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Everything posted by Quanon
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Hmmm; Somehow I can't find what I'm looking for.. I'm certain I had a nice little text DI gave me about grass in areas. Nothing turned up from my HD either. If I get a change I'll bug DI about it. Cause I'dd like to have that info myself again aswell
Though I'm 99% sure the walkmesh itself needs to have parts of it set to grass. Mayhaps with some hex editing you could switch the settings of the walkmesh without breaking the entire module.
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Aaah, the Telos textures; I remember your thread, as I once played around with that texture you've highlighted red. Not sure why I never continued mess'n around with it
The buildings in the backdrop, use regular Telos textures, altering those would alter a whole lot around the station, not just the backdrop. Anyway, I'll have peek down my HD, to see if I can dig up what I was working on.
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Well, about everything!
Most of them need further texturing, a walkmesh, then the whole setup of the .mod file.
Is about the ruff estimate
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Yeah, Lightmaps worked for me. Did some waaaaaay back for Disbeliever on the Sleheyron thing. Plus some test models.
What's not working for you?