RedHawke Posted March 4, 2005 Share Posted March 4, 2005 I have completed work on my end. Maverick and I now must do some testing, if all goes well... Link to comment Share on other sites More sharing options...
Mav Posted March 4, 2005 Author Share Posted March 4, 2005 My testing is done, I sent some updated files to RedHawke, but we are looking at a release late tommorrow or Saturday, and at the latest by Sunday get your clicky fingers ready Link to comment Share on other sites More sharing options...
RedHawke Posted March 4, 2005 Share Posted March 4, 2005 Sorry Mav, I just had to share the wealth right now... You can get the Prestiege Class Robe & Saber Pack right here at PCGameMods. I am also posting this in a release thread! Sadly this mod is too big to host at my site.... Link to comment Share on other sites More sharing options...
Mav Posted March 5, 2005 Author Share Posted March 5, 2005 Go get your copies everybody Link to comment Share on other sites More sharing options...
Mav Posted March 9, 2005 Author Share Posted March 9, 2005 Okay, first things first, if you haven't already go grab a copy of the Prestige Item Pack that RedHawke and I made, it's a good one , just click the link in my sig. Now on to business, next up on my list for TSL is, with the new MDLOps that cchargin made, is to transfer over the custom hilt model I made for KotOR 1, and then I'll work on making a few new hilts, it'll probably take a while I'm a busy person , I'll try to make a pack out of it though , anyway, I'll post some screens when they become avaliable, probably not for a while, but I'm just giving those who car a heads up , off to work!!! Link to comment Share on other sites More sharing options...
Darkkender Posted March 9, 2005 Share Posted March 9, 2005 Originally posted by maverick187 Okay, first things first, if you haven't already go grab a copy of the Prestige Item Pack that RedHawke and I made, it's a good one , just click the link in my sig. Now on to business, next up on my list for TSL is, with the new MDLOps that cchargin made, is to transfer over the custom hilt model I made for KotOR 1, and then I'll work on making a few new hilts, it'll probably take a while I'm a busy person , I'll try to make a pack out of it though , anyway, I'll post some screens when they become avaliable, probably not for a while, but I'm just giving those who car a heads up , off to work!!! Hey Mav Woluld you like to partner with me and Jetstorm. If you can adapt the models over to K2. It would be great to adapt them for use with the new saber colors Jetstorm has put together and I could merge everything into a cohesive beauty of a mod. Link to comment Share on other sites More sharing options...
Mav Posted March 9, 2005 Author Share Posted March 9, 2005 PM me the specifics and we'll see what I can do , but as far as porting the model over, I'll probably be able to do it this weekend, althought I'll be really busy, but I'll probably be able to help out PM me Link to comment Share on other sites More sharing options...
Mav Posted March 13, 2005 Author Share Posted March 13, 2005 Update New Hilt Idea - 112kb Ahh, my newest hilt creation.. lol as with all my hilts they aren't meant to represent an already existing hilt, it's not a replica, just a new unique hilt, let me know what you guys and gals think. Obviously from the screenie hopefully you can tell it isn't skinned yet , but what do you guys think of the model itself, I was able to keep the poly count low, because I plan for the detail to come in the actual skin itself, well just give me your opinions . Link to comment Share on other sites More sharing options...
Lorden Darkblade Posted March 13, 2005 Share Posted March 13, 2005 I like it. I hope I knew how to model Link to comment Share on other sites More sharing options...
Mav Posted March 13, 2005 Author Share Posted March 13, 2005 Oh, I forgot to mention that this model has been ported over from KotOR 1 to TSL, but it will be part of another mod as I understand it, and since I don't want to ruin anything I wont say anymore than that Link to comment Share on other sites More sharing options...
T7nowhere Posted March 13, 2005 Share Posted March 13, 2005 Looks great Mav. Link to comment Share on other sites More sharing options...
Mav Posted March 13, 2005 Author Share Posted March 13, 2005 @ Uchiha Itachi Thanks @ T7nowhere Thanks, I'm just trying to get better, I have you to thank for showing me how to model Link to comment Share on other sites More sharing options...
Drazin Posted March 13, 2005 Share Posted March 13, 2005 Hey Mav, What Program are you using to make models? I have a lightsaber hilt idea I have to get out of my head before I go native. Link to comment Share on other sites More sharing options...
Mav Posted March 13, 2005 Author Share Posted March 13, 2005 Originally posted by Drazin Hey Mav, What Program are you using to make models? I have a lightsaber hilt idea I have to get out of my head before I go native. I use gmax, I would probably use 3dsmax if I could, but I'm too cheap... lol Link to comment Share on other sites More sharing options...
Drazin Posted March 13, 2005 Share Posted March 13, 2005 Ok, I'll try and get it again, last time I downloaded it from the website listed in the Tuts, It tried to install Photoshop6 so I gave up and deleted it. Link to comment Share on other sites More sharing options...
Mav Posted March 15, 2005 Author Share Posted March 15, 2005 Update Just a quick update, despite my busy schedule I have been able to do a basic UVmap of the new model, what I mean is I have it skinned in "fair" detail although If I want more detail in certain areas I will have to change the UVmap(very likely), all the ridges and spikes are a UV nightmare. Anyway here is a screenie of my template for those interested: oh oh click me.. click me Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted March 15, 2005 Share Posted March 15, 2005 Originally posted by maverick187 Update Just a quick update, despite my busy schedule I have been able to do a basic UVmap of the new model, what I mean is I have it skinned in "fair" detail although If I want more detail in certain areas I will have to change the UVmap(very likely), all the ridges and spikes are a UV nightmare. Anyway here is a screenie of my template for those interested: oh oh click me.. click me Nice looking color map there Mav! Great job! Another thing you can do, if you haven't already, is to make sure your color map shows your UV poly lines. Overlay your wireframe over your color zones and knock the opacity down to say 50%... It can really help you out if you have a certain mapped area that contains other smaller elements. Here's an example of what my maps look like for the upcoming Zez-Kai Ell saber. Probably looks alot like yours Sample Map Link to comment Share on other sites More sharing options...
VincenzoMorello Posted March 15, 2005 Share Posted March 15, 2005 I must say maverick great job but i think with the Sith Lord, Assassin and Maruder you shoud make the lightsaber more red as the ones you have made look pinkish purplish so i think if you had a realli red blade and a white core or a really red blade and a core simillar to that of Guardian of the Force.Just a suggestion Link to comment Share on other sites More sharing options...
Mav Posted March 16, 2005 Author Share Posted March 16, 2005 @ ChAiNz.2da I will definetly do that, for the final UVmap, but this one was jsut to give myself a basic idea of how I would like the final texture and the final UVmap to look. This map was made very quickly... (I didn't detach any polys just click and drag to select many faces in one go ). The final UVmap should be more detailed though, thanks for the tip, I'll definetly use it @ VincenzoMorello I'm not sure if you are talking about this new hilt or if you are talking about the Prestige pack, this hilt has no planned blade color yet, , and if you are talking about the Prestige Pack, then in the pack you should've noticed that I included the regular game-saber textures for you to use Link to comment Share on other sites More sharing options...
VincenzoMorello Posted March 16, 2005 Share Posted March 16, 2005 I did not realise that you had included the other textures in the prestige item pack sorry about that. Link to comment Share on other sites More sharing options...
Mav Posted March 17, 2005 Author Share Posted March 17, 2005 @ VincenzoMorello No problem at all, but just check out the readme file of every mod you download , and it's not hard at all to make your own saber blade color too, you could give it a go Link to comment Share on other sites More sharing options...
RaV™ Posted March 17, 2005 Share Posted March 17, 2005 I wouldn't mind doing that, but im a lazy slob :-D Link to comment Share on other sites More sharing options...
Mav Posted March 18, 2005 Author Share Posted March 18, 2005 Update Well, I think that I finally have the new curved hilt UVmapped the way I want it or well enough to work with, and I have a "pre-release" design, basically that means it is subject to change, the following screenies are the actual hilt, and the UVmap color coder for those paint by numbers people... like me Actual Hilt Please note that the picture is of the hilt textured in gmax, so there is no shader on it, basically the gray parts will be the metallic parts in-game and the black will be black with a "sheen" and the red will just be red Color Map w/ UV's Please note that I don't take credit for the tribal design, it was googled As always, please make suggestions and comments. Mav Link to comment Share on other sites More sharing options...
T7nowhere Posted March 18, 2005 Share Posted March 18, 2005 Your getting better with each new model mav. Keep it up Link to comment Share on other sites More sharing options...
RebelScum! Posted March 18, 2005 Share Posted March 18, 2005 Sweetness mav keep it up. Link to comment Share on other sites More sharing options...
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