Brash Charade Posted July 17, 2010 Share Posted July 17, 2010 Heya Brash, what Operating System are you using? My first guess would be perhaps an issue there, otherwise the file may have not downloaded properly. I'm a member of staff over at KotOR Files, and we are currently experiencing a few problems with the site (as you can probably tell) so did the download all occur ok? Only other thing is did you extract the whole archive before trying to run TSLpatcher? Hey there, thanks for responding so promptly. I'm using Windows 7 32 bit, and I'm running it on bootcamp (on a macbook pro). I think the download went well, it showed up in 7zip fine and I didn't have any error messages or anything like that during the download suggesting otherwise. I'm not positive if I did extract it all, but I think I did. I should have mentioned this earlier: I'm aaabsolutely awful when it comes to doing anything at all with computers, I have no idea what I'm doing when it comes to doing anything more complicated than downloading or installing files, and double-clicking an .exe file...Yeah. To be frank, unzipping and extracting files is something I'm pretty bad at. I can extract files to folders obviously, that part's easy, but I never know if I should extract all of the files that I download or just one or what...So I don't know exactly what I was supposed to do with those files. So, maybe I didn't extract them properly. Was I supposed to extract them to my Modules folder? Or something like that? Link to comment Share on other sites More sharing options...
jonathan7 Posted July 17, 2010 Share Posted July 17, 2010 Snipped for brevity Well, in the mean time I've downloaded the fix, and checked it, and its fine at the KotOR Files end, and the files it says it can't find are in the folder. So the problem is an extraction issue. Basically extract all the files out of the archive (into a folder, say create a new one on your desktop (you can delete it once you've installed the fix)) then run the patcher having extracted ALL the files in the archive, you can make sure you do this by highlighting all the files and then press the extract button to your chosen destination... That should fix your problem Link to comment Share on other sites More sharing options...
Brash Charade Posted July 17, 2010 Share Posted July 17, 2010 Well, in the mean time I've downloaded the fix, and checked it, and its fine at the KotOR Files end, and the files it says it can't find are in the folder. So the problem is an extraction issue. Basically extract all the files out of the archive (into a folder, say create a new one on your desktop (you can delete it once you've installed the fix)) then run the patcher having extracted ALL the files in the archive, you can make sure you do this by highlighting all the files and then press the extract button to your chosen destination... That should fix your problem Ah, how I love simple solutions! Thank you very much, that did in fact allow me to install the file properly. I should be good to go, I'll start up a new game and see how it goes This really is a fantastic mod, I'm glad to see TSL be the game it should have been in the first place. Thanks for your help sport, I sincerely appreciate it Link to comment Share on other sites More sharing options...
Drunkside Posted July 19, 2010 Share Posted July 19, 2010 Im stuck on Malachor cause of a bug: After i charge the mass shadow generator to the max and those HK´s kill the "fat one", a cutscene starts in which handmaiden uses some force power on Kreia, and then the camera turns to my character who, for some reason, is there too and i cant do anything. Has anyone encountered this before? And btw I never got the new main menu screen, but havent had any issues so far... Maybe reinstalling the mod would help? Link to comment Share on other sites More sharing options...
jonathan7 Posted July 19, 2010 Share Posted July 19, 2010 Im stuck on Malachor cause of a bug: After i charge the mass shadow generator to the max and those HK´s kill the "fat one", a cutscene starts in which handmaiden uses some force power on Kreia, and then the camera turns to my character who, for some reason, is there too and i cant do anything. Has anyone encountered this before? And btw I never got the new main menu screen, but havent had any issues so far... Maybe reinstalling the mod would help? You LS/DS/ and M/F? I know some aspects of Malachor are tempremental and that sometimes it will run fine and other times you have to reload several times for the it to work... You have any other mods installed? Link to comment Share on other sites More sharing options...
Drunkside Posted July 19, 2010 Share Posted July 19, 2010 Ds and male. I have already reinstalled the mod and tried several times but all in vain. I have a few texture mods installed, but that doesnt cause issues like this. Link to comment Share on other sites More sharing options...
jonathan7 Posted July 19, 2010 Share Posted July 19, 2010 Ds and male. I have already reinstalled the mod and tried several times but all in vain. I have a few texture mods installed, but that doesnt cause issues like this. Hmmm, well we could try running an experiment, if you email me the saved game I can see if I can replicate the error... At least that will let us know if its a mod conflict or not. You installed all the latest patches I resume? Link to comment Share on other sites More sharing options...
zbyl2 Posted July 19, 2010 Share Posted July 19, 2010 Im stuck on Malachor cause of a bug: After i charge the mass shadow generator to the max and those HK´s kill the "fat one", a cutscene starts in which handmaiden uses some force power on Kreia, and then the camera turns to my character who, for some reason, is there too and i cant do anything. Has anyone encountered this before? And btw I never got the new main menu screen, but havent had any issues so far... Maybe reinstalling the mod would help? Try pressing "1". It's probably bugged dlg file, it happens depending on what party members you still have available on Malachor. Link to comment Share on other sites More sharing options...
Sith Holocron Posted July 19, 2010 Share Posted July 19, 2010 It's probably a bugged dlg file, it happens depending on what party members you still have available on Malachor. Will that bug be corrected in the next version? Link to comment Share on other sites More sharing options...
fpresiado Posted July 20, 2010 Share Posted July 20, 2010 hey every one, i seem to have a problem with the game. i have the restore content fully installed with no problems. i did the read me thing and made sure it was unchecked. did the a b c d patches. i am at the part where i must meet the masters and when i go in a small cut scene one of the masters says it is as not it was before then finishes shows my charter i move to them and nothing happens. if i click on the masters they just turn around and face me. if i go to kriea and talk to her shows a cut scene with me and the masters me i guess sucking the life out of them. red light coming out of me going into them. i didn't want this to happen, i have installed these mods: nihilus_tobin, prolog_peragus_harbinger_issues, sions_arrival_fix_2_0 TSLRCM_patch_vers 1.4a b c and d, M4_78 Addon_v1.1 and v1.1a patch m4-78 movies vers.2, TSLRCM_USM_compatibility USM_M478_Compatibility patch k2_patch_hq_movies k2_patch_hq_music narshaddaafix tslrcm_1.6 and i installed the patch 200424 to 210427 and restore content for doors not unlocked i got allot from dstoney64 profile on filefront. does any one know how to fix this cause this is my 5th time on trying to make these mods work. ohh and one more thing the TSLRCM_USM_compatibility when i install it says it has error of "1345 warnings were encountered". the errors are "file does not exist!" one other thing does any one know what happend to deadlystream.com? been down for awhile now Link to comment Share on other sites More sharing options...
zbyl2 Posted July 20, 2010 Share Posted July 20, 2010 Will that bug be corrected in the next version? Well, yes, if there ever is a new version. hey every one, i seem to have a problem with the game. i have the restore content fully installed with no problems. i did the read me thing and made sure it was unchecked. did the a b c d patches. i am at the part where i must meet the masters and when i go in a small cut scene one of the masters says it is as not it was before then finishes shows my charter i move to them and nothing happens. if i click on the masters they just turn around and face me. if i go to kriea and talk to her shows a cut scene with me and the masters me i guess sucking the life out of them. red light coming out of me going into them. i didn't want this to happen, i have installed these mods: nihilus_tobin, prolog_peragus_harbinger_issues, sions_arrival_fix_2_0 TSLRCM_patch_vers 1.4a b c and d, M4_78 Addon_v1.1 and v1.1a patch m4-78 movies vers.2, TSLRCM_USM_compatibility USM_M478_Compatibility patch k2_patch_hq_movies k2_patch_hq_music narshaddaafix tslrcm_1.6 and i installed the patch 200424 to 210427 and restore content for doors not unlocked i got allot from dstoney64 profile on filefront. does any one know how to fix this cause this is my 5th time on trying to make these mods work. ohh and one more thing the TSLRCM_USM_compatibility when i install it says it has error of "1345 warnings were encountered". the errors are "file does not exist!" Whoa man! You got the most outdated version possible + lot of incompatible mods, wonder you've got this far. EDIT: oops, just noticed you DO have tslrcm 1.6 at the end of that list... nevermind. Still, lot of incompatible mods. Moving on to your mods: "nihilus_tobin", if it's what I think it is, is not and never was compatible with TSLRCM. It's not needed anyway as we have our own version of that scene. M4-78, also, is not and never was compatible with TSLRCM. At the moment, there is NO way these two will work together... USM also isn't compatible with the newest release of mod, patch was designed to work with 1.5 and no longer works properly. So I guess you'll need to reinstall entire game, without some of your mods, then try again. There's no other way. Link to comment Share on other sites More sharing options...
fpresiado Posted July 21, 2010 Share Posted July 21, 2010 ok, so only install the 1.6 mod and which other is compatible? Well, yes, if there ever is a new version. Whoa man! You got the most outdated version possible + lot of incompatible mods, wonder you've got this far. EDIT: oops, just noticed you DO have tslrcm 1.6 at the end of that list... nevermind. Still, lot of incompatible mods. Moving on to your mods: "nihilus_tobin", if it's what I think it is, is not and never was compatible with TSLRCM. It's not needed anyway as we have our own version of that scene. M4-78, also, is not and never was compatible with TSLRCM. At the moment, there is NO way these two will work together... USM also isn't compatible with the newest release of mod, patch was designed to work with 1.5 and no longer works properly. So I guess you'll need to reinstall entire game, without some of your mods, then try again. There's no other way. Link to comment Share on other sites More sharing options...
Nikon23 Posted July 21, 2010 Share Posted July 21, 2010 Hi, I have a question to Malachor. In the original game you destroy Malachor but in TSLRCM you don't. Is there a way to tell Kreia that you won't follow Revan and just destroy Malachor and live your life with Visas for example? I tried several times but the end is always the same. Link to comment Share on other sites More sharing options...
zbyl2 Posted July 21, 2010 Share Posted July 21, 2010 ok, so only install the 1.6 mod and which other is compatible? Well yes, don't install incompatible mods. I mentioned in my last posts which ones were not compatible Hi, I have a question to Malachor. In the original game you destroy Malachor but in TSLRCM you don't. Is there a way to tell Kreia that you won't follow Revan and just destroy Malachor and live your life with Visas for example? I tried several times but the end is always the same. It all depends on how you play the HK Factory, and then how cutscene between Goto, HK-47 and Remote plays out. If Goto is NOT destroyed, Malachor will stay intact, because he won't allow remote to activate MSG. Link to comment Share on other sites More sharing options...
Arouet Posted July 21, 2010 Share Posted July 21, 2010 Both deadlystream and the filefront download links are dead at the moment. Sigh. Link to comment Share on other sites More sharing options...
fpresiado Posted July 22, 2010 Share Posted July 22, 2010 yeah i know but u left out a couple of them. yes i know its frustrating when people ask over and over about these things. please can you list which ones will work PLEASE! this will be my 7th time starting over again and i don't want to do it another 8th time. i don't care for the extra mods so leave those out if u deiced to list them. i know sions fix work and Coruscant - Jedi Temple by DeathDisco works so ill just delete the others. do i need patches a-d? Well yes, don't install incompatible mods. I mentioned in my last posts which ones were not compatible It all depends on how you play the HK Factory, and then how cutscene between Goto, HK-47 and Remote plays out. If Goto is NOT destroyed, Malachor will stay intact, because he won't allow remote to activate MSG. Link to comment Share on other sites More sharing options...
Phildevil Posted July 22, 2010 Share Posted July 22, 2010 Normally, on DS, there are some compatibility threads. Link to comment Share on other sites More sharing options...
Nikon23 Posted July 22, 2010 Share Posted July 22, 2010 Well yes, don't install incompatible mods. I mentioned in my last posts which ones were not compatible It all depends on how you play the HK Factory, and then how cutscene between Goto, HK-47 and Remote plays out. If Goto is NOT destroyed, Malachor will stay intact, because he won't allow remote to activate MSG. So by destroying both HK50 and HK51 productseries I am damned to follow Revan? Link to comment Share on other sites More sharing options...
sffadsad Posted July 23, 2010 Share Posted July 23, 2010 Hey guys, I just have two questions. First, is the Combat Simulation Arena mod compatible with this? Also does anyone know what happened to the deadlystream site or did it just suddenly die? Link to comment Share on other sites More sharing options...
Phildevil Posted July 23, 2010 Share Posted July 23, 2010 I don't think your mod will be compatible because of the 2da's. Also, deadlystream always does that... check-it out once in awhile. Link to comment Share on other sites More sharing options...
mark2000 Posted July 23, 2010 Share Posted July 23, 2010 I want to report three strange things that have happened to me. - The Disciple dialogue doesn't trigger after unlocking the archive door in the enclave sublevel and when manually speak to him to trigger the dialogue, he doesn't perform the bow he usually does. - When opening a save (using KSE) where I've just landed to dxun, I always get a Dialog.tlk error that says "Attempted to read past end of end of dialog.tlk (tried to read string 136324 but dialog.tlk has 136321 entries)". I can still do stuff to my save file after this warning but this does bother me a bit. I tried using FindRefs but it came up with nothing. - I've been having consistent CTDs whenever I choose the "I'm considered an outcast of the jedi" dialogue choice after the defense of khoonda. I'm also using Ultimate Saber Mod with the compatibility patch. Link to comment Share on other sites More sharing options...
Working Class Hero Posted July 23, 2010 Share Posted July 23, 2010 I'm also using Ultimate Saber Mod with the compatibility patch. If you're using 1.6, then this is the problem. Link to comment Share on other sites More sharing options...
fpresiado Posted July 23, 2010 Share Posted July 23, 2010 do i need TSLRCM_patch_vers 1.4d for the restore mod? or not needed? Link to comment Share on other sites More sharing options...
Working Class Hero Posted July 23, 2010 Share Posted July 23, 2010 do i need TSLRCM_patch_vers 1.4d for the restore mod? or not needed? You don't need any of those 1.4 patches. 1.6 includes all those fixes, which is why it's version number is higher. You might need the nar shadaaa movie patch though, which can be dled at the same places as 1.6. Link to comment Share on other sites More sharing options...
mark2000 Posted July 23, 2010 Share Posted July 23, 2010 If you're using 1.6, then this is the problem. So you're saying that USM with TSLRCM 1.6 might be the cause of all three problems? Is the missing dialog.tlk string going to be game breaking later on? Link to comment Share on other sites More sharing options...
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