Cazor Posted December 28, 2003 Author Share Posted December 28, 2003 The problem might be because the playermodel was in timescale .1 and was in the middle of punching. The face could have shifted to an odd position during that very short time (made long by slowing down the game) Link to comment Share on other sites More sharing options...
Thrawn42689 Posted January 18, 2004 Share Posted January 18, 2004 Originally posted by gothicX Besides, if you're looking at Neo that close ingame, you know you aren't going to last long anyways. Unless you're Trinity. Link to comment Share on other sites More sharing options...
ronbrothers Posted January 19, 2004 Share Posted January 19, 2004 This mod is just looking INCREDIBLE! Link to comment Share on other sites More sharing options...
Cazor Posted January 21, 2004 Author Share Posted January 21, 2004 If you or anyone else has some friends who have coded for JO/JA or know C++ and have JA, it could be looking a lot more incredible We really do need coders/animators right now, so if you know anyone, check my profile and please do give them my instant messenger/email info. Link to comment Share on other sites More sharing options...
Cazor Posted January 28, 2004 Author Share Posted January 28, 2004 From JediSalvation: "This is such an early wip i wouldnt even call it a wip, probably shouldnt even post this, but yeah, i love you guys Be gentle...wont be like this when its done, just a teaser" Link to comment Share on other sites More sharing options...
graves Posted January 28, 2004 Share Posted January 28, 2004 Modelled, Skinned and Weighed by me:D Its been ingame for some time now, but i guess i was too lazy to put up pics:p I WOULD have taken ingame shots but they always come out too dark... Link to comment Share on other sites More sharing options...
[UF]Picolo Posted January 28, 2004 Share Posted January 28, 2004 Nice one Link to comment Share on other sites More sharing options...
Darth_Kitty Posted January 28, 2004 Share Posted January 28, 2004 Glad to see the mods coming along. I notice that on Smith, you got the skin from the UT2K3 model. Did he finally let you use it? Keep it up Link to comment Share on other sites More sharing options...
Cazor Posted January 29, 2004 Author Share Posted January 29, 2004 John Turner released the source file and textures for the smith model on his website. Link to comment Share on other sites More sharing options...
Cazor Posted January 29, 2004 Author Share Posted January 29, 2004 Very early Lobby (by me) The window texture and glow are temporary. Link to comment Share on other sites More sharing options...
Lil Killa Posted January 29, 2004 Share Posted January 29, 2004 I'm probably wrong but the colom texture was a bit darker in the movie no? Link to comment Share on other sites More sharing options...
Cazor Posted January 29, 2004 Author Share Posted January 29, 2004 Originally posted by Cazor Very early Lobby Link to comment Share on other sites More sharing options...
Thrawn42689 Posted January 29, 2004 Share Posted January 29, 2004 Cazor, when you say "very early" they have no idea what it is you're going to change. That's why they offer suggestions. Link to comment Share on other sites More sharing options...
Eldritch Posted January 29, 2004 Share Posted January 29, 2004 Good call. Link to comment Share on other sites More sharing options...
Zappa_0 Posted January 29, 2004 Share Posted January 29, 2004 Nice Morpheous, Police and map from The Matrix. Link to comment Share on other sites More sharing options...
Cazor Posted January 29, 2004 Author Share Posted January 29, 2004 Originally posted by Thrawn42689 Cazor, when you say "very early" they have no idea what it is you're going to change. That's why they offer suggestions. That was my way of telling him that it is one of things that hasn't been fixed yet, because it's very early. I'm just lazy. Link to comment Share on other sites More sharing options...
Lil Killa Posted January 29, 2004 Share Posted January 29, 2004 heh no ned to argue... next time I'll try and make it a little more clear that I know it's an early shot Link to comment Share on other sites More sharing options...
Cazor Posted January 30, 2004 Author Share Posted January 30, 2004 Link to comment Share on other sites More sharing options...
Cazor Posted January 30, 2004 Author Share Posted January 30, 2004 oh, whoops. forgot these: morpheus head is about done: Lobby has a shiney floor and slightly changed textures. Link to comment Share on other sites More sharing options...
zERoCooL2479 Posted January 30, 2004 Share Posted January 30, 2004 Originally posted by Cazor If you or anyone else has some friends who have coded for JO/JA or know C++ and have JA, it could be looking a lot more incredible We really do need coders/animators right now, so if you know anyone, check my profile and please do give them my instant messenger/email info. Here I come to save the day!!!!! You can contact me through AIM, ICQ, MSN, Yahoo, or whatever...Just holla at me! Later, Link to comment Share on other sites More sharing options...
Cazor Posted January 31, 2004 Author Share Posted January 31, 2004 Link to comment Share on other sites More sharing options...
wedge2211 Posted January 31, 2004 Share Posted January 31, 2004 That Morpheus model is amazing. The face is one of the most realistic models I've seen to date, and the coat is looking spiffier than ever. Very nice! Link to comment Share on other sites More sharing options...
BobaFett8765 Posted January 31, 2004 Share Posted January 31, 2004 Once they make JK3 they should fire their graphic people and hire you guys! Morpheus is the best. Link to comment Share on other sites More sharing options...
zag Posted February 18, 2004 Share Posted February 18, 2004 wow thats looking great! is this an SP mod? this might already be blindingly obvious if so is it gonna have cutscenes and follow a story line a such? Link to comment Share on other sites More sharing options...
GothiX Posted February 18, 2004 Share Posted February 18, 2004 TMU is MP-only. We might make an SP story if we've got much time left and feel bored after release, but don't hold your breath. Link to comment Share on other sites More sharing options...
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