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Map Review Contest 1 : FFA WIP


Eldritch

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Posted

Just a quick sample shot of some models I'm making to be used in some capacity for the contest. You guess the location:

 

Shot 001

 

The models are untextured, and will probably been seen from afar (most likely as part of the skybox). Comments and crits welcome.

Posted

Thanks for all the nice comments.

 

Here's a couple more shots - the first one shows the start of the palace compound (and its size in relation to the rest of the buildings), and the second one shows off a little more detail:

 

Shot 003

Shot 004

Posted

OMG Eldritch that is amazing! I can tell exactly where that is because it's just so perfect! I tried to mimic is once by mapping, didn't turn out to well! Keep up the awesome work!! I can't wait for this one!

Posted

These models will be used in the skybox because they're high-poly; however, a few low poly versions might find their way into the map as map objects.

Posted

Those models are way too high-poly to be used in-game. Don't worry, though - you'll be playing a section of Theed which I hope you'll find just as enjoyable.

Posted
Originally posted by Eldritch

Those models are way too high-poly to be used in-game. Don't worry, though - you'll be playing a section of Theed which I hope you'll find just as enjoyable.

 

 

I thought those looked a bit high on the ol' pc :p

 

Looks good though so far. Can't wait to see how you make the rest of the map.

Posted

I'm glad to here its a ffa map instead of a boring duel map that no one plays :p

 

Also, how are you going to incorporate those models into the sky? I don't understand.

Posted
Originally posted by wedge2211

Portal sky, I'm sure. Either that or Eldritch will use one of his sick CG rendering programs. But, probably, he will do both. :)

 

How we hate him. >.>

Posted

if your going to make Theed remember that (at least in SWG) behind the palace there is a cliff and at the right of the palace theres a river which ends in a waterfall in that cliff

Posted

These models will be used in the skybox images.

 

Other, lower poly versions might be used as part of the portal sky in order to keep the FPS manageable.

 

And the "sick CG rendering program" is, as always, 3DS Max.

Originally posted by LightNinja

if your going to make Theed remember that (at least in SWG) behind the palace there is a cliff and at the right of the palace theres a river which ends in a waterfall in that cliff

I'm not going to make all of Theed, since that just wouldn't be possible - however, there will be what I hope is a very enjoyable chunk of it, big enough to hold around 8 players.

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