Xarwarz Posted February 5, 2012 Share Posted February 5, 2012 This is it the visual upgrade enhancement for the sith lords. These textures are in TGA format. There also in an self extracting exe format all you have to do is point the install to the override directory. Mod Link http://www.moddb.com/members/xarwarrz/addons Videos http://www.youtube.com/user/XediiXarwarz?feature=mhee DXUN Show spoiler (hidden content - requires Javascript to show) Onderon Show spoiler (hidden content - requires Javascript to show) Dantooine Show spoiler (hidden content - requires Javascript to show) Korriban Show spoiler (hidden content - requires Javascript to show) Malachore Show spoiler (hidden content - requires Javascript to show) Nar Shaadaa Show spoiler (hidden content - requires Javascript to show) Telos Show spoiler (hidden content - requires Javascript to show) Link to comment Share on other sites More sharing options...
milestails Posted February 5, 2012 Share Posted February 5, 2012 Nar Shadaa looks like it was inspired by how it looks in TOR? Link to comment Share on other sites More sharing options...
Xarwarz Posted February 5, 2012 Author Share Posted February 5, 2012 Nar Shadaa looks like it was inspired by how it looks in TOR? Yea its a dark city so i wanted something to counter that...i also have replacement texture in the files for anyone who dont like the purple glow Link to comment Share on other sites More sharing options...
milestails Posted February 5, 2012 Share Posted February 5, 2012 Really like what you did with Freedon Nadd's tomb on Dxun Looks like something that was actually built instead of dropped out of the sky Link to comment Share on other sites More sharing options...
Xarwarz Posted February 5, 2012 Author Share Posted February 5, 2012 Really like what you did with Freedon Nadd's tomb on Dxun Looks like something that was actually built instead of dropped out of the sky Yea it came out nicer than expected Link to comment Share on other sites More sharing options...
Phildevil Posted February 6, 2012 Share Posted February 6, 2012 Yea its a dark city so i wanted something to counter that...i also have replacement texture in the files for anyone who dont like the purple glow Jeez, you've thought about everything! Xedii Xarwarz, your work is fantastic and I can see the progression in your skill too! This is amazing! Link to comment Share on other sites More sharing options...
Qui-Don Jorn Posted February 6, 2012 Share Posted February 6, 2012 EEGAD this is amazing. I just got the Ebon Hawk reskin and am loving it. Link to comment Share on other sites More sharing options...
Xarwarz Posted February 6, 2012 Author Share Posted February 6, 2012 Jeez, you've thought about everything! Xedii Xarwarz, your work is fantastic and I can see the progression in your skill too! This is amazing! Thanks i have gotten more organized and creative over the years since 2007. But i think its time to exit modding stage left. EEGAD this is amazing. I just got the Ebon Hawk reskin and am loving it. Thanks glad you liked it Link to comment Share on other sites More sharing options...
Qui-Don Jorn Posted February 6, 2012 Share Posted February 6, 2012 exit stage left eh? I keep thinking the same thing...'cept maybe stage right. Link to comment Share on other sites More sharing options...
Sith Holocron Posted February 6, 2012 Share Posted February 6, 2012 Xarwarz, could you post your new skins for the Ebon Hawk in your original post? Link to comment Share on other sites More sharing options...
Qui-Don Jorn Posted February 6, 2012 Share Posted February 6, 2012 Thanks i have gotten more organized and creative over the years since 2007. But i think its time to exit modding stage left. Thanks glad you liked it Very cool. I'm on Nar Shaddaa at the moment and it's definately more interesting looking. It just sucks we can't control the textures better if you know what I mean. Like what gets a texture and what dosen't if they are using the same names. Link to comment Share on other sites More sharing options...
VarsityPuppet Posted February 6, 2012 Share Posted February 6, 2012 Cannot wait to try Dxun and Onderon! Malachor and Korriban I'm a little unsure about. Korriban is actually fine, just the colors are throwing me off a little. It could be fine though. Malachor, I'm used to the marble walkway and while the interior reskin is technically nice, it still seems weird (maybe cuz I'm too used to the old version). Link to comment Share on other sites More sharing options...
newbiemodder Posted February 6, 2012 Share Posted February 6, 2012 looks great Xar..kinda diggin how Malachor looks...unsure about Onderon..but we'll see...nice job. Link to comment Share on other sites More sharing options...
Xarwarz Posted February 6, 2012 Author Share Posted February 6, 2012 Very cool. I'm on Nar Shaddaa at the moment and it's definately more interesting looking. It just sucks we can't control the textures better if you know what I mean. Like what gets a texture and what dosen't if they are using the same names. Yea i just work around it best i can Xarwarz, could you post your new skins for the Ebon Hawk in your original post? Actually i didnt redo the eben hawk to 2011 version is available at the above link Cannot wait to try Dxun and Onderon! Malachor and Korriban I'm a little unsure about. Korriban is actually fine, just the colors are throwing me off a little. It could be fine though. Malachor, I'm used to the marble walkway and while the interior reskin is technically nice, it still seems weird (maybe cuz I'm too used to the old version). Yea i put focus on exteriors in this mod..pics are deceiving at times. thats why i tell people to try first...Yes i know some textures take a minute to get used too but at least its easy on the eyes eh looks great Xar..kinda diggin how Malachor looks...unsure about Onderon..but we'll see...nice job. Thanks..onderon was a hard one like nar shadaa there so many shared textures on these levels its like a puzzle but i did what i could i think it came out nice Link to comment Share on other sites More sharing options...
Phildevil Posted February 6, 2012 Share Posted February 6, 2012 Maybe someday you'll try remapping the textures? Link to comment Share on other sites More sharing options...
Xarwarz Posted February 7, 2012 Author Share Posted February 7, 2012 No im done with kotor and tsl as for now im pretty pleased how far ive come with these mods....im going of the grid for a long while. But ill check in on comments for this post Link to comment Share on other sites More sharing options...
CptPriceless Posted February 8, 2012 Share Posted February 8, 2012 Extremely Sexy <3 It looks a lot smoother than before. I think it's just my graphics card but before there were some lines in between every square these textures were applied to. Now it looks much smoother, and much sexier. Very good job man. Link to comment Share on other sites More sharing options...
JediRevan1 Posted February 8, 2012 Share Posted February 8, 2012 Couldn't download it. Said the site didn't have any mirror sites Link to comment Share on other sites More sharing options...
Xarwarz Posted February 8, 2012 Author Share Posted February 8, 2012 Extremely Sexy <3 It looks a lot smoother than before. I think it's just my graphics card but before there were some lines in between every square these textures were applied to. Now it looks much smoother, and much sexier. Very good job man. Thanks id recommend a an up to date graphics card for this one. Couldn't download it. Said the site didn't have any mirror sites The site seems to be having issues have to try later Link to comment Share on other sites More sharing options...
Sir Vougalot Posted February 9, 2012 Share Posted February 9, 2012 Well, I love the level of detail, but the colors are too "loud" in most places, and look too much like a solid sheet of texture. It's kind of reminiscent of an old PS1 Tomb Raider game in some places, most notably Telos' interior and Feedon Nadd's tomb's interior. It looks totally different in the videos from the screenshots; the screenshots are extremely flattering. Link to comment Share on other sites More sharing options...
milestails Posted February 9, 2012 Share Posted February 9, 2012 The new skybox for the Telos Polar Plateau is STUNNING! Mountains, vistas, and lakes! Obsidian should be ashamed of themselves for the one they had put in. Link to comment Share on other sites More sharing options...
Xarwarz Posted February 10, 2012 Author Share Posted February 10, 2012 Well, I love the level of detail, but the colors are too "loud" in most places, and look too much like a solid sheet of texture. It's kind of reminiscent of an old PS1 Tomb Raider game in some places, most notably Telos' interior and Feedon Nadd's tomb's interior. It looks totally different in the videos from the screenshots; the screenshots are extremely flattering. Yea i had to work based on where the texture got shared in certain areas to avoid to many odd textures showing up in the wrong place. If i used a texture with lines in freedom tomb then it would have looked odd in some places, so i used two different solid textures for it. The new skybox for the Telos Polar Plateau is STUNNING! Mountains, vistas, and lakes! Obsidian should be ashamed of themselves for the one they had put in. Thanks does wonders for that spot Link to comment Share on other sites More sharing options...
Christos K Posted February 12, 2012 Share Posted February 12, 2012 Would your 2011 TSL Mod or your 2012 TSL Mod more closely resemble the KotOR 2012 one? So far I really like the 2012 TSL one from the screens and such so good job 10/10 BUT I don't want to install it and then go back and forth between KotOR Dantooine/Korriban and TSL Dantooine/Korriban and see drastic changes. Link to comment Share on other sites More sharing options...
Xarwarz Posted February 13, 2012 Author Share Posted February 13, 2012 Would your 2011 TSL Mod or your 2012 TSL Mod more closely resemble the KotOR 2012 one? So far I really like the 2012 TSL one from the screens and such so good job 10/10 BUT I don't want to install it and then go back and forth between KotOR Dantooine/Korriban and TSL Dantooine/Korriban and see drastic changes. Well the noticable factors from thos planets would be the rocks on the tsl 2012 are more realistic in depth of perception...meaning the cracks and bulging rocks have a shadow between them Link to comment Share on other sites More sharing options...
selty Posted February 21, 2012 Share Posted February 21, 2012 I'd just like to thank you for continuing making TSL a better game than it already is. It's my favourite game. Thank you so much. Link to comment Share on other sites More sharing options...
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