KestrelPi Posted July 8, 2010 Share Posted July 8, 2010 So, we want a listenable version of the MI2SE soundtrack, but at the moment a lot of the files are in pieces and all of them cut off abruptly at the loop points, which means the idea is to band together and get them working one at a time. Now that we know how to extract the music I've already worked on a couple and have a couple more in the running, and anyone else who wants to join in on this is welcome, but let's get a list going of who is working on what so that we're not repeating each other's work. SurplusGamer: Complete: Captain Kate's Boat The International House of Mojo Largo's Theme Stabbing Largo Phatt Island Arrival -- Phatt Mansion Guard Monkey Island 2 Theme Bone Song (Instrumental Version) Guybrush's Dream In Full (Instrumental) -- Captain Dread -- Mardi Gras Fish Fry LeChuck's Fortress Capture and Torture -- Rum Rogers Scabb Island Map Phatt Island Jail Phatt's Bedroom Cemetary and Crypt Bart 'n' Fink Chapter Screen Aubuhbuh Completed: Underground Tunnels Woodtick (combined) Dinky Island Laserschwert Woodtick Locations (individually, rather than as a combined piece) -- If anyone else wants to get in on it then I suggest they say what they're working on. But a few ground rules: - Please know the soundtrack very well. A lot of the music is split into several parts, and if you're not familiar with how it all fits together then you're going to get it wrong. - Don't loop the music too many times. Nobody needs 5 minutes of the Jail music looping over and over again. - If what you are working on the kind that has transitions or other sections across multiple files, try to line it up so that the transition is seamless. This is for listening, so avoid ugly, abrupt changes! I recommend a programme like Audacity, where you can work with overlapping music tracks. - Remember to check the levels if you're mixing tracks together, you may need to reduce the volume to avoid clipping issues. If you don't know what that means, you probably shouldn't be working on this - As for uploading, I think 256kbps MP3s would be a good format compromise between quality, size and usability (yes, there are other, but more people will be able to get the mp3s without having to download codecs). Just upload them to any old file sharing service for now. - For now, just name the files MI2SE - [Name of Music].mp3 and we can put them into some sort of order later. -- I'll put up the first two of mine later on tonight (they're finished and sound great), and I'll update this if anyone has anything to add. Link to comment Share on other sites More sharing options...
Laserschwert Posted July 8, 2010 Share Posted July 8, 2010 Is "Woodtick" going to contain all the variations from the different places? Because, I wouldn't do that. With all the transitions being included in the rip, you can make each place (the woodchuck, Mad Marty, the inn, etc.) a separate track with a perfect ending (two of the transitions can be put together for these). Loop the main loop twice and add two transitions for an ending, and they sound great. Link to comment Share on other sites More sharing options...
KestrelPi Posted July 8, 2010 Author Share Posted July 8, 2010 Is "Woodtick" going to contain all the variations from the different places? Because, I wouldn't do that. With all the transitions being included in the rip, you can make each place (the woodchuck, Mad Marty, the inn, etc.) a separate track with a perfect ending (two of the transitions can be put together for these). Loop the main loop twice and add two transitions for an ending, and they sound great. I guess it's up to Aubuhbuh but personally I prefer the style of having them all in one track, with all the variations playing once only, with a few seconds of the background music in between each one (and the full background music at the start). I think of the woodtick stuff as all one big piece of music, and it just feels wrong to split it up into seperate tracks. You're welcome to do so, though, and perhaps we'll make them bonus tracks once it's all compiled? Link to comment Share on other sites More sharing options...
Laserschwert Posted July 8, 2010 Share Posted July 8, 2010 Mh... now that you mention it... Woodtick uses iMuse for a reason, so it should be one continuous track, I agree. Still, I'll try to make separate cues as well. Man, with all those snippets we really have a lot options Link to comment Share on other sites More sharing options...
KestrelPi Posted July 8, 2010 Author Share Posted July 8, 2010 Mh... now that you mention it... Woodtick uses iMuse for a reason, so it should be one continuous track, I agree. Still, I'll try to make separate cues as well. Man, with all those snippets we really have a lot options Cool. Anything else you want to work on? Link to comment Share on other sites More sharing options...
Teeth Posted July 8, 2010 Share Posted July 8, 2010 If anyone can tell me how to rip the music files I can help out with this. Link to comment Share on other sites More sharing options...
Laserschwert Posted July 8, 2010 Share Posted July 8, 2010 Cool. Anything else you want to work on? Only those for now, as I don't have so much time. And I won't get to work on it before the weekend. If anyone can tell me how to rip the music files I can help out with this. There you go... Link to comment Share on other sites More sharing options...
Teeth Posted July 8, 2010 Share Posted July 8, 2010 Thanks. I'll play around with these a bit and see what I can come up with. Link to comment Share on other sites More sharing options...
draedan Posted July 8, 2010 Share Posted July 8, 2010 thanks for this project ! I've sent you a PM Surplus gamer regarding the subject EVEN BEFORE this thread, so ignore it I'll be watching this thread. Link to comment Share on other sites More sharing options...
KestrelPi Posted July 8, 2010 Author Share Posted July 8, 2010 Remember if you want to help out to tell us what you are working on, so that we don't all waste time doing the same thing. Link to comment Share on other sites More sharing options...
daltysmilth Posted July 8, 2010 Share Posted July 8, 2010 Any word on if there will be an official release of the soundtrack? Or if not, any chance of uploading the finished product onto Lucasarts Soundtracks? Link to comment Share on other sites More sharing options...
KestrelPi Posted July 8, 2010 Author Share Posted July 8, 2010 Any word on if there will be an official release of the soundtrack? Or if not, any chance of uploading the finished product onto Lucasarts Soundtracks? No word at the moment. For now we're just compiling. It isn't just a simple case of dumping the files somewhere, unfortunately. Link to comment Share on other sites More sharing options...
KestrelPi Posted July 8, 2010 Author Share Posted July 8, 2010 I have completed 5 of these, you can see links to them in the original post now. Please let me know what you think. I haven't looped the music round very much, I found that the tunes tended to outstay their welcome when I did that, but I think what I've edited together is pretty effective. Link to comment Share on other sites More sharing options...
SyntheticGerbil Posted July 8, 2010 Share Posted July 8, 2010 I think these sound great. Maybe a little short somewhat, but I know you didn't want to repeat the loops too much. Is this just an effort to make a complete soundtrack of all the cues and snippets or is it for putting in the PC version of the game? Link to comment Share on other sites More sharing options...
KestrelPi Posted July 8, 2010 Author Share Posted July 8, 2010 I think these sound great. Maybe a little short somewhat, but I know you didn't want to repeat the loops too much. Is this just an effort to make a complete soundtrack of all the cues and snippets or is it for putting in the PC version of the game? Just for listening purposes. And yeah, I did toy with looping them round a bit more but mostly I felt that it didn't really add anything, except time. So I'm going for nice, concise and listenable. Link to comment Share on other sites More sharing options...
KestrelPi Posted July 8, 2010 Author Share Posted July 8, 2010 Aaaand I've added 4 more. Check the original post! Link to comment Share on other sites More sharing options...
KestrelPi Posted July 8, 2010 Author Share Posted July 8, 2010 One more added for tonight. Captain Dread. Link to comment Share on other sites More sharing options...
Sk-F Posted July 8, 2010 Share Posted July 8, 2010 Thank you for your effort! It is greatly appreciated. Link to comment Share on other sites More sharing options...
BloodnoseThePirate Posted July 8, 2010 Share Posted July 8, 2010 augh I wish i could help but i have a mac. i have to play the ipod version. D: but its still awesome. But anyways, thanks a loot. ill be admiring these for the foreseeable future. Link to comment Share on other sites More sharing options...
sinus Posted July 8, 2010 Share Posted July 8, 2010 Right! Thanks a lot - got some music for the night ... some thoughts: kate's music needs louder drums. sounds a little lame. I must say I like the Phatt music the best, especially in terms of fidelity to the original. Soundwise, in some recordings you can actually HEAR the studio (for example: Largos music), may work in-game though. the mojo music doesn't sound as dramatic as in the original - very sad, one of my favorites. they just had to add some brass!!! the main theme sounds somehow sloppy and unfinished ... and the synth strings at the end give the impression they are a temporary solution. however, a nice new perspective to one of the best video game soundtracks. Link to comment Share on other sites More sharing options...
Aububuh Posted July 8, 2010 Share Posted July 8, 2010 Alright, I've finally gotten to some Wi-Fi. So, the Underground Tunnels piece is done. It runs about 12 minutes, and goes from LeChuck's appearence to the end credits. It sounds pretty good, but I might still play with the levels a bit. I'll be back at my computer on Saturday, so I'll upload it then. I can't wait to get started on Woodtick. Link to comment Share on other sites More sharing options...
daltysmilth Posted July 8, 2010 Share Posted July 8, 2010 I wonder why they didn't record the vocals for the bone song live with the orchestra, or at least have them as part of the music track like Michael Land did with "A Pirate I Was Meant To Be". Didn't they consider that the way they did do it would make the vocals be out of sync with the lyrics? In any case, if anyone wants to extract the vocals as well, I'd be happy to sync them up with the musical track, if anyone's interested. Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted July 9, 2010 Share Posted July 9, 2010 I wonder why they didn't record the vocals for the bone song live with the orchestra, or at least have them as part of the music track like Michael Land did with "A Pirate I Was Meant To Be". Didn't they consider that the way they did do it would make the vocals be out of sync with the lyrics? In any case, if anyone wants to extract the vocals as well, I'd be happy to sync them up with the musical track, if anyone's interested. Sounds like a plan... maybe improve the singing too? Link to comment Share on other sites More sharing options...
KestrelPi Posted July 9, 2010 Author Share Posted July 9, 2010 Alright, I've finally gotten to some Wi-Fi. So, the Underground Tunnels piece is done. It runs about 12 minutes, and goes from LeChuck's appearence to the end credits. It sounds pretty good, but I might still play with the levels a bit. I'll be back at my computer on Saturday, so I'll upload it then. I can't wait to get started on Woodtick. Great! 12 minutes is quite long though. Any chance you could make some seperate versions as in: 1. Initial conversation with lechuck and guybrush-zapping 2. Underground tunnel wandering/making the voodoo doll/defeating lechuck 3. Carnival/End credits I think those would be good points to split them up. Link to comment Share on other sites More sharing options...
daltysmilth Posted July 9, 2010 Share Posted July 9, 2010 Could you re-upload the opening theme? Mediafire says it's been taken down. Link to comment Share on other sites More sharing options...
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