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Arc Trooper Mod


RC #38

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Posted

Also I thought of things you could put in for multi-player. Put in the Ranger, Recon, Night-Ops, Demolition, Sniper, Boss skin, regular commando skin, and clone trooper skin for the Republic in multi-player. Also make some mod levels and maps for the Arcs instead of just the campaign levels.

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Posted
Does All The Names Have To Be Mando Names? Where's Your Creativity......

 

I think this picture speaks for itsself. ^_^

 

propaganda_soldier.jpg

 

^_^ Oh, and I guess I'll throw in some of my Commando/Ranked CT Textures for this mod if you want 'em.

Posted

all i have to do now is add it to EVERY LEVEL! :o

 

 

EDIT: almost done with Geonosis

 

EDIT2: well the new clone trooper interferes with the assignments(door breach,demo etc) and the game crashes

 

picture.php?albumid=437&pictureid=4212

Posted

What if there are unused features in the RC game files like UnrealEd, things like weapons the producers never got to put in but left them in the files. Maybe you guys could search the files for stuff like that and use it in the mod. Also remember Jai is 59, Razor is 18, Fierfek is 65, Flare is 87, and Ven'vul is 30.

Posted

thanks what i did was rename the dc17 to dc17m1 and copy the dc15 and renamed the new one to dc17m so it was really a dc15

 

 

EDIT: and the reason y my the video's quality was so bad was because my compy was running a full backup at the same time

Posted
well it seems that i wont be able to add extra squad members at the time.......

 

 

trailer: http://www.youtube.com/watch?v=nvNyNpEGbyQ

 

everyone's included in credits :D

Well, Now We'll Have People Waiting For It :D

 

@ RC#38: you cant rush art unless there is a development time. between school, church and about 4 other projects im working on, its gonna be a while.
I Wasn't Rushing, I Was Just Asking If You Had Some.
Posted

Don't release the mod just yet, there is still a lot more stuff we could add in. I had a theory on how hockey could make a "hudarms" mesh for the DC-15. First get some close up pictures of the DC-15 during campaign using the fly cam cheat and also look for DC-15 pictures on Wookieepedia and study them closely. Then look inside some of the "hudarms" files and get an idea of what the inside of a "hudarms" file looks like. Then open Wordpad and then copy and paste the DC-15 mesh in Wordpad. Then open a "hudarms" file and look at the two of them. Try to change the inside of the DC-15 mesh file copy and make it look like the inside of the "hudarms" mesh file, just it is the DC-15 instead. It sounds genius doesn't. If the DC-15 "hudarms" mesh is successful do the same thing with the E-5 droid blaster rifle in the game.

 

EDIT:So then when clone troopers and battle droids die in campaign they drop DC-15 blasters and E-5 blasters. Also put them in different places in the campaign so they are just as common as other weapons and put them in the mod maps. Anyone is welcome to try to make the mesh.

Posted
So then when clone troopers and battle droids die in campaign they drop DC-15 blasters and E-5 blasters. Also put them in different places in the campaign so they are just as common as other weapons and put them in the mod maps. Anyone is welcome to try to make the mesh.

 

Well if we do that, they we should probably find a way to make bodies stay for an extended/infinite period of time. Otherwise, we'd have thousands of tiny glowing guns just lying around random places. >_>

 

First get some close up pictures of the DC-15 during campaign using the fly cam cheat and also look for DC-15 pictures on Wookieepedia and study them closely. Then look inside some of the "hudarms" files and get an idea of what the inside of a "hudarms" file looks like. Then open Wordpad and then copy and paste the DC-15 mesh in Wordpad. Then open a "hudarms" file and look at the two of them. Try to change the inside of the DC-15 mesh file copy and make it look like the inside of the "hudarms" mesh file, just it is the DC-15 instead. It sounds genius doesn't. If the DC-15 "hudarms" mesh is successful do the same thing with the E-5 droid blaster rifle in the game.

 

Well, I'm not sure how the hudarms meshes work. I think I could probably get it to work though, given time of course.

Posted
Ssdghkosdhuygbasofgoasdg (giberish)

 

Do I get to keep if if I can pronounce that? Ya'know, stuffed and mounted?

 

...

 

Did you open it with notepad or UnrealED?

Posted
Well if we do that, they we should probably find a way to make bodies stay for an extended/infinite period of time. Otherwise, we'd have thousands of tiny glowing guns just lying around random places. >_>
I Agree. When Games Make Bodies Disappear And There Are Guns Lying Around, It Confuses Me If I've Been There Yet Or Not
Posted

YEA speaking of if ive been there or not, have you ever went to the part on Ras where you first find the scavs in the dark and in the window you see troopers dying. did you ever go back the way you came by accedent? it happens to me all the time!

Posted
did you ever go back the way you came by accedent? it happens to me all the time!

 

Nope, but if you look at that scene in UnrealEd (The one where the helmet rolls back) The only enemy down their is a scav. Odd huh? Oh, and I'm starting a ranked/expanded droid mod which I'll let you guys use also.

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