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logan23

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Everything posted by logan23

  1. hey

    Do you have any of these AIM, MSN messenger, or yahoo version?

  2. whats all the 000 and f....mean?

  3. hey ,

    Quick question;

    having issues with destroy npc or npcs during a dlg and having it resume conversation. Is there a way to keep it from send me out of dlg when this script fires?

     

    thanks

  4. Hey,

     

    I was looking up to see how.

    http://forums.macrumors.com/showthread.php?t=422116

    and

    http://www.iskysoft.com/article/import-avi-files-to-imovie.html

     

    One of these should help.

     

    Cool, can't wait to see the video!

     

    Oh I just fixed the buggy Republic ship modules from pre-beta 1.

    bye bye bugs

  5. Hey hows the progress?

  6. Hey, thanks for the script!

     

    I tried to click your link you sent me in the profile conversation and I don't know why but it crashed my firefox

  7. hey, how did your project come out?

  8. Hey, i posted about my presentation

  9. posted some pics

  10. Right now only team members are allowed to do the pre-beta testing

  11. cool, i will keep that in mind for later this month since i will be doing another round of testing pre-beta1. It should be crash free=) and large bug free

  12. Feel better. I know my sinuses have been making me sleepy, not im on sinus medicine like they are my vitamins every morning,ugh

     

    I can't wait to see the finish written scene

     

    Thanks

  13. I had a feeling. I got confused when you mention the Hutt planet didn't know if you were getting permission from disbeliever to use his new modules for you mod.

     

    I look forward to the updates!!

  14. Cool! thanks

     

    I'm moving onto pre-beta 2's finals starting this weekend.

     

    I'm wrapping up pre-beta 1 with a 100 no bugs/crashes =)

  15. hey did you finish the spawn hississ script. Will need it in 7 days.

     

    thanks

  16. Hey about the npc droping random loot as discussed...answer is at Darthstoneys profile page. You will se answer in conversation darthstony and myself.

  17. I was walking to someone and they said they came across a npc they put in the module give out random items when dead. They mention that they removed the dropables from the inventory of that npc. Do you know what would cause this or is there a random drop script? just wondering if you had simular issues.

     

    I have not tested it my self yet

  18. Should be getting it soon. He has a few touches to do to it and finish up the last of the uvmapping

  19. Hey no problem,

    I can't wait to see it =)

     

    Oh i showed SimonKTemplar some images you sent earlier in a PM to me and he thought they were awesome. He is the person who will be doing the cutscene for the mod

  20. you were not talking about Shelyon files from kotor1?

  21. Thanks!!!

     

    Yup right click and i see where i can drop or don't drop

     

    I would of been running around in circles if you did not mention that,lol

  22. Hey, hows eveything

  23. hississ chat?

  24. They are not listed in the list. The weapons that the NPC are using or armor if equipped do not show up on the list where you can click not to drop.

     

    Do have to add it to the list of optional dropables and click not to drop?

     

    Is the on death script controlling the doping of the NPC's weapon?

     

    What if I remove the on death script and leave it blank?

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