HockeyGoalie35 Posted August 28, 2009 Share Posted August 28, 2009 what kind of droids? Link to comment Share on other sites More sharing options...
Ulmont Posted August 28, 2009 Share Posted August 28, 2009 Well, I'm adding a pristine version of the B1, as well as some OOM series droids (that's the ranked ones. Red - Security, Yellow - Commander, Blue - Pilot, etc), as well as adding a B3 and a Cortosis B2. I'm also adding some of the B1 classes, such as Jungle, Tank Commander, Rocket, etc. EDIT: I just finished the OOM Series and the Pristine B1. I need to edit some of the levels, and then I'll have some screenies for 'ya. (I'm going to give the Seps the pristine droids, and the trandos the rusted/beat up droids). EDIT 2: I've started working on the Cortosis droid now, and it's more infuriating that I could have possible immagined. I just can't seem to get the BumpMap right. Still, It looks pretty cool. You might want to add a level where you destroy the Cortosis Droid Factory. Link to comment Share on other sites More sharing options...
Commander Dimal Posted August 28, 2009 Share Posted August 28, 2009 Well, I'm adding a pristine version of the B1, as well as some OOM series droids (that's the ranked ones. Red - Security, Yellow - Commander, Blue - Pilot, etc), as well as adding a B3 and a Cortosis B2. I'm also adding some of the B1 classes, such as Jungle, Tank Commander, Rocket, etc. EDIT: I just finished the OOM Series and the Pristine B1. I need to edit some of the levels, and then I'll have some screenies for 'ya. (I'm going to give the Seps the pristine droids, and the trandos the rusted/beat up droids). EDIT 2: I've started working on the Cortosis droid now, and it's more infuriating that I could have possible immagined. I just can't seem to get the BumpMap right. Still, It looks pretty cool. You might want to add a level where you destroy the Cortosis Droid Factory. Great! We could add this into the Arc mod. Link to comment Share on other sites More sharing options...
Ulmont Posted August 28, 2009 Share Posted August 28, 2009 Ok, I just hit a pitfall. When I assign the Cortosis SBD tex to a SPD, the Face and Body plates don't get the new texture. Any idea on how to fix this? Link to comment Share on other sites More sharing options...
Commander Dimal Posted August 28, 2009 Share Posted August 28, 2009 Maybe you could try skinning them in UnrealEd. Also do you think you will be able to put the homing spider droid mesh in the mod and make it an enemy. Also for the B-3 is it possible to make the SBD's bigger and give them rockets and wrist blasters. Link to comment Share on other sites More sharing options...
LordOfTheFish Posted August 29, 2009 Share Posted August 29, 2009 yea, does anyone know of a good screen capture software? but anyway, here they are with dc-15s I like how your crosshairs are aimed at his balls. Link to comment Share on other sites More sharing options...
Ulmont Posted August 29, 2009 Share Posted August 29, 2009 I like how your crosshairs are aimed at his balls. Cute. I love how your comment is completely irrelevant. Use hidden tags next time please. ... Does anyone here know how to add new meshes into UnrealED? I'd like to make a B3 Ultra, instead of just re-skinning the B2. Link to comment Share on other sites More sharing options...
Commander Dimal Posted August 29, 2009 Share Posted August 29, 2009 Maybe some pictures will help you Ulmont. Here are some Battle droids. Show spoiler (hidden content - requires Javascript to show) A-series assassin droid B-3 Ultra battle droid BX-series droid commando C-B3 cortosis battle droid JK-13 security droid Octuptarra combat tri droid Buzz droid Spelunker probe droid Tactical droid Hailfire droid DSD1 dwarf spider droid Crab droid OG-9 homing spider droid Tri droid Droid tri fighter EDIT:Why don't the images show up? Can someone please tell me how to insert images. Link to comment Share on other sites More sharing options...
K1lingdr3ad Posted August 29, 2009 Share Posted August 29, 2009 Go to your profile, then to Pictures and Albums, then click add album, then click upload pictures, once you have them uploaded, click on the one you want to insert, and then copy the BB code at he bottom of the screen, and paste it in your reply. Link to comment Share on other sites More sharing options...
Ulmont Posted August 29, 2009 Share Posted August 29, 2009 Thanks! I actually have the EG for Droids, so I had most of those, but thanks anyways. I just finished replacing the droids on the Core Ship, so it's all Security, Techs, Commanders, and Clean Standars. I'd post pics, but that'd take forever, so I'll just upload the files and you guys can demo it in-game. Edit: We're doing Kamino right? Anyhoo I'm making a clean version of the Clone Trooper which we can use on Kamino. Edit 2: Ok, I finished the clean troopers, and now I'm starting on a clean commando. Link to comment Share on other sites More sharing options...
HockeyGoalie35 Posted August 29, 2009 Share Posted August 29, 2009 somone's been busy! and @ LOTF, if you dont have anything to say that has anything to do with the topic, please dont post it Link to comment Share on other sites More sharing options...
Ulmont Posted August 29, 2009 Share Posted August 29, 2009 Ok, I've packaged everything up (maps included), and I'll be uploading to someplace soon. I'll post a URL Once I upload it. (The size is 80mb so it might take a while). This file contain the maps I've edited, plus the clone and battledroid skins, and the texture files. Do 'ya need a tutorial on how to add new character classes in game? http://www.filefront.com/14423913/Mod.rar Link to comment Share on other sites More sharing options...
M@RS Posted August 29, 2009 Share Posted August 29, 2009 Thanks. Ok, back to your mod. What exactly are you doing? Link to comment Share on other sites More sharing options...
Ulmont Posted August 29, 2009 Share Posted August 29, 2009 Well, I basically added Ranked Clones (Sargent, Lt, Captain, Commander) to most levels when appropriate (ex: the geonosis levels), and expanded the amount of clone troopers on the first few levels. I added some custom Clone Commandos to a few levels where you'd expect to see them, as well as adding ranked and clean (that rust was really starting to bug me, especially inside the core ship) version of the Battle Droid. You can download and preview it for yourself here: http://www.filefront.com/14423913/Mod.rar Link to comment Share on other sites More sharing options...
Commander Dimal Posted August 29, 2009 Share Posted August 29, 2009 Also I have an idea for a new squad member for the mod. Hockey could add in a 5th squad member that is a clone commando. He would be named Magnum, his number 11 and the reason he is with the Arcs and clone troopers is because his squad was killed and instead of getting a new squad he joined the Alphas. He would have Night Ops armor, a sniper pack, a comm pack, a bacta pack, and an anti armor pack. Link to comment Share on other sites More sharing options...
LordOfTheFish Posted August 29, 2009 Share Posted August 29, 2009 ^I'm not mad at you guys at all. Yeah, I'm not to fond of being talked to like a n00b but I get it from lots of people in these forums. I just thought the screenie was funny. But chop chop back to on topic stuff. We don't want Astor to get on us. Link to comment Share on other sites More sharing options...
HockeyGoalie35 Posted August 30, 2009 Share Posted August 30, 2009 Also I have an idea for a new squad member for the mod. Hockey could add in a 5th squad member that is a clone commando. He would be named Magnum, his number 11 and the reason he is with the Arcs and clone troopers is because his squad was killed and instead of getting a new squad he joined the Alphas. He would have Night Ops armor, a sniper pack, a comm pack, a bacta pack, and an anti armor pack. prehaps i didnt say it loud enough: IF I ADD A NEW CLASS/SQUAD MEMBER, WHEN I ASIGHN THEM TO BREACH OR DEMO, THE GAME CRASHES(4th time) and at LOTF: yea we wouldnt want this thread to be locked after all our hard work Link to comment Share on other sites More sharing options...
Commander Dimal Posted August 30, 2009 Share Posted August 30, 2009 Oh, I forgot about the problem with the extra squad mates. I thought the problem was just with Fierfek. Well some guy did it in this video http://www.youtube.com/watch?v=QEMBeSGR2tk. Link to comment Share on other sites More sharing options...
HockeyGoalie35 Posted August 30, 2009 Share Posted August 30, 2009 ive acculay been talking with him and he has the same problem....notice he doesnt door breach or anything Trailer 2 (better quality): http://www.youtube.com/watch?v=UfWj-jegX1M Link to comment Share on other sites More sharing options...
Commander Dimal Posted August 30, 2009 Share Posted August 30, 2009 It looks cool but why are the enemies neon colored? Also why do the enemies die so quickly and why do you have way too much ammo? Is the Arc mod a separate mod from the super mod or are they both the same? I'd rather it be a separate mod to avoid confusion. I have a theory on how to put in new meshs. You could somehow upload images into UnrealEd and turn them into a mesh. These could be used as meshs. Show spoiler (hidden content - requires Javascript to show) B-3 ultra battle droid Buzz droid C-B3 cortosis droid Commando droid Crab droid Dwarf spider droid Hailfire droid JK-13 droid A-series assassin droid Homing spider droid Chameleon droid Octuptarra droid Tri droid Tri droid starfighter If you can't make an animation for these you could use something similar to it from the game ex.for crab droid use spider droid movement animation, for A-series assassin droid use SBD movement animation. Also the whole purpose of this thread was an Idea for a New SW Game. We should make a separate thread for the Arc mod while in this one we discuss Ideas for a New SW Game and try to make things like the concept art and storyline for the game idea. EDIT:I have made a separate thread for the Arc mod called Arc Trooper Mod and it is in Design Schematics. This thread here will now be used as a place to discuss Ideas for a New SW Game and make concept art and a storyline for it. Link to comment Share on other sites More sharing options...
Gamma097 Posted August 30, 2009 Share Posted August 30, 2009 If you guys need any more skinning changes, I will gladly get them done. If you guys need any more skinning changes, I will gladly get them done. I can't change static meshes, though. Merged double posts. Please use the 'edit' button in future - Astor. Link to comment Share on other sites More sharing options...
HockeyGoalie35 Posted August 30, 2009 Share Posted August 30, 2009 i can change static meshes, everything has a texture. right click the mesh and click properties and open the "hidden" and there is a a thing that has the texture's path and at commander: if thats the case, i need the deafluet properties file Link to comment Share on other sites More sharing options...
Hooper Posted August 30, 2009 Share Posted August 30, 2009 sorry, i can't follow this tread any more, i lost too many posts while my banishment... i will be available om Visitor Message and PM if help is needed -Hooper Link to comment Share on other sites More sharing options...
Ulmont Posted August 30, 2009 Share Posted August 30, 2009 It looks cool but why are the enemies neon colored? Also why do the enemies die so quickly and why do you have way too much ammo? Is the Arc mod a separate mod from the super mod or are they both the same? I'd rather it be a separate mod to avoid confusion. I have a theory on how to put in new meshs. You could somehow upload images into UnrealEd and turn them into a mesh. These could be used as meshs. Show spoiler B-3 ultra battle droid Buzz droid C-B3 cortosis droid Commando droid Crab droid Dwarf spider droid Hailfire droid JK-13 droid A-series assassin droid Homing spider droid Chameleon droid Octuptarra droid Tri droid Tri droid starfighter If you can't make an animation for these you could use something similar to it from the game ex.for crab droid use spider droid movement animation, for A-series assassin droid use SBD movement animation. Also the whole purpose of this thread was an Idea for a New SW Game. We should make a separate thread for the Arc mod while in this one we discuss Ideas for a New SW Game and try to make things like the concept art and storyline for the game idea. EDIT:I have made a separate thread for the Arc mod called Arc Trooper Mod and it is in Design Schematics. This thread here will now be used as a place to discuss Ideas for a New SW Game and make concept art and a storyline for it. Wait... you can actually do that? I thought you needed an entirely new model instead of a picture... Link to comment Share on other sites More sharing options...
Commander Dimal Posted August 30, 2009 Share Posted August 30, 2009 What happened to the pictures? They were there this time and now they disappeared. Link to comment Share on other sites More sharing options...
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