Bane's Heart Posted December 30, 2012 Share Posted December 30, 2012 This is by far the most stable Beta release I've seen of a huge mod! You should be really proud of yourself. It may seem like I and many others are complaining but really we're just expressing the things that can be patched and know that if you need any help with further updates, you have a whole community to look to. Link to comment Share on other sites More sharing options...
Col_Zechs Posted December 30, 2012 Share Posted December 30, 2012 Found a bug I after I found the Aqualish Merchant on Coruscant and finished the Shadows quest. I went back to my ship so I can exchange the Shadow out for Tsig so I can do her quest on Coruscant. When I try to go back to Main Street the game crashes. Can someone please help me? Can Mandalore's quest be completed or does that break the game? Link to comment Share on other sites More sharing options...
Bane's Heart Posted December 30, 2012 Share Posted December 30, 2012 Mandalore's Quest atm does break the game. I have that same problem and you just have to keep restarting until it works, took me about 3 tries the first time. Link to comment Share on other sites More sharing options...
Col_Zechs Posted December 30, 2012 Share Posted December 30, 2012 Any fix coming soon for Mandalore's quest? I'd like to complete that quest. Link to comment Share on other sites More sharing options...
The Lord of Chaos Posted January 1, 2013 Share Posted January 1, 2013 Do you need to have a save game copy of a completed TSL playthrough to play this mod first? Link to comment Share on other sites More sharing options...
Trex Posted January 1, 2013 Author Share Posted January 1, 2013 While running out, if I fight the first group of attacker the second group does not spawn. If I run through the second group will, but either way, there is no exit to the tomb. once I beat all the attackers I just run around the tomb....with nowhere to go. OK. Not too sure what might have caused that. It might be a glitch where the exit doesn't spawn, in which case if you load up a save from before you entered the tomb. Beyond that, my only suggestion is too be sure you where hitting the exit. There isn't a door you have to open, if you just keep going up the ramp as far as you can, the next module should just load up. Any fix coming soon for Mandalore's quest? I'd like to complete that quest. Probably won't be releasing a fix soon. I'll be correcting all problems for the non-beta version. Do you need to have a save game copy of a completed TSL playthrough to play this mod first? Nope. Just go ahead and play. Link to comment Share on other sites More sharing options...
Bane's Heart Posted January 2, 2013 Share Posted January 2, 2013 Just out of curiosity but in the non-beta release are you planning to fix most of the voice overs with the ones that are computer generated and/or non-existent? Link to comment Share on other sites More sharing options...
The Lord of Chaos Posted January 3, 2013 Share Posted January 3, 2013 Nope. Just go ahead and play. Yeah but for some reason the game began with the opening of TSL, even though the new menu and character creation screen for your mod showed up before launch. Odd. Anyway, I'm going to re-install TSL (have it on Steam), download your mod again on your site and try again. If it doesn't work, I'll let you know and if you can help me, I'd appreciate that thanks. I install it to the override folder of the KotOR II file in Steam apps, so it's going in the right place. Nah it's cool man, I got it working. Didn't put it in the override folder this time. Link to comment Share on other sites More sharing options...
Col_Zechs Posted January 7, 2013 Share Posted January 7, 2013 Thanks for making this great conversion mod. I just beat the game. Looking forward to playing the completed version. Link to comment Share on other sites More sharing options...
UltimateHK47 Posted January 7, 2013 Share Posted January 7, 2013 Seeing as this was released as a beta, that seems likely. Yeah, I was meaning more about the "soon" part. Not begging for a release date, I was wondering what progress Trex has made too address the problems. Guess I'll just sit and watch closely. Link to comment Share on other sites More sharing options...
Trex Posted August 17, 2013 Author Share Posted August 17, 2013 No work for me this week, which means I'm going to be plowing through as many of the bugs and fixes as I can. I'm putting out a request for anyone willing to do some re-texturing. Is anyone interested in tidying up some of my module textures? Link to comment Share on other sites More sharing options...
Scorge Posted August 17, 2013 Share Posted August 17, 2013 I'm putting out a request for anyone willing to do some re-texturing. Is anyone interested in tidying up some of my module textures? I volunteer, "I VOLUNTEER, I VOLUNTEER AS TRIBUTE" Link to comment Share on other sites More sharing options...
Trex Posted August 17, 2013 Author Share Posted August 17, 2013 I volunteer, "I VOLUNTEER, I VOLUNTEER AS TRIBUTE" OK, here you go : http://www.the-jedi-masters.com/files/droidtexts.zip These are for the modules on the droid planet, so it needs to looks appropriate for that. There should be some module files in the zip too. If you warp to them, you should be able to see how the textures look in game. As for the rest of the mod, all of the reported bugs are solved apart from the one where Vima Sunrider kept disappearing. I know how to solve it though and I may have it finished by the end of the day. I also want to replace a bunch of the voices for the final version, which is what I'll be working on next. Link to comment Share on other sites More sharing options...
Darknoon5 Posted August 17, 2013 Share Posted August 17, 2013 Will HK-47 be getting a new voice? Link to comment Share on other sites More sharing options...
Trex Posted August 18, 2013 Author Share Posted August 18, 2013 Will HK-47 be getting a new voice? Yes, provided I can find someone good enough. Link to comment Share on other sites More sharing options...
Darknoon5 Posted August 18, 2013 Share Posted August 18, 2013 Nice. I loved HK's lines in TJM, they'd be completed with a good VO. Are you aiming to replace all/most the computer-generated voices? Like for The Shadow and Darth D'nack? Link to comment Share on other sites More sharing options...
Trex Posted August 18, 2013 Author Share Posted August 18, 2013 Nice. I loved HK's lines in TJM, they'd be completed with a good VO. Are you aiming to replace all/most the computer-generated voices? Like for The Shadow and Darth D'nack? Pretty much yes. I looking to get every line voiced by a real person. I even have some money together to hire a few voice actors If I need to. Link to comment Share on other sites More sharing options...
Darknoon5 Posted August 18, 2013 Share Posted August 18, 2013 I'm really glad to hear that, and wish you luck. Link to comment Share on other sites More sharing options...
Codeluke Posted August 18, 2013 Share Posted August 18, 2013 Is there an expected completion date for the Final Version? Fantastic job on this mod by the way, keep up the good work! Link to comment Share on other sites More sharing options...
Fair Strides 2 Posted August 19, 2013 Share Posted August 19, 2013 Is there an expected completion date for the Final Version? Fantastic job on this mod by the way, keep up the good work! Trust me, Trex still has a few things planned for this sweet game. I believe he plans to finish adding a few things here and there, as well as get some new skins for a few areas. He mentioned looking for voice actors, and I know that a few people mentioned a desire for updated movies. On those, I believe they looked nice, but something happened when Trex converted them to .bik... Link to comment Share on other sites More sharing options...
Codeluke Posted August 19, 2013 Share Posted August 19, 2013 Trust me, Trex still has a few things planned for this sweet game. I believe he plans to finish adding a few things here and there, as well as get some new skins for a few areas. He mentioned looking for voice actors, and I know that a few people mentioned a desire for updated movies. On those, I believe they looked nice, but something happened when Trex converted them to .bik... That's understandable. I look forward to seeing this project progress even further. Link to comment Share on other sites More sharing options...
MrBluevelt Posted August 19, 2013 Share Posted August 19, 2013 Glad to see this terrific TCM being fine-tuned. Beyond fixing some bugs, it would be great to get voice-overs to replace the mechanical ones and, more importantly, a new voice actor to redo Revan's lines. It hurts the immersion factor that he sounds like a teenager trying to make his voice seem deep (that may literally be what it is, actually). Link to comment Share on other sites More sharing options...
darthtyren Posted August 19, 2013 Share Posted August 19, 2013 Glad to see this terrific TCM being fine-tuned. Beyond fixing some bugs, it would be great to get voice-overs to replace the mechanical ones and, more importantly, a new voice actor to redo Revan's lines. It hurts the immersion factor that he sounds like a teenager trying to make his voice seem deep (that may literally be what it is, actually). Yeah, he does sound quite odd. The way he is now kinda reminds me of Palpatine from RotJ, just 'raspier'. I wouldn't mind doing his VOs, because I wouldn't have to make my voice that raspy to get the right pitch. And I don't think Revan would be raspy, because that is usually the sign of an old, evil guy. Link to comment Share on other sites More sharing options...
Trex Posted August 19, 2013 Author Share Posted August 19, 2013 On those, I believe they looked nice, but something happened when Trex converted them to .bik... Yeah, is anyone here an expert on converting to bik? I still have the original HD AVIs. If someone knows how to convert them without loosing quality, that's be really useful. Link to comment Share on other sites More sharing options...
Sith Holocron Posted August 19, 2013 Share Posted August 19, 2013 Out of curiosity, how many lines does Revan have in your mod? Link to comment Share on other sites More sharing options...
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