Dehno101 Posted May 30, 2013 Share Posted May 30, 2013 Excellent modules continue to roll out. You and Sithspecter are great for reskinning and reusing these. ... And I was joking about the door, of course. How come whenever I post, the thread dies for a while? Link to comment Share on other sites More sharing options...
Snard Posted June 19, 2013 Share Posted June 19, 2013 Fantastic work. Link to comment Share on other sites More sharing options...
LDR Posted June 20, 2013 Author Share Posted June 20, 2013 I've made a lot of updates for my mods, but they aren't screen-worthy. Why? Because it's all about hex-editing. I hex-edited the Yavin module and the Crashed Republic Cruiser modules. Well, might as well post another picture of the enigmatic third module: Show spoiler (hidden content - requires Javascript to show) More updates soon! Link to comment Share on other sites More sharing options...
Sith Holocron Posted June 20, 2013 Share Posted June 20, 2013 Show spoiler (hidden content - requires Javascript to show) It looks like you are using a Manaan module. Might that be the brig on the crashed Hammerhead? Link to comment Share on other sites More sharing options...
Apoc Nizmith Posted June 20, 2013 Share Posted June 20, 2013 In response to your poll Carth should be turned bright neon pink and forced to wear a leather jacket that looks like George Micheal that says shame on the back lol. he is by far my least favorite character in the game, and this looks AWESOME! If you need voices for the npc's let me know I have a cool program I got when I was in school to make just such a thing and would be more than happy to provide voices for them as well! Link to comment Share on other sites More sharing options...
Zhaboka Posted June 21, 2013 Share Posted June 21, 2013 That is just a haunting screenie. Nice work! Link to comment Share on other sites More sharing options...
LDR Posted July 8, 2013 Author Share Posted July 8, 2013 Unfortunately I haven't been working on my own projects at the moment. I've been doing stuff for SOTE and for some other stuff I can't say. I've also been hanging out with friends and whatever, plus TOR and xbox. Haha. I can show you what I have been doing: Show spoiler (hidden content - requires Javascript to show) That's right, I'm helping out with this modding resource. And I'm going to do a lot of them. Link to comment Share on other sites More sharing options...
Christos K Posted July 8, 2013 Share Posted July 8, 2013 Will this allow people to expand on existing modules? Link to comment Share on other sites More sharing options...
LDR Posted December 23, 2013 Author Share Posted December 23, 2013 A little snippet of a project I'm working on. Show spoiler (hidden content - requires Javascript to show) Link to comment Share on other sites More sharing options...
Sith Holocron Posted December 23, 2013 Share Posted December 23, 2013 Floating corpses that lack shadows? Link to comment Share on other sites More sharing options...
Zhaboka Posted December 23, 2013 Share Posted December 23, 2013 Side questy-quest? Link to comment Share on other sites More sharing options...
LDR Posted December 31, 2013 Author Share Posted December 31, 2013 A little more from that project. Show spoiler (hidden content - requires Javascript to show) Prison Ship stuff. Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) And we run into problems on Yavin IV. Show spoiler (hidden content - requires Javascript to show) Link to comment Share on other sites More sharing options...
Zhaboka Posted January 5, 2014 Share Posted January 5, 2014 Looks awesome. Is that the very beginning of the Prison Ship mod? Link to comment Share on other sites More sharing options...
LDR Posted January 8, 2014 Author Share Posted January 8, 2014 I posted on DeadlyStream that some of my mods are either cancelled or will be assimilated into my other projects. You can read it here. LKIM 2.0 is back up and running again. Show spoiler (hidden content - requires Javascript to show) More Yavin IV stuff. Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) Link to comment Share on other sites More sharing options...
Fair Strides 2 Posted January 9, 2014 Share Posted January 9, 2014 Show spoiler (hidden content - requires Javascript to show) Ooohh! I like that re-skinned Rakata Enclave! Link to comment Share on other sites More sharing options...
Zhaboka Posted January 9, 2014 Share Posted January 9, 2014 Yeah, the enclave is outstanding. The forest floor still looks like Kashyyyk, though. Link to comment Share on other sites More sharing options...
LDR Posted January 12, 2014 Author Share Posted January 12, 2014 Some more screenies of the Mando Base. Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) Link to comment Share on other sites More sharing options...
LDR Posted February 5, 2014 Author Share Posted February 5, 2014 Alright folks. I've returned with some new screenies, this time for the Battle of Dxun. I'd like to give a massive thanks to Fair Strides, for doing essentially all of the scripting and cameras, and without him, they wouldn't have come out nearly half as good. So everyone give him some praise! Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) Link to comment Share on other sites More sharing options...
Zhaboka Posted February 6, 2014 Share Posted February 6, 2014 AHHHH OUTSTANDING! The Mando base is really really well-reskinned. Can the Rakatan statues go or are you leaving those there on purpose? Battle of Dxun looks legit. I got so excited seeing these. WOO! Link to comment Share on other sites More sharing options...
LDR Posted February 16, 2014 Author Share Posted February 16, 2014 AHHHH OUTSTANDING! The Mando base is really really well-reskinned. Can the Rakatan statues go or are you leaving those there on purpose? Battle of Dxun looks legit. I got so excited seeing these. WOO! Thanks Zhaboka! And trust me, I tried, but if I get rid of the statues, it also gets rid of some of the wall texture. Damn mappings. Anyways, since it has been my birthday week, I've taken a bit of a break from modding to take a rest. And relax. But I've still been working on some small things. Such as this. Show spoiler (hidden content - requires Javascript to show) One thing that really bugged me in KotOR was that some of the crystals shared the same icons. While I was digging in the game files, I came across four textures that were unused. There was also an unused Red crystal texture. So I put the original Red crystal texture for the Phond crystal, gave the Red crystal its unused texture, and then replaced the other crystals with the other unused textures. The only one that was made from scratch was the Firkrann texture. Link to comment Share on other sites More sharing options...
milestails Posted February 16, 2014 Share Posted February 16, 2014 Never knew about the unused crystal textures....perhaps the K1 Restoration team would be interested in including it in their project. Link to comment Share on other sites More sharing options...
DuckfromPortal Posted February 17, 2014 Share Posted February 17, 2014 Nice Link to comment Share on other sites More sharing options...
Fair Strides 2 Posted February 17, 2014 Share Posted February 17, 2014 Thanks Zhaboka! And trust me, I tried, but if I get rid of the statues, it also gets rid of some of the wall texture. Damn mappings. Anyways, since it has been my birthday week, I've taken a bit of a break from modding to take a rest. And relax. But I've still been working on some small things. Such as this. Show spoiler (hidden content - requires Javascript to show) One thing that really bugged me in KotOR was that some of the crystals shared the same icons. While I was digging in the game files, I came across four textures that were unused. There was also an unused Red crystal texture. So I put the original Red crystal texture for the Phond crystal, gave the Red crystal its unused texture, and then replaced the other crystals with the other unused textures. The only one that was made from scratch was the Firkrann texture. I hope you had a fun birthday week, LDR! And I really like those crystals!!! Link to comment Share on other sites More sharing options...
LDR Posted February 17, 2014 Author Share Posted February 17, 2014 Never knew about the unused crystal textures....perhaps the K1 Restoration team would be interested in including it in their project. Shhh... I found it first. Nice Thanks! I hope you had a fun birthday week, LDR! And I really like those crystals!!! Thanks! And yep. A whole lot of doing nothing. I have some more crystals. Show spoiler (hidden content - requires Javascript to show) For those of you with keen eyes, you'll notice that these crystals are from TSL. Every single one. I edited the icons for them so that there wouldn't be a porting issue. Still trying to figure out how to get the right properties on the lightsabers. Link to comment Share on other sites More sharing options...
Malxados Posted February 17, 2014 Share Posted February 17, 2014 I have some more crystals. Show spoiler (hidden content - requires Javascript to show) Oooh, shiny... Still trying to figure out how to get the right properties on the lightsabers. You mean making the new crystals bonuses apply correctly to the lightsaber when put in? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.