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Revan or the Exile


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I had an idea that you could play K3 as Revan or the Exile. How, you ask? While it may not be universally accepted, Revan is canonically male and the Exile is canonically female. Perhaps you would chose being Revan if you played the game male, or the Exile if you play female, perhaps having your counterpart in your starting party. Or he/she could have died on a mission with you, and you alone must face the Sith.

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We have to be a whole new character, Revan + Exile have had there games, let someone else have a go. I wouldn't mind some interaction though.

 

I personally don't mind canon as I only play K1 as LSM, Besides any KOTOR is good KOTOR! its been so long, If you had to play as a Kinrath I'd be happy.

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No!

 

Unpopular, and it makes the game canon! Many people hate canon because it gets rid of our choices! In K2, they allowed us to choose who Revan was, so there's no need for canon!

 

I agree with that one but not with that:

 

Besides, the stories of Revan and Exile are told. Time to tell a new story.

 

The stories aren't told yet, there's a lot more to tell about them, so there should be a new char with his own story but the story has to be connected with the stories of the exile and revan (maybe they should be party members or whatever...)

 

I personally don't mind canon as I only play K1 as LSM, Besides any KOTOR is good KOTOR! its been so long, If you had to play as a Kinrath I'd be happy.

:giggle1:

Yeah! thats the right attitude! KotOR is KotOR anyway!!!

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I agree with that one but not with that:

 

 

 

The stories aren't told yet, there's a lot more to tell about them, so there should be a new char with his own story but the story has to be connected with the stories of the exile and revan (maybe they should be party members or whatever...)

 

I want to play the Exile!

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I think K3 should have a new pc, but I also think that person should find Revan and Exile and that the end of the game should see them split into three groups similar to how the exile splits his group on Dxun, so that you have a climax where Revan, exile and the new pc lead a group each.

 

Revan and exile should be in the game, but since they are so powerful now, they should not be playable until late in the game.

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I think

a) Your pc has to be a new character. Not only are there gameplay issues regarding the "levels" Revan and Exile should have making them too overpowered for an entire game, but the player's interaction with the plot becomes extremely limited the more you force him or her into a canonical character and/or storyline. You'd not be playing *your character* but rather the characters of Revan and Exile (although you played them in the previous games they were still *your character* because the purpose of the games was in part to "discover" your character, but that's done now). You might as well be playing as Anakin in the Revenge of the Sith action game on Xbox for all the freedom you'd have.

 

b) The Revan and Exile storylines are not yet complete, and therefore, being the main characters in the previous two games, require a good deal of coverage in the final game of the saga. However, making them canon-based joinable NPCs throws poodoo in the face of everyone who played Revan and Exile in their own way in KotOR and TSL.

 

c) The best option IMO is to involve Revan and Exile in the story through contact with other joinable NPCs. "CHARNAME, I just received word from Revan that the Sith are on the move in Beta Sector. He/she (this can be sorted out in the same way as in TSL) claims that they have located a weapon that can amplify Force powers and must be stopped at all costs." I could even forsee them meeting their fate in the game "CHARNAME, this is Admiral Carth Onassi on the deck of the Defiance. I have Revan and the Exile on board. We will meet you at the rendevous...wait, what's that?! They came out of nowhere!!!! Increase forward firepower!!! AHHHHHHHHHHH!!!! <hologram blinks out>"

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sounds good but some contact would be better like holograms(more personal) not other people like u dont see the emporer in sw3 sending some clone to tell anakin to go do this or that do u

 

The problem is that given that every player has their own Revan and Exile, you couldn't really do a hologram of them directly. They look (and would sound) different depending on whether they were boy or girl and what face you chose, even how you decided to play them and what they wore...if you threw them in generic Jedi robes it would ruin the emersion. I suppose they could let the player design Revan and Exile at startup, so that when either meet you it's the Revan or Exile you designed that you meet, but that adds programming complications. Not to mention that while your LS Exile was a happy-go-lucky guy who saw the best in all of his companions, mine found them annoying, but necessary to stopping the Sith. How do you incorporate that into into the game's dialogue? If you give them generic dialogue, it's little better than forcing a canonical Revan or Exile on the player whether they got to design their look or not. Forcing Revan or Exile onto the player in any fashion could really be a lot more trouble than it's worth IMO.

 

The best option IMO is just to keep them one step removed from the story. Obviously they have to be there in some fashion but there is nothing that takes place in KotOR or TSL that absolutely requires the player to interact with them in KotOR 3. With a new PC/main character, there's no reason to suppose that they will even have priveleged contact, at the outset, with the high-ups organizing the effort to fight the Sith, let alone Revan or the Exile.

 

The possibilities are so many at this point that speculation is almost worthless...for example, consider the case where Revan and the Exile kidnapped your character and placed you in the hands of the (Exile's?) Jedi for training, detailed in the opening crawl of the game. They then took a small force to organize a resistance while you were being trained on Dantooine or Coruscant. During your training one of the Masters comes up to you and tells you that they received a distress signal from Revan and Exile somewhere near Planet XYZ, and you and your co-apprentice are being sent to investigate. Of course you get there only to find out that Revan and Exile had been captured and taken to the Sith "Homeworld". At the end of the game you see a cutscene of two robed and hooded figures dueling with the Dark Lord of the Sith from the end of a long hallway who kills them before you can join in the battle. The duo had escaped, but met their doom at the hands of the one who would rule the galaxy, because, of course, you are the only one who can stop him. To me that says plenty of Revan and Exile without them ever having to interact with your character *during the game*. And that's just one of thousands of scenarios with that premise that can be concocted.

 

Will avoiding direct involvement of Revan and Exile in the PC's story disappoint A LOT of Revan and Exile fanboys and fangals? Sure, but then catering to fanboyism over what can be done sensibly to make everybody content with how things turned out is rarely the way to go IMO.

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The problem is that given that every player has their own Revan and Exile, you couldn't really do a hologram of them directly. They look (and would sound) different depending on whether they were boy or girl and what face you chose, even how you decided to play them and what they wore...

 

So what? If necessary you could just let the player choose their faces/genders/alignments/classes/whatever. They already did some of that for Revan in TSL. Also, you could have them both wear masks, as Revan did in pre-KotOR1.

 

Not to mention that while your LS Exile was a happy-go-lucky guy who saw the best in all of his companions, mine found them annoying, but necessary to stopping the Sith. How do you incorporate that into into the game's dialogue?

 

Same way you did in TSL - you dodge the issue. How often did you want to tell Kreia to go space herself (and help her do it, too)? How many times did you feel like taking G0T0 to the junkyard or tell Disciple what you really thought of him? Could you do any of those things? No, you couldn't. Some people like Kreia (like me) and some people hate her (like me), but it would have little or no influence on your conversation options with, and you certainly couldn't chop her other hand off with your lightsaber either... So why this would be a problem in KotOR3 I have no idea.

 

Will avoiding direct involvement of Revan and Exile in the PC's story disappoint A LOT of Revan and Exile fanboys and fangals? Sure, but then catering to fanboyism over what can be done sensibly to make everybody content with how things turned out is rarely the way to go IMO.

 

The problem isn't just fanboyism, though. You trivialize the matter if you say that wanting Revan and exile in KotOR3 equals that. The problem is that Revan and exile were left alive and said to be important in the ultimate struggle against the true Sith. That's what we were told, and while they could die in KotOR3, they could not do so as a matter of course, because it would violate the contract signed at the end of TSL that said they would be significant in the succeeding plot. How significant are they if they're just casually killed the evil true Sith, only to see your new character kill the true Sith subsequently? None at all. If that happens, the plotwriters have abused the plot and the characters! They will not have fulfilled their part of the promise that these characters would be significant again. I don't mind killing good characters. I do mind lazy storytelling.

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Would it be possible at all to have Revan and the Exile appear as fully fleshed out and voiced characters at all, that you could speak with, interact with like a proper character? Based on conversations about them they could appear light sided, dark sided, male, female, and have opinions of the Mandalorian Wars and the Sith. For example Revan could praise you for being light sided, or being strong, or chatise you for the unnessecary evil acts you do. Or Exile could lay claim that the Mandalorians had to be fought, or it was wrong to go to war, depending on conversations you had prior to meeting her.

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yer what nancy allen and jediphila said do it liek they did in kotor 2 with reven conversation before u meet them but in this case u actauly do and reven can have his/her mask thing and the exile can be liek aninja mask thing(just think would look kool lol i like ninjas) fixes faces :)

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Oh, and ignore the followers, leaving those to the imagination would be nice also. Well, then we can conveniently forget followers that we hate. No one would like the fatone joining the party again, ever.

 

Though a detail depiction about the long and painful demise of a scumbag known as Mical is welcomed.

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I have the Ultimate Idea, but it is aswell an ultimate challange for those who produce K3: Maybe you should be able to play as Revan or Exile or new char. And if you choose revan, the exile and the new one would be party-members, if you choose the exile, revan and the new one will be party members and so on...and you should be able to kill your party members if your char is though enough...Everyone will be happy!

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Though a detail depiction about the long and painful demise of a scumbag known as Mical is welcomed.

 

You know, there are actually some people who are fans of Disciple/Mical (hmmm, imagine that! :xp: ) and wouldn't mind seeing him again at all---me being one, thanks!

 

 

-----

 

 

If I could I would much rather play as Revan again, but Exile would be okay as well, but I highly doubt we'll get to play as either. Most likely we would play as a new character...

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How about a character that sets out to find Revan, or confront the True Sith, only to bite off more than they can chew, run with their tail between their legs and end up having to be saved by companions that the player character was fighting to save in the first place. Sound like anyone you know?

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No Revan or exile = major problems with irate fanbase and death of the franchise

 

Prime didn’t say that Revan and the Exile should be just casually killed off in the background or brushed aside like they don’t exist in KotOR III. He just said that the KotOR III PC doesn’t have to meet Revan and the Exile in person.

 

It’s entirely possible for Revan and the Exile to play prominent roles in KotOR III without the KotOR III PC having to meet them in the flesh and interact with them.

 

Should Revan and the Exile be alive in KotOR III and play important roles? Yes. Does this mean that the new PC has to meet them in person? No. Give me at least one good reason why he/she has to.

 

And I see what Robb Stark is getting at. Okay, we select Revan and the Exile’s gender and we select their alignments, but not everyone’s Revan and Exile are the same. Not everyone’s Revan who chose the LS ending was a care bear hippie, and not everyone’s Exile who chose the DS ending was a big, big jerk.

 

All we are doing is choosing what endings the PC’s of the previous games chose and their genders; that’s it. And sure, you could give both Revan and the Exile masks and give them a set voice, but that will just ruin many people’s image of them.

 

Maybe we shouldn’t see or interact with them in KotOR III at all, just to avoid ruining perhaps most people’s images of them. In short: not everyone's Revan and Exile are the same.

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