey at the side of Revan, and then her parting, to pursue her own life. That all made sense, and it was enjoyable to witness.

 

I'm off to finish up the game. I'm not sure when I'll next be playing KOTOR, but maybe I'll give it all another go in another 5 years. Thanks again, Silveredge9.

 

Oh, and I don't think I encountered any bugs to speak of.

 

Thanks, and goodbye.

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Interesting perspective, though you should really use [HIDDEN ] tags.

 

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Personally although the annoying degree of difficult got to me as well, I positively loved the character of Akirakon Sin. If he were canon, his existence would destroy the fundamental morality system of Star Wars. He would be proof that being a Sith or pursuing passion does not make one evil, rather it is betrayal and random cruelty that warped the Sith into something far lesser than they truly are. The way that Silveredge9 created this explanation as to how the Sith got to where they are is perfect because it shows how titles and beliefs do not make one evil but rather what one does in the name of those titles and beliefs.

 

I do sort of agree with you on Solomon. Granted he is also the opposite of Solomon in that while Akirakon is the good Sith, Solomon is the bad Jedi, so he completes what Silver is trying to show us. However, it sometimes irks me how Solomon get's a "get out of jail free card". Yes he turns away from revenge and gives up his life to save Kobayashi, but somehow I don't think that can atone for what he did. He should get an ignoble death, but he should not die with glory.

 

But then again, Silver probably didn't see it that way when he wrote the script. It's all how you look at it. Personally, Solomon's Revenge lived up to my expectations. The original BOS got me attached to the awesome character of Akirakon Sin. In that version he wasn't outright evil, he just was opposed to abstractions and actually helped Revan deal with his/her own past. At first in the remade BOS, Akirakon seemed a bit more like an outright bad guy, but then you experience SR and you find out that he's a great tragic hero. If anyone deserves to be the King of the Sith/Dark Lord of the Sith/Sith Emperor, it was this guy.

 

When it comes down to, I think Silver just made some bad choices in difficulty settings that wound up taking away from Akirakon's awesome character. And wow, I'm repeating myself. :D

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Me again. I've just finished the BOS:SR storyline. Overall it was impressively good. I especially liked the back stories and philosophical debates that the characters played with.

 

Show spoiler
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Balance was a big problem for me, having installed the Hardcore Mod, playing on hard, I wasn't sure if the enemies were meant to be as hard as they were, and for the circle battles, I literally had to cheat and get the save game editor to equip my character properly to face that kind of challenge. And that detracted from it. I don't like cheating, but I hate when I see cheating happening in the game. And who's the biggest cheater? Akirakon Sin. And then we're supposed to have pity for the "Last King of the Sith" because he got bested by his advises? He's the worst character, specifically because of how he's fighting in the last battles. Why make him invulnerable? I had to devote every third turn to choking him out of my way, and to me, that was just wasted force points. Before I increased my stats (to equalize things), I couldn't even mass panic the groups of thugs. Well, I got my stats up to the point where there were about 3 falures out of 10, and I thought that was pretty realistic. But using those same stats at the later part of the game is just rediculous with Akirakon Sin throwing status on me whenever he felt like, and me being unable to choke him 3 times in a row. So, that's why, in the final battles (on the Sith ship, and then at the Ratakan temple) my stats were 200 on each. Over board? Yes, definitely. Sick and tired of the cheatry inherent in this mod? Yes, definitely.

 

Once the distractions were out of the way, and Akirakon was killable, then I put my stats back to normal, and yes, that battle was hard. But, it was fun because it was possible. Same with Mandalore's fight. I left my stats at normal, and he was fierce, and I lost lots of times, but the fight was evenly matched, and that was fun. So, what I'm saying is, I liked certain parts of the fights, but other parts were totally retarded and I had to take underhanded action just to correct the balance. What I really hated was that Akirakon Sin having such free reign to assult me, without restriction. Really, I have no sympathy for the guy. When the question about passing along the brotherhood power came up, I wanted to reject it, and on top of that, to tell him I'd make sure to destroy all trace of them when I got out. That's the response I wanted there to be. But was it? No, there was just "Oh, I understand why you tried to take over my body and reign destruction over the Sith Empire because you were bested by the advisors. And guess what? I'm going to destroy the Sith anyways, so I'll do your work for you. Since you're such a great guy. I mean that. You have so much to feel agreived about that I just have to make it up to you."

 

Yeah, instead of that, I wanted to reject them entirely and destroy them from history. I mean, really... I hate the guy, and he deserves all that happened to him. Specifically, because of the way he fights. The Cheater.

 

Oh, and the same kinds of things could be leveled against Solomon. Only, it wasn't because of how he fought. He was very easy, in all the fights except the one in Taris (which was impossible until I balanced things out). But, he died. I checked his pulse, and he was dead. So, he shouldn't have been able to start running outside. He should have had an ignoble end for what he tried to do. Instead, he gets a hero's end? There should be a way to desecrate his grave when it's all over! Truly.

 

So, the story was good, but it left a nasty aftertaste with me. Definitely worth playing through. I loved finding out all about Sara Degana. I understand her transformation at the end. I'm at peace with how the three left. I could easily see them in another adventure, and they're pretty likable, so... :) So, the good guys were nice. The bad guys were dispicable and without any merit. Solomon learned what was what in the end, but he shouldn't have gotten that opportunity. He should have died after calling to the brotherhood to embody him. That guy was a loser, and he should have died a loser.

 

For the record, Akirakon Sin was more likable than Solomon, but he didn't deserve any pity from me. They both just need to die.

 

Now, compare that attitude with the offical KOTOR stories. Bad guys: Bastila, Malak, Atreyous, etc. I don't get the sort of negative associations I do with them that I have done with your inventions. Why is that? Perhaps it's because their stories were told over a longer arc, and proper feelings of pity and understanding come up for them. I know the same things were (attempted) done with Akirakon and Solmon, but for whatever reason, they're just not characters I want to give time to. It's mainly because of the cheating they do, and because of their wrongful motivations.

 

I dunno. I very much liked playing through this mod, and I thank you for making it, Silveredge9 I have issues with it, and as I said, it's got a bitter aftertaste for me, but I'll remember some key moments with fondness. The battle with Mandalore the Ultimate was great! I resented only having a single lightsaber and no equipment. As if Revan would have gone in like that, with an un-upgraded lightsaber. As if. Oh, and I must say, the whole mandalorian level was great. Battling through all the battle-hardened vets was cool. Out of everything, that was my favorite. The circle battles where an abomination, made especially bad because Akirakon Sin was invulnerable throughout. Invulnerable and annoying. Really, really annoying. And that's why he deserved no pity at the end.

 

And as I said before, Solomon should have died an ignoble death. He's a retard for pretending to be such a celebrated "Master Jedi" and "Battle Master" and being so incompetant at fighting. But, beyond that, I really dislike the guy. Highly unlikable. God, I wish I could desecrate that grave...

 

I'll leave it here. These are just my raw thoughts after just playing through the mod. I might have a different perspective in a week's time, but I'd say my opinion on the characters won't change. I liked Madorlore! All his speaches and the fact that he tried to recruit Revan at the end was super. And the battle arena was breathtaking. If there's anything I'll be remembering, it's Shadow's lovable greating at the start, her journey at the side of Revan, and then her parting, to pursue her own life. That all made sense, and it was enjoyable to witness.

 

I'm off to finish up the game. I'm not sure when I'll next be playing KOTOR, but maybe I'll give it all another go in another 5 years. Thanks again, Silveredge9.

 

Oh, and I don't think I encountered any bugs to speak of.

 

Thanks, and goodbye.

If you found some of the boss battles too difficult, then maybe you should have temporarily uninstalled the hardcore mod and turned down the difficulty level to normal. The boss battles just weren't designed around the notion that the player might not only be playing on the highest difficulty (I'll freely admit this is an oversight on my part), but also around the off chance that an external mod which increases difficulty even further might also be installed.
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YES!!

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It worked i finished the I found all the items but why did you change the jedi crusader robe location.

 

How do i hide spoilers

 

Thanks, but how do you actually hide spoilers so i can do it myself

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I remember playing this mod on my normal PC, was absolutely awesome.

 

These days I'm on a laptop and have Pre-paid net so I can not download and play again because the file is too big, but is there any chance I can get the sweet looking Jedi Crusader robes on their own? I remember using the console to get the items for the normal game and it was mad to play through with.

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I found an interesting little bug that really should not be happening. When I enter the first area on Dantooine outside of the Jedi Enclave the game crashes for no reason after a few minutes. I have tried this several times but to no avail, and I have done a couple of uninstalls followed by clean installs of both Kotor and the Mods. I have tried running the game on the lowest resolution and skin package, I have even set the game to run on compatibility mode of Window XP Service Pack 2. Same glitch, same bug. I’ve checked the saved game attached in BOSSR and that works fine. I’ve also checked everything in Taris up until that point, and it works flawlessly.

 

 

Version of Kotor: Star Wars: Best of the PC

Operating System: Windows Vista

 

These Mods were installed with previous BOS without a problem:

 

• Red Hawke’s Make Mission a Jedi

• Red Hawke’s Make Mission a Jedi Booster Pack

• Red Hawke’s Make Carth a Jedi

• TheJediExile’s Juhani Improved

• Shem’s Robes for Korriban Sith Students

• Shem’s Feat Progression

• Shem’s Force Powers Feat Gain for KOTOR

• Shem’s Increased Attributes and Skills for KOTOR

• Shem’s Mandalorian Ultimate Mod

• Shem’s Carth’s Republic Uniform Plus

• Deadly Stream’s Lightsaber Choices V2

 

Newly added Mods for this play through of BOSSR:

 

• Sekan’s Get the Other Krayt Dragon Pearl

• Ulic’s Bendak Bounty Rework

• Sithspecter’s Revan's Flowing Cape and Belt Fix, (following Ganoesparan06’s advice for getting the robes for BOSSR on page nine of this thread)

• Lit Ridl’s Super Skip Taris

• BOSSR Patch 1.1

 

If anyone can help me with this problem or sees what could possibly be causing the conflict that would be most appreciated.

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That's true for the original, not Best of the PC. Believe me I know I have both and have used both on Vista. Best of PC usually works flawlessly. When best of the PC was released it took Windows Vista into account when collecting the games and made the necessary changes. That's why when I check the hardware configuration everything is a go.

 

Nevermind, I figured it out. It was actually something very very strange. For some reason with the grass and shadows turned off the game crashes, with them turned on the game runs fine. Curious.

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I must be missing something obvious, but I seem to be stuck. I wonder if anyone can help me through this one little spot:

 

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I'm in The Shadow's Bane (after opening the door the Mechanic was hiding behind by finding the codes and then interacting with the Artifact) and can't seem to figure out what I'm supposed to do next. I already had the brief encounter/fight with the Brother of Shadow after trying to talk to Daemon Drexl. Now, trying to talk to Drexl only results in a "[silence]" dialog, and I can't figure out what I'm supposed to do next. I've run all over the seemingly endless white plane and have found no clue as to what to do next. In fact, the only thing I've found is Drexl.

 

Can anyone give me a small clue? I'm stumped. :p

 

Edit: Nevermind, disregard my last post. Turns out the reason I was having trouble was because the dialog/cutscene following the events I detailed didn't fire, leaving me stuck. :p It seems to be sorted now. :)

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I like the sound of this mod. I always like mods that add stuff to Korriban. However, as much as I'd love to download it, my slow connection just can't handle the size of the download. Sorry if this has already been mentioned, but do you think you can make this a .rar file instead? I'd be able to handle that.

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I like the sound of this mod. I always like mods that add stuff to Korriban. However, as much as I'd love to download it, my slow connection just can't handle the size of the download. Sorry if this has already been mentioned, but do you think you can make this a .rar file instead? I'd be able to handle that.

 

i do believe it is a .rar file

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Hey, thanks for this awesome mod! Epic goodness. loving it thus far.

 

I have bug where I'm stuck.

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When playing Shadow on the Orion. I go to speak with the old captain. Thereafter the republic people are to invade because they want Shadow as prisoner. After finishing dialogue with the old captain, it seems to go to the battle (since I hear shooting) but the screen remains black as it doesn't fade back in.

 

I had patch 1.1 installed before I started the game on a fresh install on windows XP. And I did notice in the patch release notes:

'Fixes a bug where sometimes the screen would not fade in at the beginning of bos_orion2.mod.'

But I'm still having this problem (though I'm not sure if my problem is at the beginning or not). Reloading doesn't skip the bug. Is there anything I can do to bypass this point?

 

I'll game edit my way out if I have to, just not sure what to do. :)

 

Edit: Well, I got past it. I found the menu and saved in the midst of the blackout. Exited the game, then when I loaded the game the script started (where the guys where shooting each other) and everything worked.

 

Again, excellent mod thus far!

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I found an interesting little bug that really should not be happening. When I enter the first area on Dantooine outside of the Jedi Enclave the game crashes for no reason after a few minutes. I have tried this several times but to no avail, and I have done a couple of uninstalls followed by clean installs of both Kotor and the Mods. I have tried running the game on the lowest resolution and skin package, I have even set the game to run on compatibility mode of Window XP Service Pack 2. Same glitch, same bug. I’ve checked the saved game attached in BOSSR and that works fine. I’ve also checked everything in Taris up until that point, and it works flawlessly.

 

 

Version of Kotor: Star Wars: Best of the PC

Operating System: Windows Vista

 

If anyone can help me with this problem or sees what could possibly be causing the conflict that would be most appreciated.

 

Well, I had a similar problem trying to run KotOR2 on my PC (which uses XP SP3). The game would crash upon load. In the end, I had to use the support on Lucasarts.com to find a solution (and it took some digging). What I found was that it helped to disable vertex buffers, and I have done this on both games, both of which run a lot smoother now. You might want to try this, it may or may not help (I'm not sure because the details are a little vague, as is the problem).

 

You have to access the swkotor configuration settings under "C:\Program Files\LucasArts\Star Wars Knights of the Old Republic\swkotor.ini" find the heading [Graphics Options] and add the following: Disable Vertex Buffer Objects=1

 

Hopefully this helps, otherwise you may have another type of compatibility problem.

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Can someone please help?

 

I'm in Korriban caves and trying to enter Korriban wastes, but the game doesnt load the level. Screen just fades to black, and i can move etc... I can hear walking sounds etc...

 

Is there some cheat or something to get to wastes?

 

Sounds like a problem I had. Try clicking in the corners of the screen until you can find the menu. Save the game. Exit the game (maybe reboot for good measure) then load the save.

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I am having major problems with my KOTOR game right now. After several tests including seven re-installations. I have reduced that it is the BOS:SR that is causing my problem. My KotOR Game is crashing at random times. Sometimes the texures are all wierd looking, when I try to open the character screen (the screen with your attribute levels) it crashes. When I transit to another level, it crashes, when I enter a cutscene it crashes, if I play for two minutes without doing any of the above, it crashes anyway. I really need some help here.

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I'm having an issue, and I really think it os BOS:SR cauisng it. I'm on the Leviathan (sorry if this was brought up before) fighting Malak the second time. After I beat him, instead of Bastila charging in, it cuts to the talk you have with Carth and Bastila in deciding what party member will bust you out of prison...Afterwards, you're just stuck in the room.

 

I have a few other mods installed, and I would uninstall them all but BOS:SR, but at this point...SOme of the ones are the Bastila Inprovement mod, making her model look better while letting a feamale Revan romance her, teh Recruitable Kay mod that replaces Juhanni...I don't want to get rid of those after doing everything in the game that dealt with them. So is there anything I can do?

 

And I have used the patch, by the way, in case that had been an issue before...

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Can someone please help?

 

I'm in Korriban caves and trying to enter Korriban wastes, but the game doesnt load the level. Screen just fades to black, and i can move etc... I can hear walking sounds etc...

 

Is there some cheat or something to get to wastes?

 

Hmm... I tried everything yesterday, but now it worked like it should.

 

Oh well...

 

Edit: Aah... How I disable the forcefield in the mandalorian ship?

 

I've killed everyone on the ship and used the computer to unlock security doors, but the field is still there and one mandalorian behind it.

 

Edit 2: Nothing... stupid me.

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I'm having an issue, and I really think it os BOS:SR cauisng it. I'm on the Leviathan (sorry if this was brought up before) fighting Malak the second time. After I beat him, instead of Bastila charging in, it cuts to the talk you have with Carth and Bastila in deciding what party member will bust you out of prison...Afterwards, you're just stuck in the room.

 

I have a few other mods installed, and I would uninstall them all but BOS:SR, but at this point...SOme of the ones are the Bastila Inprovement mod, making her model look better while letting a feamale Revan romance her, teh Recruitable Kay mod that replaces Juhanni...I don't want to get rid of those after doing everything in the game that dealt with them. So is there anything I can do?

 

And I have used the patch, by the way, in case that had been an issue before...

 

Guys, read the ReadMe's that come with the mods. Your problem is with Recruitable Kay. If you use the work-around that is enclosed with the mod (it's under the folder called bug fix) and replace the lev40_carth.dlg (It's a 14KB size file) with the one provided (which is 40KB) (be sure to keep the first one (the 40KB one), you will have to replace the one included with the mod (the 14KB file) with it again). Be sure to do this after the Leviathan, or you will reach another complication (at the end of the Unknown Planet, when you are about to leave for the Star Forge).

 

Also, consider this: it could not have been the BoS:SR mod because that takes effect after the Leviathan.

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Guys, read the ReadMe's that come with the mods. Your problem is with Recruitable Kay. If you use the work-around that is enclosed with the mod (it's under the folder called bug fix) and replace the lev40_carth.dlg (It's a 14KB size file) with the one provided (which is 40KB) (be sure to keep the first one (the 40KB one), you will have to replace the one included with the mod (the 14KB file) with it again). Be sure to do this after the Leviathan, or you will reach another complication (at the end of the Unknown Planet, when you are about to leave for the Star Forge).

 

Also, consider this: it could not have been the BoS:SR mod because that takes effect after the Leviathan.

 

Thanks for the help...I'm sorry, I missed that going through the ReadMe's when I first downloaded the mods.

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