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Am I the only one....... ("expansion" vs. "true sequel")


rut-wa jodar

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Who thinks this game should be released as an addon to JO and not a standalone. The reason i say this is because from what I have seen from the screenshots and the trailers, JA does not seem much different from JO. Most of the new features have already been done by the modding community. i.e custom sabers, dual sabers etc.

 

It just seems to me that Raven have took some ideas from jedimod, forcemod etc. and bundled them into a new game.

 

No offence intended !!

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I think the reason it is a new game on its own, is because, while some things are very similar to JK2, somethings are a total rewrite. For example, the vehicles are new. Yeah, you could drive an atst and even an x-wing (the fly xwing cheat), but the tauntaun and swoop are very different. There's also the addition of various non-humanoid npcs like the wampa and rancor. There's also the new force powers, which I don't think any mod ever made.

 

On the outside, the game may look the same, but once we get it, it might be very different.

 

What Tinny said is probably right too.

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This game probably has way more depth then JO will ever have. You create your character, make your saber, pick what missions you want to do, new force powers, the new "Siege" mode, power duel, vehicles. This is definatly more then an expansion.

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I would like to point out that Raven had already decided to put double sabers and lightstaffs in Jedi Academy and had started on Jedi Academy before any of those mods, you mentioned, were released. Also, none of those mods actually uses new animations...Jedi Acadmey, on the other hand, has over twice as many animations as Jedi Outcast!

 

Also, Jedi Academy has about 20 different locations rather than Jedi Outcasts 6 locations.

 

Still sound like a JO add-on?

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Yes, you are the only one. This way, people can buy this game WITHOUT buying JO, which means more people will buy it.

 

 

 

Originally posted by rut-wa jodar

The reason i say this is because from what I have seen from the screenshots and the trailers, JA does not seem much different from JO.]

 

Oh, it is. There are no drivable vehicles in JO MP, no Siege mode, no Power Duel, no TOTALLY NEW moves for double and dual sabers, no new moves for red yellow or blue stances, none of that. Is it based on the same engine? Yes. Does it look similar on the surface? Perhaps. If you play it, I think we'll all see it's VERY different.

 

Originally posted by rut-wa jodar

Most of the new features have already been done by the modding community. i.e custom sabers, dual sabers etc.

 

There's a heck of a lot more than that to it. Let's see...you choose light/dark powers in SP, choose missions in SP, chose your appearance in SP, choose your saber color in SP, get Siege and Power Duel in MP, get to similarly customize your MP character...hmm...I don't recall any mod doing that. Maybe I missed it. ;)

 

Originally posted by rut-wa jodar

It just seems to me that Raven have took some ideas from jedimod, forcemod etc. and bundled them into a new game.

 

Oh yes, Raven saw Forcemod and decided, "That looks cool. Let's make a new game about that." Let's see...Forcemod 2 beta thread began February 5th. Jedi Academy rumors begin March 30th or so. There is no way in heck that Raven and Lucasarts decided what the game would be like and coded in alll this stuff in a month. JA work began when JO was finished, before JediMod had even been concieved of. Please don't suggest that professional programmers rip their ideas from amateur game mpodders (no offence to Azymn, Forcemod creator, but he is an amteur since no one paid him to make Forcemod).

 

Whew!

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Just about expansions in general, let's look at Medal of Honor Spearhead (MoH:S).

 

- It cost $40, whereas Jedi Academy will cost $50. So perhaps the profit motive makes sense.

 

- MoH:S was <half as long as MoH:AA and used pretty much identical graphics and models. Jedi Academy is longer than Jedi Outcast, and uses enhanced graphics and models.

 

- MoH:S adds nothing new feature-wise. Jedi Academy adds character creation and customization, non-linear mission progression, Force Power customization, and on and on and on ...

 

- *IF* Jedi Academy were to be an expansion, it should be 10 - 12 levels of JO length, and have a preset force power progression with no character customization, only single saber.

 

So ... personally I like what I'm getting for $10 more ... what about you ?

 

Mike

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It's a sequel, not an expansion.

 

In the same way that NOLF2 was a (shorter) sequel and not an expansion of NOLF1

 

In the same way that Empire Strikes Back was a sequel, not an expansion of Star Wars (the original name on first release :p )

 

Just because it uses the same technology with a few better techniques, and uses the same characters and props, doesn't mean it's not a sequel. It is the story and character development that makes it a sequel, not the engine.

 

For those interested only in MP...I can see your point of view that you are not getting much more bang for the buck, with Siege mode being the biggest blip on the MP radar.

 

But for SP...there is far too much content there for it to be considered an expansion. You have a new character, it tells a new story, and there are some new 'techniques' used in the production.

 

In my view, with a few more levels, a cohesive plot and more polishing, Mysteries Of The Sith was really a sequel to Jedi Knight, because it had more for an expansion then than some whole games have now. And we already know that JA is bigger in relation to JO than MoTS was in relation to JK.

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Originally posted by StormHammer

In my view, with a few more levels, a cohesive plot and more polishing, Mysteries Of The Sith was really a sequel to Jedi Knight, because it had more for an expansion then than some whole games have now. And we already know that JA is bigger in relation to JO than MoTS was in relation to JK.

Gone are the days, unfortunately, when we could hope for a MotS level for an expansion (did such days ever really exist?) ... but fortunately, also gone are the days of the 'Elite Force Expansion Pack ... :( )

 

And look at it this way, if $50 is too much to pay, think that it has only taken JA ~18 months to get priced in the expansion pack territory, so if you can wait until 2005 ... ;)

 

Mike

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More money, more money, more money.

 

Would you pay 50$ for an expansion?

 

Not many people I know would...

 

 

Anyway, there have been expansions released that didn't require the original game, such as "Rune: Halls of Valhalla" (basically an MP only expansion).

 

JA viewed as an expansion is more on the "MotS" end of the expansion spectrum, but is being marketed as a stand alone game.

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That's the thing. MotS had more of just about everything than JK.

 

It had more skins, more MP maps, new enemies, new weapons, new features (like taunts and player classes), improved graphics, more, more, more.

 

While it's true that JK1 had "only" 21 SP levels, you'll recall that six of them were just saber dueling arenas. So MotS and JK1 really had the same number of "full" SP maps (15).

 

Isn't it crazy to think that JK1 had only 9 MP maps? (3 CTF, 2 sabers, 4 guns)

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Actually, from the viewpoint of Raven and Lucasarts, Jedi Academy is not an expansion, NOR is it a "TRUE SEQUEL" since like Kenn Hoekstra has pointed out countless times since the first word of Jedi Academy. A true sequel would continue the storyline of the Jedi Knight hero, Kyle Katarn whereas Jedi Academy just simply builds upon the Jedi Knight series, but there is far more features in Jedi Academy than in jedi outcast to consider it an expansion, hence it being a completely, stand-alone new game.

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in my mind it will always be a expansion pack. In my own mind i believe a new sequel is a game that has totally different graphics from past, have a totally new style on how the main menu is etc.

 

This game will have same style as JO except different pictures, ads new story and new game modes and play creatin etc like a expansion pack does.

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Originally posted by Sithxace

in my mind it will always be a expansion pack.

Which, as I've said before, MUST mean that Elite Force II is an expansion, NOLFII is an expansion, MOH:Pacific Assault is an expasion, and so on ...

 

So why debate it ... I think there have been some decent arguments made, but you seem pretty clear. It is like someone trying to convince me that JKII isn't my fave game ever (as of now ;) ) ... um, yes it is ...

 

I hope you enjoy the expansion while I enjoy the new game and we can compare notes later ;):D

 

Mike

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Just because the graphics aren't that much imporved, doesn't mean it should be an expansion. Look at the HUDE gameply changes. Choosing differet species, completly different mission system, more planets then JK:JO...

 

I'm actally happy is not an expansion, because; 1. I don't own JK:JO, so I would have to buy it. 2. It would discourage new playes, as they would need to buy two games to play JA.

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