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logan23

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Everything posted by logan23

  1. Im at work. Will be on home later today

  2. what is the link?

  3. i can in 2 hrs. still finishing up at work

  4. Hey i was thinking.

    You should look at who has used the tsl patcher for thier mod, check the Tuce forum. Then reach out and ask for help.

  5. Thanks for the dlg files. I will look over them this week.

  6. Thanks for the video. I will put a rough together this weekend

  7. Just keep working on it, rather you now rush that since the patcher can give you a look at how stable it is for other users.

  8. Hey whats new

  9. Hey hows your polishing going on your mod?

  10. Yeah the new part was so i can see which are done and which are orig. Feel free to changes names. Was just wanting to change the skin tga and keep the basic model and just rename them for the new line in 2da file. I dont think you will need to hex edit?

  11. Did you get the email? Is there anything you need me to send that i missed?

  12. That's great to hear!

     

    Don't worry about the PM, I wanted to just throw it out there so if anyone asks i can say that no the BOS characters will not make a cameo. I agree that i would rather have your characters stay in BOS world.

     

    Hey was wondering what is the secret with getting camera placement and angle correct the first time? Or is it a matter of place test and correct over and over till its good?

     

    Thanks

     

    Logan

  13. You have e-mail =)

  14. Hey, hows your summer going?

    I saw your webpage ,great job. the videos on game mechanics was nicely done!

  15. for a test just need a fly by from left to right and raising in the air.

     

    I will be redoing as a copy off of Maul and Qui gon

    http://www.youtube.com/watch?v=7FyUhhYZe3Y&feature=related

     

    Shoot in in a Green screen since the engines are blue and we will lose them if in blue screen.

     

    Let me know if you have any questions.

  16. I will send you the npc skins tomorrow for the patcher

  17. Hey, i need the files by next weekend or they might not make it into the mod's Demo. It does not have to be perfect, it can be tweaked but i need a backbone of the quest in the mod in order to get it in

  18. i'm at hiss if you want to chat

  19. Hey, thanks !

     

    The same technique can be used with the Sion cutscene for M4-78.

  20. hey,

    i posted some pics of Return to Dantoonie Mod, reskin of Dantooine.

  21. I will post them. This will allow others to know that i'm helping and will also increase the value of your mod

  22. I posted pics in the social group

  23. I posted pics in the social group

     

    Let me know if you want me to post any of these in the thread

  24. Saw your message on youtube.

     

    You are correct the module was all blue and the npcs where shot there with fraps, then in sony vegas place in the pics. This was a 5 minute quick rough demo. The final version will be worked out so you won't know, unless i add filters like in mass effect1/2

  25. hey thanks for the info

     

    I think i know a way to allow the player to add in these variables of party member vs party member...but it would only be for the dark side Exile ending choice...since it would not make sense with the Exile being good and his party members going all evil.

     

    This will be optional since some players would like to add this detail layer while others would just go as kotor2 was at release...make everyone happy!

     

    Thanks again!

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