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Which weapons from previous games would you like to see in JK3?


Belgirion

Which weapons from the other DF games would you like to see in JK3?  

66 members have voted

  1. 1. Which weapons from the other DF games would you like to see in JK3?

    • Fists
      19
    • Sequencer charges (JK mines)
      1
    • Heavy Repeater (JO version)
      1
    • Imperial Repeater (JK version)
      3
    • Disruptor
      7
    • Fusion Cutter (from Dark Forces)
      2
    • Rail Detonator
      9
    • Concussion Rifle
      19
    • Dark Trooper Assault Rifle (the official name escapes me)
      4
    • Other/Specify
      1


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Good question :)

 

 

I hated the Fusion Cutter big time! The Imperial Repeater (JO) was much fun....but didn't seem particularly Star Wars for me. The disrupter was a good idea (sniper rifle normally is) but I didn't like the way the zoom function worked....once you'd zoomed in you couldn't zoom out.

 

The concussion rifle was a lot of fun, and I'd love to see fists used in conjunction with the lightsaber (as we saw a bit in the films...I think).

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"I hated the Fusion Cutter big time! The Imperial Repeater (JO) was much fun....but didn't seem particularly Star Wars for me. The disrupter was a good idea (sniper rifle normally is) but I didn't like the way the zoom function worked....once you'd zoomed in you couldn't zoom out.

"

 

 

 

 

I know what you mean....the guns in JO just didn't feel 'star warsy' to me like the guns in DF, JK, and MoTS did...bring back some old school weapons Raven!

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I guess a problem is that too many blaster/laser based weapons might get a bit repetitive..."this is a blue laser, this is a yellow laser, this is a greeny orange laser...". Still, grenade launchers and machine guns just don't do it for me. A couple of...meatier guns than we saw in JO might be nice, some really powerful assualt rifle style laser guns. Stealh pistol of some kind could be fun (and useful).

Also, don't know if anyone remembers the laser cutter thingy in Turok 2 - there was a continous beam as I remember it.

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I liked the imperial repeater :D The secondary fire was good enough when up close and personal ;)

 

But the fists could be cool too, in conjunction with the lightsaber; yes :D

 

But pleeeeease remove the Flechette, Heavy Repeater etc, especially their secondary fire was lame, it didn't look very starwars indeed...

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For the record, FISTS are already in JO. You can get them by putting the following in the console:

 

give weaponnum 14

bind [selectionkey] "weapon 14"

 

Now you have access to fists. Hitting [selectionkey] will enable the fists, and the fire button will do a left handed punch, and the alt-fire will do a right handed punch. Beating the **** out of stormtroopers is a blast :)

 

"Hey! You there!" **THUMP**

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Personally I'd like the Rail Detonator to come back as I didn't like the Merr Sonn Missile Launcher at all. But first off: there is no JK without Concussion Rifle :).

I won't be disappointed if I don't find in JA Golan Arms FC-1, Heavy Repeater in it's JO version, and two different kinds of mines.

As for MP, I still don't understand what DEMP2 is doing there in JO :rolleyes:.

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If there's a lightsaber, it's good enough for me. Once I got the saber in Jedi Knight and Jedi Knight 2 I didn't use any other weapons. Now there's three different lightsaber weapons: single, double and two sabers. I won't be needin' no freakin' guns, man!

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  • 2 weeks later...

I voted to bring back the concussion rifle. I liked that gun in JK.

 

I also agree that they should ditch the heavy repeater, the rocket launcher and the flechette. They just don't feel quite right. I think a lot of the Imperial type weapons should go, actually, because it looks like this game has a greater variety of missions, rather than fighting Imperials every five minutes. It would make no sense to me seeing a lot of Imperial hardware without fighting Imperials. So while I'd like to see the concussion rifle, they should mix up the rest of the arsenal...

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Originally posted by StormHammer

I voted to bring back the concussion rifle. I liked that gun in JK.

 

I also agree that they should ditch the heavy repeater, the rocket launcher and the flechette. They just don't feel quite right. I think a lot of the Imperial type weapons should go, actually, because it looks like this game has a greater variety of missions, rather than fighting Imperials every five minutes. It would make no sense to me seeing a lot of Imperial hardware without fighting Imperials. So while I'd like to see the concussion rifle, they should mix up the rest of the arsenal...

 

On the other hand, maybe the imperials had a big blowout sale right after Endor. "We've lost our Empire, and everything must GO!!! Crazy Vader's prices are INSANE!!!! This BRAND NEW Imperial Repeater can be YOURS for only $19.95, plus shipping and handling!!! Act now, and we'll throw in a case of thermal detonators!! WOW!! That's over $200 worth of hardware!!!"

 

As for guns I'd like to see, I'd love to see the old school Imperial Repeater back, and the concussion rifle. Those guns seemed MUCH more "Star Wars" than all the explosive weapons. I don't mind explosives in Star Wars, I just thought that the way they operated was a little too "generic FPS". This was true in Elite Force, actually. All the weapons came across as just clones of stuff you'd see in other FPS games, with new graphics. I'd like more originality. The DEMP WAS a pretty original gun, but it was about as useful as t!ts on a bull in MP. I think you could have heavy blasters that have a concussive effect. Look at how blasters behave in the Star Wars films. When Han is trying to escape Tatooine in the first film, he's able to blow big chunks out of the ceiling with his pistol (or maybe that was the Falcon's concealed blaster). When people get shot by blasters, they leave smoking mini-craters. So I think that a larger, heavy blaster (IE: the various light machinegun based blasters we see in the first film) would work well as heavier weapons.

 

Oh, and BRING BACK THE DL-44!!! Enough with the damn Bryar pistol. If we're not playing as Kyle, could we PLEASE get a better pistol????

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Yeah, but there are other ways to do this. Bring back the concussion rifle. You couldn't block that with the sabre either. Bring in a mid-range flamethrower (just steal the code from RTCW!!) that you can mount on your wrist. Bring in a dart gun, or a TRUE flechette weapon (that fires small darts very quickly and DOESN'T fire an explosive blast). There are plenty of ways for Raven to bring in creative weapons that can't be blocked by the sabre, without resorting to hackneyed weapons that are essentially a flak cannon, rocket launcher, grenade launcher system.

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Actually, I think you can push away any of the projectiles, be they rockets, blaster bolts, bowcaster bolts, or repeater shots. I thought that was a pretty cool feature and I'd leave it in JA. I would, however, speed up the travel time of most of the projectiles to require more dodging and to lessen the chance that you can just push away rockets constantly.

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Yes you could. I've pushed away plenty of Heavy Repeater Alt-Fire Big Balls o' Plasma Death and seen them explode on the opponent instead. I always thought it'd be fun to try and play catch with the repeater balls. See how long you could toss one back and forth between you and someone else. Same with missiles.

 

Hey, that could make a cool mod! Missile football!! Someone launches a missile and everyone is tasked with pushing it towards the opposing goal. :) Explosive fun for everyone!

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they are trying to make the lightsaber the main weapon so if they make all these weapons that cant be blocked then the saber will be useless

 

ppl would also whore them to death if there was no way to block em

 

one thing i think they should do though is not make it so easy to hit the shot back at the guy who shot it

i always found that kinda cheap...even if they do, do it all the time in the movie

i dunno i guess i just like to work for my kills with a saber

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Originally posted by Solo4114

Hey, that could make a cool mod! Missile football!! Someone launches a missile and everyone is tasked with pushing it towards the opposing goal. :) Explosive fun for everyone!

 

ROFL :rofl: That would be so funny, and cool at the same time.

 

I hear what you're saying about blasters. I wouldn't mind a different kind of repeating blaster, myself. Seomthing with a totally different design - and yes, even different coloured blaster bolts. It's a small thing, but it does add a little variety. I remember all of the different types of fire from guns in DF, which helped to differentiate them.

 

There was nothing much wrong with the mines and things in JO, so maybe they should return for the next outing in some form as well.

 

I'm still waiting for more original exotic alien type weapons, though.

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