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Showing content with the highest reputation on 07/15/22 in all areas

  1. 5 points
  2. After the recent spectacular MixNMojo retrospective with Larry Ahern and Jonathan Ackley where among other things they mentioned that they had sealed CMI boxes from around the world, I reached out to them. I mentioned that it was likely the South Korean release of CMI has an actual cloth map within the box. There was one post about it over on the LucasArts Museum website of which the linked image is a dead link and I couldn't yet find my saved copy of the image on my old computer. Never intimidated by a treasure hunt, Jonathan Ackley discovered this:
    4 points
  3. I had the odd thought that maybe the real purpose of the rubber chickens is to be used with a spell that summons a spiritual cable from the ether, allowing the user to glide between any two destinations they please using the conveniently placed pulley. It’d explain how the fortune teller gets around so quickly, anyway.
    2 points
  4. It wouldn't be Laverne if she didn't seem a bit off. 🤣
    2 points
  5. @Thrik @KestrelPi I hope you keep venturing into art waters!
    2 points
  6. I really hope we get a release date next Monday, especially if it comes out in September. Would only be two months away (if it comes out on "International Talk Like a Pirate Day," it would be one day short of exactly two months) and it would be perfect time to open up preorders. Would also love if they keep tweaking Stan's dialogue trees on the site to match the reveals.
    1 point
  7. Regarding the Special Edition soundtracks (from the retail version), I've augmented my playlists with a few tracks ripped from the game that weren't included: The Secret of Monkey Island - Special Edition: Monkey Island Main Theme (Menu Version) - A minimalistic version of the main theme, with a marimba (or xylophone?) instead of a flute playing the main melody. Monkey Island 2: LeChuck's Revenge - Special Edition: Monkey Island 2 Main Theme (Game Version) - A slightly different instrumentation of the main titles (most notably the bass line) Woodtick Suite (Extended) - Edited from the ripped music segments, I've tried to include each variation of the track (which the official track didn't) Chapter Screen - The same version as used in the SoMISE, but since it's used in this game as well, it should be included Indiana Threepwood - The short quote of Williams' Indy theme wasn't used on the official "album", probably because of copyright issues LeChuck Interlude - LeChuck's appearance in the Underground Tunnels, but as a separate cue All tracks can be found HERE.
    1 point
  8. Damn, you stole my joke!
    1 point
  9. So there ARE woodchuck tonge twisters. 😊 The interesting thing is that they even feel it's necessary. For each new Monkey Island to date, you got along fine as a new player. Particularly as Guybrush veered into the blank slate character type starting with CMI.
    1 point
  10. I wonder if one of the things we see in future Monday tweets is that series recap that Dave Grossman mentioned in that German translated interview. Would be cool to see how they're gonna get new players up to speed on the story, considering most people would expect a pirate story instead of being thrown into a carnival playing a kid with his parents and older brother.
    1 point
  11. As @BillyCheers said, we did start with the most complicated soundtrack and the one that requires more decision making. Looking at your tracklist for the Special Edtion soundtrack and listening to the files, I've been re thinking what the ideal musical presentation for this score would be. I think the best of both worlds would be to keep some of the tracks of the official soundtrack (which in some cases merge separate tracks in a very satisfying way musically), combining with some of the isolated tracks from your tracklist. I'll try to explain my reasoning for some of the choices. But here is my proposed tracklist (tracks in bold and with an asterisk (*) are from the official soundtrack, unchanged): Disc 1 Disc 2 01. Main Theme 2:11:00 01. Booty Island Overview * 2:04:00 02. Opening 1:36:00 02. The Guard Kiosk and the Cook * 2:40:00 03. Interlude 0:11:00 03. Governor Marley’s Mardi Gras Fish Fry 2:48:00 04. Largo LaGrande 1:42:00 04.The Booty Boutique 0:51:00 05. Woodtick Suite * 4:01:00 05. Stan’s Previously Used Coffins 1:44:00 06. Scabb Island Overview 01:57 06.Captain Kate 2:46:00 07. The Cemetery * 03:13 07.Stealing Elaine's Map / The Tiff * 3:08:00 08. The International House of Mojo * 2:20:00 08.Dem Bones and the Dream * 3:29:00 09. Poking Largo/Lechuck's Return * 3:54:00 09. Wally Is Kidnapped/Lechuck Theme, Part 2 * 2:07:00 10. Captain Dread and the Jolly Rasta * 3:18:00 10. Room of Ugly Bone Things 5:59:00 11. Phatt Island Arrival * 2:56:00 11. Guybrush is Captured 1:10:00 12. "Call me the Bone Master" 1:09:00 12. LeChuck's Torture Chamber * 3:01:00 13. Phatt Island Overview 2:36:00 13. Dinky Island Beach 2:24:00 14. Governor Phatt's Mansion * 4:50:00 14. Dinky Island Jungle 4:03:00 15.The Gambler's Club * 3:59:00 15. The Voodoo Dolly * 2:58:00 16.Beyond The Waterfall * 3:19:00 16. The Underground Tunnels * 5:52:00 17.Rum Rogers Jr. and the Secret Chamber * 2:45:00 17. Big Whoop and Finale * 5:33:00 18.Lechuck Theme, Part 1 1:47:00 Total Length 52:37:00 19.Jojo the Monkey (Bonus Track) * 1:25:00 Total Length 49:09:00 Let's go though some of the track choices. On Disc 1: 05. Woodtick Suite I know this will be a major point of contention. I still maintain this section of the soundtrack and all its components work much better in a suite form. I think the official soundtrack did a fairly good job in encapsulating all the sections and transitions in a musically satisfying way. We could end using another custom made of this section, but I maintain the suite format is much better suited for it than separate tracks 06. Scabb Island Overview One of things that bothered most about the official soundtrack track list was having some of the map cues merged with other tracks. Since these are so important in establishing a mood and sense of place, I though it would be best to have all three of them as their own track (see also 13. Phatt Island Overview). In the official soundtrack, only the Booty Island Map cue was presented on this own. 07. The Cemetery This track from the official soundtrack combines three different tracks set in the cemetery at Scabb Island, the last one being the one for the scene with the resurrected Rapp Scallion. And although this track should chronologically be much later in the track list, I maintain this is its ideal placement musically. 09. Poking Largo/Lechuck's Return and 10. Captain Dread and the Jolly Rasta Again, these tracks are a combination of separate cues, but it's another example where the official soundtrack offered an ideal presentation for them, IMHO. 17.Rum Rogers Jr. and the Secret Chamber This track is a combination of two cues that go so well together that they sound like one longer cue. 18.Lechuck Theme, Part 1 Although this cue is mostly reprised in the second half of 09. Wally Is Kidnapped/Lechuck Theme, Part 2, on Disc 2, I think the first Disc 1 needed more material from the Lechuck cutscenes, so this seemed a good place for it, right at the end of the presentation, but just before 19.Jojo the Monkey (Bonus Track), which works best as a bonus track at the end of disc, as it doesn't serve much narrative purpose Concerning the track choices for Disc 2: 02. The Guard Kiosk and the Cook As presented on the official soundtrack, I agree the Cook cue works much better as a coda for the first cue of this track, rather that presented on its own 03. Governor Marley’s Mardi Gras Fish Fry The full cue has a few really cool clarinet solos and variations that are not present on the official soundtrack cue, so I thought it would be best the present the full track on its own, separate from 04.The Booty Boutique, although a gapless playback between the two tracks might be advisable. 06.Captain Kate This is the trickiest track to get right, IMHO. I love the presentation of the different cues for this sequence on the official soundtrack, except for its merging with the Stan's Coffins cue. So using just the first half of the official track might be an option. However, when listening to the track On Captain Kate's Ship from @BillyCheers track list, I absolutely adored those 30 seconds or so of the theme presented without the flute and steel drums: So I think ideally they should be joined with the first half of the official soundtrack cue, removing the duplicate beginning. This has to be done with an audio editing software and I will give it a try. As @BillyCheers said, we did start with the most complicated soundtrack and the one that requires more decision making. Looking at your tracklist for the Special Edtion soundtrack and listening to the files, I've been re thinking what the ideal musical presentation for this score would be. I think the best of both worlds would be to keep some of the tracks of the official soundtrack (which in some cases merge separate tracks in a very satisfying way musically), combining with some of the isolated tracks from your tracklist. I'll try to explain my reasoning for some of the choices. But here is my proposed tracklist (tracks in bold and with an asterisk (*) are from the official soundtrack, unchanged): Disc 1 Disc 2 01. Main Theme 2:11:00 01. Booty Island Overview * 2:04:00 02. Opening 1:36:00 02. The Guard Kiosk and the Cook * 2:40:00 03. Interlude 0:11:00 03. Governor Marley’s Mardi Gras Fish Fry 2:48:00 04. Largo LaGrande 1:42:00 04.The Booty Boutique 0:51:00 05. Woodtick Suite * 4:01:00 05. Stan’s Previously Used Coffins 1:44:00 06. Scabb Island Overview 01:57 06.Captain Kate 2:46:00 07. The Cemetery * 03:13 07.Stealing Elaine's Map / The Tiff * 3:08:00 08. The International House of Mojo * 2:20:00 08.Dem Bones and the Dream * 3:29:00 09. Poking Largo/Lechuck's Return * 3:54:00 09. Wally Is Kidnapped/Lechuck Theme, Part 2 * 2:07:00 10. Captain Dread and the Jolly Rasta * 3:18:00 10. Room of Ugly Bone Things 5:59:00 11. Phatt Island Arrival * 2:56:00 11. Guybrush is Captured 1:10:00 12. "Call me the Bone Master" 1:09:00 12. LeChuck's Torture Chamber * 3:01:00 13. Phatt Island Overview 2:36:00 13. Dinky Island Beach 2:24:00 14. Governor Phatt's Mansion * 4:50:00 14. Dinky Island Jungle 4:03:00 15.The Gambler's Club * 3:59:00 15. The Voodoo Dolly * 2:58:00 16.Beyond The Waterfall * 3:19:00 16. The Underground Tunnels * 5:52:00 17.Rum Rogers Jr. and the Secret Chamber * 2:45:00 17. Big Whoop and Finale * 5:33:00 18.Lechuck Theme, Part 1 1:47:00 Total Length 52:37:00 19.Jojo the Monkey (Bonus Track) * 1:25:00 Total Length 49:09:00 Let's go though some of the track choices. On Disc 1: 05. Woodtick Suite I know this will be a major point of contention. I still maintain this section of the soundtrack and all its components work much better in a suite form. I think the official soundtrack did a fairly good job in encapsulating all the sections and transitions in a musically satisfying way. We could end using another custom made of this section, but I maintain the suite format is much better suited for it than separate tracks 06. Scabb Island Overview One of things that bothered most about the official soundtrack track list was having some of the map cues merged with other tracks. Since these are so important in establishing a mood and sense of place, I though it would be best to have all three of them as their own track (see also 13. Phatt Island Overview). In the official soundtrack, only the Booty Island Map cue was presented on this own. 07. The Cemetery This track from the official soundtrack combines three different tracks set in the cemetery at Scabb Island, the last one being the one for the scene with the resurrected Rapp Scallion. And although this track should chronologically be much later in the track list, I maintain this is its ideal placement musically. 09. Poking Largo/Lechuck's Return and 10. Captain Dread and the Jolly Rasta Again, these tracks are a combination of separate cues, but it's another example where the official soundtrack offered an ideal presentation for them, IMHO. 17.Rum Rogers Jr. and the Secret Chamber This track is a combination of two cues that go so well together that they sound like one longer cue. 18.Lechuck Theme, Part 1 Although this cue is mostly reprised in the second half of 09. Wally Is Kidnapped/Lechuck Theme, Part 2, on Disc 2, I think the first Disc 1 needed more material from the Lechuck cutscenes, so this seemed a good place for it, right at the end of the presentation, but just before 19.Jojo the Monkey (Bonus Track), which works best as a bonus track at the end of disc, as it doesn't serve much narrative purpose Concerning the track choices for Disc 2: 02. The Guard Kiosk and the Cook As presented on the official soundtrack, I agree the Cook cue works much better as a coda for the first cue of this track, rather that presented on its own 03. Governor Marley’s Mardi Gras Fish Fry The full cue has a few really cool clarinet solos and variations that are not present on the official soundtrack cue, so I thought it would be best the present the full track on its own, separate from 04.The Booty Boutique, although a gapless playback between the two tracks might be advisable. 06.Captain Kate This is the trickiest track to get right, IMHO. I love the presentation of the different cues for this sequence on the official soundtrack, except for its merging with the Stan's Coffins cue. So using just the first half of the official track might be an option. However, when listening to the track On Captain Kate's Ship from @BillyCheers track list, I absolutely adored those 30 seconds or so of the theme presented without the flute and steel drums, so I think ideally they should be joined with the first half of the official soundtrack cue, removing the duplicate beginning. This has to be done with an audio editing software and I will give it a try. 09. Wally Is Kidnapped/Lechuck Theme, Part 2 This is the exact same track as in the official soundtrack, I just added an extra cue title for the second half to make sense of the track title of 18.Lechuck Theme, Part 1 on Disc 1 10. Room of Ugly Bone Things There are some really cool variations and sections that are absent in the official soundtrack, so I'm using the extended track here 12. LeChuck's Torture Chamber I like how this track uses the cue for the Escape from Lechuck's dungeon in its second half, so I've kept from the official soundtrack 16. The Underground Tunnels Another one that might be controversial. Since this track can change depending where you're surprised by Lechuck in the underground tunnels sequence, there's not one true version for this track. Musical presentation became my priority, so I ended up keeping the official soundtrack track, which I feel encapsulates in a very musically coherent wat what these collection of cues are all about. 17. Big Whoop and Finale Just works much better as a single track, an true end credits suite, instead of a collection of shorter cues. This is mostly it. Would love to read some thoughts on what the ideal presentation for this music is in a cd release.
    1 point
  12. OK, here's my Guybrush. I decided to take my favourite bits of all the guys brush. * A rounder, less long guybrush like in the first two games * Not too blond * scruff beard * CMI nose
    1 point
  13. I did a little Guybrush. I’m trying to get my head around using Procreate on an iPad and using such things as colour, rather than the ‘doodles on paper’ approach which is about as far as my art has ever gotten. 😅
    1 point
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