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Everything posted by logan23
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Hey, i was working on how to allow the players in RoR to add or choose cur content from kotor2 to help personalize their play through....
My main questions are with the Brianna vs visas fight, and Atton vs Diciple fight
What controls this..is this only if Exile is DS and how does this work with the Sion vs Atton fight...etc
Thanks
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I think you are just wondering , what does the hut look like? People won't download if they don't know.
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Hey,
I'm sorry to hear that you might be leaving the project. I can see why you would be frustrated. I would say if you continue the project you should just build the world modules and then release them so that others can do the work of placing npcs and other things in there. Don't let others hold you down...this is your project your baby and a beautiful project it is =)
I would love to have the source files, are these kotor2 compatible ( i know some of the skins might be from kotor1 and not in kotor2 which can be reskinned.)
I might be able to use them for Revenge of Revan mod. How many modules do you have?
If you ever want to do a module or two for Revenge of Revan, just let me know. I would be honored to have your high level quality work as part of the RoR project.
Thanks
Logan
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Hey,
I will send you some stuff soon. Right now its to hot to run my computer do to the over 100 temp and my air conditioner is not doing it,,,,,hoping this weekend.
Whats new with you?
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Hmm...I have only used used VO files, which can be Wave or mp3 format.
Encode...I have been using sony vegas mostly.
If you want to play with existing kotor2 files and tweak or merge their music files that can be done since your using in game files.
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You can have it personally added to the game to use but for the release i can't since i want to use this to get into the game industry. Also I don't want to rock the boat with Lucas or Lucas arts who have sometimes tried to shut certain projects down..don't want to give any reason.
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Hey,
The music is very nice and would love to use it but i can't since its not from the kotor2 game or not created by someone like you or me.
You are not allowed to use music from other games, or copyrighted.
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Hey,
Everything is good. I will send you something today including info on the open cut scene.
I finished building the Raptor/player ship, with working scripts and no bugs.
Logan
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Hey,
The Tweliks look awesome!
I just finished the Scripting/build of the Raptor/player ship. Everything work fine now.
To deal with not having skyboxes for the Raptor when docked,...I plan to use the Mass effect1/2 rule.....when entering the ship it will show a movie of leaving the location/planet.
To keep players from frustration on docking and un-docking...the invisible placeable that you click to leave and enter the ship will have a few options when clicked....1) can choose to change party members.....2) can use the lab or workbench....and 3) choose to leave the location and enter orbit- where you are inside the ship while in space- and where you can interact with party members on ship..etc....
Logan
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Cool,
I look forward to you next test sample for Drayen.
I are a true professional and thank you for the VOs for this and other characters =)
I hope to have even more VO parts to be ready by late Aug or early Sept since this is when the VO part will become a major focus as be get ready for Beta
Also check out the team social group, Redrob41 has posted some new pics
Logan
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Hey,
I was wondering how do I script where- I have the PC check it they have an item/jrl entry that then will influence the NPc in the area with a limit of stun if they have the item?
Thanks
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RoR is coming along. I'm constantly working on how i build and place in the content, De-bug, polish here and there.
Its an amazing feel when you get a planet or section done and then move to tweak and polish a few points before moving to the next section. The section i finish will be constantly tweaked and prepped for future sidequest.
Hows your mod coming?
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Hey, the dlg look great. I already placed them into the game.
Thanks!
By Wed i will have some story boards of the intro movie and we can discuss more dialogues for the game.